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OnLinux

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Everything posted by OnLinux

  1. Forcing Karagga's Palace seems cruel. If four story mode operations are required, please consider listing all of them -- except the singletons, like TC, Hive, CM, Xeno, Eyeless -- and choose (or try to find) four. I certainly wish luck to every one who wants to be able to complete this objective. My main server is dead and I do not play this game at the right time of day on other servers, so I am out of luck. Discord, you say? I have no interest in listening to slurs and participating in slur groups, so that further limits group availability.
  2. I want a mouse droid mount that my character stands on. This would be a very small mount. There might be some around the fleet for reference. There is definitely one in the Terror From Beyond operation after the Writhing Horror fight (drop down, before exiting the building). When moving forward, there is a slight and temporary sway backwards from the character's waist. When stopping, there is a slight sway forwards before the character returns to standing straight. When turning, there is a slight sway at the waist in the opposite direction. Perhaps the flourish could be the familiar mouse droid sound. Thank you for your consideration. ref: https://starwars.fandom.com/wiki/SEC-M_droid
  3. Please consider adding a new Character Perk to allow me to place a beacon on a planet somewhere, then go off to the fleet or into some group content or whatever, then activate the recall option sometime later to take my character back to that same spot on that planet. I often find myself out in the galaxy and a group advertisement appears in Endgame or Allies chat and I have interest in going off and doing that, but it is mildly bittersweet because I know it will take me 5 or 10 minutes to return to my character's current location to carry on with whatever I was doing (ie. feeding Taun fawns). Three tiers of characters perks to consume credits for each character. Friendly-ish for f2p and preferred: Level 1 = 100k credit unlock. Beacon lasts for 1 hour. Level 2 = 1 million credit unlock. Beacon lasts for 2 hours. Level 3 = whatever million unlock. Beacon lasts for 6 or 8 hours. Each beacon needs to be purchased to make this an ongoing credit sink. Guild summon is 20k, so have each beacon cost 20k to 100k. Persists through a logout, but countdown timer keeps ticking. One beacon active at a time. Placing a new beacon removes prior beacon (with a warning). Please let me remove credits from the game for this time-saving convenience. Thank you.
  4. Please consider adding a feature to the website where I can spend Cartel Coins to synchronize the achievements across all servers. I have done different types of content on SF, SS, and Malgus servers and it would be great if I could have the achievements available without transferring characters all around. Thank you.
  5. This is genius. As long as a character has at least 10 or 20 credits, travel is possible. Devs: Please consider using a percentage as @Enomars has suggested instead of a flat rate.
  6. Tested this on a Manjaro Linux system using the default Proton compatibility layer that Steam offers. Worked normally. No crashes. No issues. Distro: Manjaro Linux Kernel: 6.0.19-3-MANJARO arch: x86_64 bits: 64 CPU: Intel Core i7-8700K Graphics: NVIDIA GP106 [GeForce GTX 1060 6GB] driver: nvidia v: 525.85.05 Display: x11 server: X.Org v: 21.1.6 driver: N/A resolution: 2560x1440
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