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Killomend

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Everything posted by Killomend

  1. I quit game, is not perfect, expected it to be different from all other MMO's since they all sucked for the 1st month, I wanted this game perfect from launch. You dont know me but I post here so I can check it every 5 mins to see how much attention i have gotten, becaue even tho I dont know you I want you to pay attention to me and I want you to not like game becaus I no like game.
  2. Yeah but Jedi get way more loots starting off, chests everywhere the drop rate on better gear is way better.
  3. I have no problem with premades at all, but how would you go about coding something like that? Do you need a set ups so that 2 man premades or 3man premades go at each other or are they lumped i with the solo? Guess we'll just have to wait for rankings then.
  4. could reset the pvp daily/weekly by clicking the quit button. That would fix it
  5. This is may why they changed the bag system. Multiply this sentiment across the board and its no wonder you lose 8-9 wz's in a row. Guess pre-mades are the only way to go. The only way I get wins late at night are this way with my guild. Maybe asking for daily reset upon clicking of the quit button would be a better solution.
  6. Well they can apply it the quit button and those thta stay in the deserter zone maybe
  7. Ah ok so I retract my statement as its perfectly ok to leave a group at a disadvantage to queue up for another loss to leave.
  8. LOL no, its a warzone thing that's not factions thats bad players leaving wz's trying to find a win and leaving those that are figthing at a disadvantage
  9. You can't displease the many for a sake of a few. Cap limits per faction per instance on Illum may be the way to go. Will help those with lower end comps aswell.
  10. Wait they committed genocide 1st by trying to wipe out the sith, also just lost my 8th wz in a row to republic players and have had 3 or 4 deserters in each
  11. How would you go about fixing something like this? Capped instances? 200 per faction per instance?
  12. Isn't that determined by stats built up over time in a match it's hard to do when you have 2 minutes left in a match. They could make the rewards level across the board but then you will have botters and afk'ers
  13. 15 mins is a good time for a penalty anything thta takes you away from a wz usually takes around 15 mins or longer
  14. And how often do you join right into another lost wz? Granted there may be no penalty right now as there are some bugs that will boot you from a wz/
  15. When you leave a wz because it's a lost cause, all you do is give up your coms, cash and valor. The next person that joins that lost wz does not have time to build up there stats to get anything at all out of that wz but a loss. Yes, you get to queue for a new wz faster but odds are you wont get into a fresh wz, you'll just replace some other quitter's place in a lost wz. Until, BW puts in a penalty for leaving early I'm asking you to consider these facts.
  16. may wanna try and find a server that has more players on during your time.
  17. Also you seem to have a history with ezmode classes
  18. Um that every second so in 3 seconds your at 3-6k in 6 seconds you can do 6-12k damage. The pandoras box was opend when OPS got nerfed. now, you are going to have to deal with the nerf everything crowd.
  19. what a carebear, srsly you think that you are the only new 50? Pleny of others just starting gear grind. Stay with your team and you wont be focused by BM's as much.
  20. Killomend

    Troll

    Well stop Feeding the Trolls
  21. Would kinda suck to intentionally kill yourself only to find get a fresh timer on the forcewall
  22. Well, there is no denying that TOR is a gear based game, and that gear will always be the Carrot.
  23. Spacing things out does not excuse you from the fact, your post is all one big run-on sentence.
  24. If you want a real fix make everything craftable. and make raid rewards an item to make that uber armor
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