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Mitharl

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  1. /attention: stand at attention(for guilds wanting to do big meetings and so forth) since toys are in the same cartel market tab, a Holocron meditation item that opens(changes depending on alignment, Jedi Holocron for light side, sith for Darkside) an update for /flourish, with the new combat system some of the old flourish animations don't work properly, for example the agent still acts like they have a rifle if you've got a pistol equipped some kind of looping practice emote, flourish shows off skills but doesn't appear to be actual training, and jedi characters aren't punching their opponents like the blaster characters(who have access to scoundrel, this refers to the boxing emote and punching bag/sparring item) having them repeatedly go through the lightsaber forms or having blaster characters check their weapons would be a cool emote spinning, in the absence of a flourish update a new spinning emote would be preferable, jedi and sith twirling their sabers, pistol carriers doing wild west tricks, rifle characters doing ROTC Rifle spins and the like(like in flourish) in other words if the all encompassing flourish isn't fixed create individual emotes the ability to apply emotes to companions would also be cool
  2. Update the Advanced Scout Walker, to use it's blaster canon, it's a mobile military vehicle it should have a mount flair, also alternate color schemes, a Havoc Squad Variant, stuff like that Jetpack with Blue Outlines(there's a red one and a yellow one but those don't go with all colors) Speeder Bike With blaster flair(there was one for the Light vs Dark event, the victors trailblazer, but that's retired, it'd be nice to be able to get one these days)
  3. after seeing the 10th anniversary reforged gear it gave me the idea to start a thread looking for ideas people had regarding what other sabers they should Revamp/update, personally, I believe there should be a new version of the default saber, it's not receiving any love but it is a unique design and was the first lightsaber the player gets
  4. I've already posted this idea under the official armor thread but I wanted some feedback the general idea is that the original Havoc Squad armor items received a lot of complaints due to the shape of the helmet, the color of the armor, the lack of the Havoc Squad insignia, and the overall lack of customization my idea was for a new armor set containing 5 variants(unique gear for player and companions) with updated models and textures those ideas were largely based on the Fan Film Crossfire the ideas are as follows Commander(Player) Visored helmet from the trailer(fixed model, no stupid goggles on top of visor) stalwart protector chest armor(pauldron and ammo pouch on strap) Legs with knife(on left because of vanguard ability) and holster on right for cinematic pistol Sniper(Jorgan) Macrobinocular helmet(displayed in crossfire) chest with scarf(like his kotfe gear) and other accessories Medic(Dorne) chestplate with medical backpack and symbol on chest Demolitions(Vik) pretty much a revamped version of the original gear Technician(Yuun) Com Pack and straps for chest tools on legs gauntlets as wrist items since he can't wear gloves
  5. I've got these sorted by class or group Jedi Padawan's Braid item(that way we don't have to switch hairstyles when no longer a padawan) this item would hide beards and facial hair(since it's meant for when your character's younger) couldn't find a weapons section so I'll just put this idea here a new version of the default saber something like the saberforge(website that makes lightsabers not the place in-game even though that's the item I'm talking about) version, no clunky button, smaller end pieces overall more streamlined, and higher quality textures while maintaining the default appearance of the base lightsaber https://saberforge.com/collections/custom-sabers/products/gladiator Trooper this one's a bit longer, you know how people didn't really like the Havoc Squad armor, well I'm recommending a set of five suits to deal with those dilemmas the problems being addressed are as follows the original suit's helmet looked weird so these 5 would look closer to the trailer helmet it didn't have the havoc squad symbol, it's the havoc squad armor but doesn't have the symbol so the 5 I'm recommending would have it at the very least on the right shoulder third point, color, havoc squad's color is a deep orange(orangeish red) not bright red Fourth, Variance it's not like the entire squad's a demolitions expert they have specialties as such they each need some unique components for their armor, after all, it looks weird if only one person is wearing high-quality armor as mentioned there would need to be some unique parts I had some ideas for that based on Loacher Films(Youtube) "Crossfire" cinematic those ideas are as follows Helmets Meteor(player): Helmet with Sun Visor(the other two won't have it due to their items) Medic(Dorne): No Visor(i'm talking about the sun protection one not the glass), Coms Antenna Sniper(Jorgan): No visor(again i am talking about the sun protection one not the glass one in the helmet), macro binoculars(Crossfire has a visual for that) Chest Meteor: easiest visual I can describe is a Version of the Stalwart Protector gear(chest strap w/ ammo pouches and pauldron, no backpack) Medic: Medical Backpack(looks like the forward recon Backpack), Star Wars Medical Symbol on chest Sniper: it would have a Scarf(like Jorgans KOTFE Gear) Demolitions(Vik): Looks like the original Cartel Market gear set with the pack containing detonators and a mine on the chest Tech(Yuun): suspenders(like Commander Gree from Episode 3) with coms pack(also displayed in "Crossfire") Belt Meteor:Ammo Pouches and Grenade Tube(that cylinder on the back) Sniper: Knife on Back Medic: unknown(i didn't have any ideas for this) Demolitions: Grenades Tech: Datapad Gauntlets/Wrists these wouldn't change that much but the gloves and gauntlets would be separate(because Yuun can't wear gloves but he can wear Wrist components, as such the actual armor would be a wrist piece) Legs(thighs) Meteor: knife attached to the left leg(Vanguard draws a knife from there) empty holster on right(for the cutscene pistol) Sniper: Rangefinder/Binoculars in a pouch Medic: empty Holster on the right leg(she uses a pistol) and Kolto injector on the left leg Demolition: some kind of detonator or portable launcher Tech: tools(for slicing) Smuggler Blaster Resembling the Colt Single Action Army possibly with holster(it's the one people spin so it fits the gunslinger well) Bounty Hunter Mandalorian helmets for Aliens, including Zabrak(useful for Akavi so I almost put it under smuggler) and Twi'lek(I've seen fanart for these, and having armor go along the Lekku is an interesting concept) Sith Heavy imperial commando Armor for Pierce(for warrior players) Something that would Suit Ashara for the inquisitor(as of yet I can't seem to find anything) yes I realize most of this is for companions but part of making the player look good is making their followers look good too
  6. Galactic Starfighter decoration(being able to put your starfighter up as a decoration), I got the idea from the alliance fighter being able to move pieces an additional 5 places(X/Y currently 20 i'm asking for 25) while on the topic of movement being able to move it along X/Y/Z instead of just X/Y would be nice, then we could put decorations on each other Animated Weapon Forge(existing ones are just static) being able to interact with one and have a weapon assembly animation for the lightsaber in had would be amazing Weather/Ambience I know there are already sound modules somewhere but being able to induce a sandstorm on Tatooine or snow on Alderan would be cool
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