Jump to content

Yurie

Members
  • Posts

    55
  • Joined

Everything posted by Yurie

  1. being stuck in air after knockback, capping nodes while clipping into walls and few more that I cant remeber right now that isaw in my 2 hour testing period on PTS...
  2. stock up normal and ranked commendations, get +41 expertise crystals (what ever is the cheapest way of doing it) after that, drop down to F2P, grind credits from daily missions and wait for 2.0.
  3. I'm pretty much on the same line as the OP. I have just reached optimized WH/EWH and busted my a** of grinding, RE:ing and raiding for optimized 63 gear for pve. After 2.0 it's all gonna become useless, all the endgame content will become just random low level stuff and were gonna be left with few new flashpoints, 1 new operation and a bunch of new geargrind wich is pointless cos once I obtain all the new gear their just gonna add new gear. This game is less than 1.5 years old and I cant even remember how many different sets of gear were allready grinded and how many sets I have sold to junkvendors after theyve become useless. I just dont have the energy to do it all once again, specially when I will have no time left to enjoy of my achiements before a new set is introduced.
  4. Aragorrius wrote: I feel a lot of Rage here. 2. You Buffed it.. so now you suddenly OWN a world boss? Perhaps you should see a doctor if that is your logic. 3. We went there tonight and found him with 10 stacks, however we had a load of essences we farmed ourselves and were READY to use them. 4. I was thanking those people who acted Courteous and you managed to ruin it with your childish baby rage. SO... in short G T F O 2: It's a PvP server everyone can own anything if they have the forces to guard it. They buffed it, they have people guarding it, they own it. You buff it, you can't defend it, they own it again. Simple as that. If you can't handle that reroll on a PvE server or stay in instances. 3:Next time try to offer those essenses as a trade, 9 stacks of essense and you're left alone. Might work, might not. 4: But at the same time calling other people grievers.
  5. Each tick of hammer shot should give 20% damage boost for the next mortar volley, stacks up to 5 stacks. HiB should give 100% crit change for next mortar volley. Mortar volleys CD should be reduced to 15 seconds. I think this improvement would bring these dps classes back to the same line with other dps classes. Survivability would still be an issue ofc. Sorry for not checking out the merc abilities but I think you get the point.
  6. I'll bring my vanguard but my gaming times are very random atm. I'll contact you ingame.
  7. This has been issued before but no fix sofar. There are several posts with different kinds of tests, some included with videos on how mercs/PT's have more ammo/easier ammo management than commandos/vanguards. BH's can launch 3 specials that cist 16 heat before dropping down to "moderate" regen, when troopers can only fire 2 specials costing 2 ammo before dropping to moderate recharge. Also when spamming specials costing 16heat/2ammo BH's can fire 9 specials where vanguards can only shoot 8 before running out of ammo. EASY FIX: Give troopers 100 ammo and ingrease the cost of specials to 8/16/25 from 1/2/3. Links to threads where the tests are: http://www.swtor.com/community/showthread.php?t=588589 http://www.swtor.com/community/showthread.php?t=587930 videos: http://www.youtube.com/watch?v=btg2ofG7-zM&feature=youtu.be http://www.youtube.com/watch?v=GYvsw8HN654&feature=youtu.be
  8. When you hit 50 you should be capped on both, normal and ranked comms. Use normals to buy mainhand weapon, take mods out and use them in orange offhand weapon then use the shell and your ranked comms to buy an EWH mainhand. This is prolly what the person meant youre supposed to do. After that start buying WH gear until you got it all done.
  9. This has been a know issue for a very long time, the devs just have decited to ignore it completely
  10. Yep got the same bug about a week ago. Imps didn't get past the second set of doors, we blasted our way to bridge in a minute. Game ends and we got defeated message with no winner medals or rewards. Reported it and got a copypaste response about the winning conditions of Voidstar.
  11. Umm offhand armorings have been specific for offhand for about a month now. Elite warhero belt/bracers are the only armorings that arent specific to any item.
  12. I've been thinking about this since the first rumors about more levels and the only way I can see it work is if they introduce a new tier of skills somewhere BETWEEN the current trees. So the top tier skills will remain same but there are more boxes on the way to top tier and you need to use the new 5 points in your main tree to get the top skill.
  13. More lvls = more talents and skillpoints = more damage and burst = even shorter pvp fights. Sounds great.
  14. Dubyah is a guardian not a sentinel so I'll just assume that you prolly got few other classes wrong too, wich makes this whole post a bit pointless.
  15. As an returning commando I have to say that the nerf on cryo grenade was just another act of stupidity from BW. For vanguards I can understand but why nerf an ranged profession stun specially when gunslinger got to keep their long range stun even they are more powered and have better talents than a commando.
  16. Commando mass accelerator (ingreases the range of incendiary round and assault plastique by 20m) should include cryo grenade. Having a 10m stun on a ranged dps class is just ridicilous. Giving us an interrupt but taking away the other way to interrupt is just as saying that were decited that commandos suck for PvP and its gonna stay that way. Charged barrel advanced medical probe stack should either A: be separeted from the HiB stack (wasting 5 stack for HiB to ignore 1.5sec cast time with 12sec CD is a waste. Or B: Charged barrel cast time should affect medical probe instead of advanced medical probe. As it stands now, commando dps is still the weakest PvP class and least wanted for ranked wz's.
  17. Yurie

    OP aoe slow

    EDITED: NVM, didnt see the 4th page where this was allready replied
  18. Yurie

    OP aoe slow

    It's just not the way down the corridors, it's also when trying to switch sides before first plant and if you have 6 people focusing to kill 2 people (killing the healer wont stop guardian/juggernaut spamming his AOE slow and killing a tank before the healer will take some time) it just means that the oppositing team will get atleast the bridges open and maybe in worst case scenario 2nd door also.
  19. Yurie

    OP aoe slow

    Maybe it's becouse YOU'RE the one spamming that ability. L2P
  20. Yurie

    OP aoe slow

    1 person runs to you - aoe slow , 2 others run past you - aoe slow , 2 more - AOE slow, 3 left - AOE slow, oops whole team slowed. If it was on cd he could only slow 1-2 people. Saying it's ok becouse it dosnt stack would be like saying AOE stuns were ok if they woudnt have a CD, they dont stack either.
  21. Vanguard isnt actually melee, it's more close range 10m with some 30m abilities , so you can open with your 30m abilities while closing in for 10m and just step in for stockstrike. If you want to really be ranged then go gunslinger.
  22. "This effect can only be aplied once every 1.5 seconds"?
  23. I stole someone elses post becouse theres no point in rewriting it again, with few fixes. DPS: 1. Sentinel/Marauder OR Gunslinger/Sniper OR Assault Vanguard/Pyro Powertech 2. Well, the rest of them, basically. Focus Guardians do the best damage from the rest of the pack, probably, but it's very situational; Sages, Shadows, Scoundrels all greatly depend on the team, at least in my experience. . . . 50. Commado/Mercenary Tanks 1. Shadow/Assassin. No contest really. 2. Juggernaut/Guardian because they are the alpha monsters in Huttball and Guardian Leap is pretty useful everywhere. Their damage sucks. 3. Vanguard/Powertech. It's not that they're bad, the other two is better. Healers 1. Operative/Scoundrel . 2. Commando/Mercenary 3. Sage/Sorcerer Added Commando/Mercenary to dps list (wich the original post was lacking completely ). Lifted Commando/Merc healer above Sage/Sorc, If against a good team that instakills sage/sorc healers, commando/merc come in first.
×
×
  • Create New...