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Erudain

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Everything posted by Erudain

  1. Every day there are more girls playing online. My last MMO (Aion) had a huge fem population, my guild alone had like 10....and you know from vent they are girls, not G.I.R.L.s
  2. Then I guess Aion was a weird one having the Angelic race (Elyos) outnumber the Demonic one (Asmodians) Oh...wait...just remember... Elyos had better loot drops, better racial skills, more world bosses, etc ...ohh but Asmodian could do front-flips... Nevermind, carry on...
  3. so then....Kyle was responsible for 9/11 afterall
  4. haha....you went empire thinking they were the underdogs ala Asmodians? no sir... Asmos in this game rock...
  5. This...sent/mara are: - Late late late bloomers, actually...lets say 50 or **** - One of the most gear dependant classes of the game, ranged can do a bit more at fresh 50 with no exp. - Has no middle ground....you are either a beast or suck. A bad/mediocre sorc/BH beats a bad/mediocre Sent any day of the week
  6. Only Watchman can use leap as a interrupt 24/7, Combat has less uses for it being at melee range. Basically...watchman has 4 interrups and combat has 3 and one on longer cd.
  7. Yeah but jedi ship at least has some simmetry....troppper is just just....a big Y turned over
  8. Did you see the trooper ship? THAT is ugly....is a Y sideways
  9. Did you buy the game cd-key from Origins? or you just created an account and downloaded the game? If Origins is "still?" restricting some countries/zones from purchasing the game, you will need a friend or family to buy it for you in the US and mail you the cd-key (or use a proxy to fake that you are in a green zone country)
  10. Would suggest a couple of piano lessons before playing a Sent/Mara...so that you'll get used to a class that uses 20+ binds depending on the situation.
  11. And besides, that would look terrible. I mean, you gotta think about resale.
  12. Whoa, whoa, whoa, whoa, whoa! That sounds like a pretty big design flaw, then. Can't they board it up or, you know, put some plywood over it or something?
  13. According to almigthy George L....galactic calendars are all centered on Coruscant solar year. Coruscant year = 368 days.....so 3000 years in that galazy far far away are more or less the same as here.
  14. Well perhaps the first settlers of this "long ago (but somewhat in the future) galaxy far far away" are all Michael Jordan offsprings.....there's how they jump like that
  15. Well you can "save" 6 bags while leveling. - Purchase one for 200merc comms and 200wzs comms. - Save 1k merc comms - Save 1k warzone comms. When you get to 50 you can use the bag you have and turn the commendations for 5 more bags. Best case scenario: you end with a couple champion gear. Worst case: you end with 18 centurion tokens....that gets you what? a relic?
  16. Used to be a full defender of the "Sents are fine....they are just hard to master"... I have a lv50 one, decked in champions and lvled doing WZs mostly and class quests. Played that lv50 sent for weeks and last weekend decided to test another class... I made the terrible mistake of creating a Sage... after a couple hours with that toon it was "wow... so that's what Bioware said about felling Heroic?" not only they can do the same I do with my sent... but they do it spamming 3-6 skills? have heals/ccs/knockbacks/bubbles? Been destroying WZs with dmg and heals, most since the 1-49 has almost no expertice. I still like my Sent snd the class mechs, but is defenitely not an in-between class... you either are a perfect sent or a bad one... no middle ground. That creates a bad balance.... an bad/average Sage can compite with a pro Sent... ok the good player playing Sent will probably win at the end, but what happens when that same pro player then makes his own sage/trooper/sniper?
  17. He said he is combat spec.....we all know combat is by far the worst sent spec atm
  18. Yes I think they took medpacs out of the "2,5k heal"....I used to get that every WZ using my ultimates medpcas but not anymore.
  19. If you are going to add a penalty for quitters, then make the game "save" your spot for a couple minutes, so you have the chance to get back in, in case of a dc. Can't tell how many times I got random crashes/DC with my team winning, juts to log back in less than a minute and surprise....you are in the fleet. So....no only did I lose the valor, coms, credits & exp of a win....but now i'm stuck with a penalty?
  20. Illum is broken for all republic but way more for most melee. My server has a ongoing siege outside the rep base (Helms Deep ftw) of 70-100imps vs 10-20 reps. At least troopers, GS, & Sages can spam skills from inside the fortress and get some kills.....hell even Guardians can toss a saber throw here and there and get the hit to make the kill count for the daily. Scoudrel, and dps shadows can do almost nothing....and Sent watch the action or can only leap an ocassional pull but must stealth back inside the fort or get destroyed
  21. lols nice Keanu Reeves quote....makes huttball even more of a football match
  22. still this is yet another mechanic that has no logic... (working as intended) If you pull someone up to your start zone...technically he crossed the line/end zone....so the touchdown should still be good (even if the games kills the carrier after that). Score 1 for the rotworms with the carrier killed afterwards.
  23. still this is yet another mechanic that has no logic... (working as intended) If you pull someone up to your start zone...technically he crossed the line/end zone....so the touchdown should still be good (even if the games kills the carrier after that). Score 1 for the rotworms with the carrier killed afterwards.
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