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Traun_N

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Everything posted by Traun_N

  1. Please think about rewarding behaviour. Currently I often get useless low-level items. The're Legacy bounded, so I can't sell them in GTN, and it's like a full time job - I constantly have to disassemble these trash items into components or run to a vendor to sell them, but their cost is low. It distracts much from the game and wastes game-time, so it's even better for e to not get them at all. Plz thing of disassemblibg them and giving resources (may be to add such option in preferences - so a user can choose it?). Or same behavior to send companion to sell items marked as trash.
  2. Please think of adding 6th grade Companion gifts into Companion missions. Now it's a real disaster to get a companion even to level 30 with 5th grade gifts. And plz do smth to make companions leveling more easier - to give hundreds of gifts it's really crazy....
  3. Companion missions: plan several missions for companion ar doing the same one several times Please think of doing this smth like - possibility to plan several items in Crafting skill. (May be with some limit?) Now it's like a full-time job to run the same missions every 3-5-10 minutes. It distracts much from the game process.
  4. Please think about making smth - with the cool-down - to get snow-parcel from snow-flakes. I recall back several years ago it was much easier. This year I tried to earn snow-parcels and throwed snowflakes almost in everyone and I got smth about 25 snow-parcels. It's a disappoitment, - nothing to buy from event vendor.
  5. Cauurently Guild ranks Contest points are summarized per Character. See, if one guy plays with 1 Char and maked e.g. 1,3 mln of Cont_pts - and he's #1 in ranks. Another one plays with 2 Chars in the same guild and made 750 + 750 on the both. In total he made 1450, but in guild ranks his Chars will be on 5th and 6th places. It's not fair. Could you plz think about introducing an option to summarize Cont_pt per Legacy in Guild ranks?
  6. I found, that there are a lot of Flashpoints, Operations, Uprisings now. And I can't remenber which I already played and which not - by their name. Could you please think about marking of them - which were played, which not + qty played?
  7. I like HK-55, HK-47, HK-51an T7 very much. I like much that the Devs added this year HK-55 restoration quest in Cartel market. I hope that they will add once T7 - ability to have this wonderful companion from the beginning of the storyline. And may be add some new quests about HK-47. I also hope that the Devs add ability to play as a companion - as it was possible in KotOR 1 and 2.
  8. It's a real tragedy for me - what is done to the Gravestone in Traitor arc. Anyway - it would be nice to have the Gravestone as the ship or Stronghold. But I hope - there will be some new line to find / restore the Gravestone.
  9. 1. Earlier back in 2012 and by 2017 (as I recall), the Chat window was in the top-left corner of the screen. Then you introduced news/updates/current mission window and moved the Chat window a bit to the right. And itr's impossible to moved it to the left (I found no such option in the interface editor). It's very inconvenient, because if to make the Chat window longer - it's over current walcthrough scene. If to leave it short - it's hard to follow a discussion thread. Please thinke about the idea to make possible to move the Chat to the left. (Or change it's place with news/updates/current mission window). 2. It's inconvenient to follow a discussion thread when making some actions - e.g.giving gifts to a companion. I usually read chat during this damn long and boring process. But same many service messages "you companion got 100 companion points" - overflow the general chat. AAt the same t9ime service messages in many cases are useful. Please think of the idea to make some small button in the chat window, which could disable (make visible/invisible) service lines in chat temporarily.
  10. i found that when I have these boosts active - I'm trying to run over as much as possible and to get more points as possible. I know that this rush is more of psychological matter, but it is. And there are many cases when need to take a break, change gear, buy or sell items, give items to companions and etc or just to take a break and get some water to drtink. Please think about the idea to suspend XP/Remown (and other?) boosters timer in rest zones.
  11. I still recall KotOR and KotOR 2 - these are the great games. There was an ability there - to circle around the main character and currently chosen companion and play as currently chosen companion, not only main character. Every companion had own unique abilities. For instance, I liked to play for HK-47 and T7. In SWToR there is such limited ability in a couple of chapters - e.g. 'Arma Rasa' chapter - playing as HK-55 and its cool. I'd like to have such experience in day-to-day walkthrough too. Could you please think of implementation of such game behaviour? P.S. the ability of 2 supporting and dialoguing companions (as in KotOR and KotOR 2) - would be great too. I liked when they began to interact and even argue, It was vivid. )
  12. Actually, crafting - is the most frustrating part of the game for me now. 1. I spend much time for gathering resources and leveling + I spent huge amount of credits for leveling to 700, but - I get neither good gear nor much of credits. All low, middle and high level items - are useless, because looted items are always better. Top-high gear seems good, but I don't know whre to get all these special artifacts, they can't be got with Crew skills missions. And this means that leveling of Crew skills - also become useless at top levels... Actually there are 2 really valuable items gear: - power crystals - because can be used after middle lewel, - augments. That's all, unfortunately. Could you please think of modifying of this mechanics or, at least add new high level items which can be created with materials from Crew skills missions only? 2. Augmentation kits It's also frustrating for me - that I have to destroy good things that I created - to get augmentation parts - then to create an augmentation kits. It really has no logic. If I create good things why should I destroy them? Could you please think about additional augmentation kit creation schema - which would allow to create the kits from the resources gathered with walkthrough or crew skills missions?
  13. It would be great to have an option to replay the original tOR storyline class missions - something like replaying the Eternal empire chapters. Could you please think about implementation of such option?
  14. 1. the Gravestone is really great and I miss that I can't come onboard between the Eternal empire mission story chapters. Could you please think about introducing access at any time and flights between planets (as personal ship) during the Eternal empire part and after? 2. Could you please think about introducing different personal starships, which could be changed around after? e.g. from one-seat 'x-wing' to a personal capital ship? to get them during story / to purchase. Best at Legacy (account) level. Legacy menu can be used to unlock ships. As an option - to allow usage of the guild capital ship for flights between planets. (But I would prefer and value more different personal starships.)
  15. Crew skills mechanics is too inconvenient. - need to level same skills for different characters. - need to switch between characters to create universal prefabs, and others. Could you please think about making it more convenient? I would like to propose: - move Crew Skills from character level to accont/legacy level so same crew skills can be used and leveled up with all characters.
  16. Actually, leveling of the companions is a disaster. - need to purchase companion gifts as soon as level up to Carrick station, - need to purchase 195 of level 1 gifts and 175 of level 2 gifts - and give it (!) - to every companion (!!!) - need to perform gift companion quests constantly - it's like I do a full-time job allover the gameplay... - dialogs give little point to level the companion - walkthrough with companions - gives no companion points, - crafting - gives no companion points, - dark project + 4.5 mln credits to up to lvl 50 - is not an option - see 5 characters x 10 companions x 4,5 mln - it's imposiible, it's a disaster too... Could you please think about simplifying leveling of the companions? e.g. - to get more companion points / purchase less of gifts to level up - to get more companion points from companion quests, - to get more companion points from dialogs, - to get companion points when crafting, - to get walkthrough points for the current companion, - combine companions fort the legacy - if a companion is leveled by one character - he's leveled for the others, etc.
  17. Actually, I'm re-playing KoTOR and KoTOR 2 from time to time and these games are great! I miss that I could walkthrough these great game with friends in tOR and use other tOR mechanics. Could you please think about the idea to include KoTOR and KoTOR 2 into tOR? I don't know such experience with any games but think it would be great. UPD: I think that may be in the future if would be great to include also scenarios of more SW games - like Galaxies, Empire at war Republic commando, the Force unleashed and the others. But it's another question, KoTOR and KoTOR 2 - sure are in tOR style.
  18. Great news - Now it's possible to buy HK-55 restoration quest in the Cartel market. I'm happy. Many thanks to the Developers. Hope that T7 option to play from the beginning can be introduced too.
  19. Hi! I think it would be very convenient to add party roles signs in groups (players icons). Tank, DPS, Healer. Currently, when I'm an Ops leader, I have to ask in chat - how many tanks, dps and healers we do have. Regards.
  20. Hi! I miss T7 and HK-55 companions very much, Unfortunately I missed the opportunities to get T7 at low levels (Collectors edition) and the quest to restore HK-55 (I forgot to prolong the subscription for 1 month). I'm sure that there are many players who would like the same. It's possible to organize this in several ways, e.g.: - buy in Legacy like Treek and HK-51, (preferrable, I think) - upgrade to Collectors edition, - buy in Cartel market, - be a subscriber for x months. So much time passed since when the offers were available (2012 for T7 and 2016 for HK-55), so I think the players who completed the offers won't mind. Regards.
  21. Please, - make possible to get HK-55 bonus chapter (buy? count of month been as subscriber?) I want to play it and I want HK-55 back. I miss him much. I'm one of the Founders and I've been with the game since the beginning. (And I missed just one month of the period to earn the bonus chapter) Regards, Nicholas
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