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Criis_Shadowstar

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  1. Hey there, long time spectator first time writer. I haven’t downloaded the PTS but I’ve seen videos and comments of most experiences with the weapons in outfitter so far. Obviously it sucks that the devs haven’t been properly strategizing how this highly requested feature is to be implemented and leave it to the consumers to do the strategy work for them… but I digress. I have ADHD so forgive me if anything I say sounds ignorant in any way. I mostly skimmed through the thread and for the most part believe I understand the frustration. One of my best (and worst) ADHD traits is that I hyper focus on how I feel things, like weapons in the outfitter, should be done. We all want it to be as simple as possible so we can enjoy what our beloved swtor devs intend on delivering to us. That being said, I hope the feedback that I’m about to give (be it that it may, from an ADHD spectator point of view) can sum up, and maybe add some straight forward points on what devoted SWTOR fans like myself want in this feature. First, obviously we want to be able to set our cosmetic weapons to particular outfits. After all that is the main point. But most of all we want our outfits to match our combat styles weapon. And even if we want a particular outfit to go with a combat style that’s completely opposite from the other (ex. Jedi Sentinel/Sith Assassin), the outfits should remain interchangeable while the weapons switch from one to the other upon switching combat styles. I’m noticing people complaining that when they switch combat styles, the weapon in the outfitter either doesn’t change or it just disappears. DEVS: I’m sure I’m not the only one suggesting this, and I by no means claim to be a developer myself… but at least make the transition between combat styles be identical to that of how it presents on the gearing menu. It seems simple enough to me and others, but I’m no expert. Now a segway into something I haven’t heard anybody suggest yet, but I think it would make everybody happy, and that is…. HOLSTERING WEAPONS OF THE OPPOSITE COMBAT STYLE! How could this be done you ask?… Obviously in our outfitter slots, we would have one slot per weapon depending on our combat style. BUT… what if there were one ore two extra slots for holstered weapons as a cosmetic option. Let me explain… say you’re primary combat style is a Gunslinger, but your secondary is a sniper. Many would like to make it known that they specialize in both combat styles, right? So why not have your sniper rifle holstered on your back while you’re playing your gunslinger combat style and vice versa? Why not have your offhand lightsaber holstered on your belt while you’re playing a single wielding force user combat style? Also, a holstered weapon shouldn’t have to be limited to force using or tech combat styles. Why not be a Jedi Guardian with a blaster rifle holstered on his/her back just as a cosmetic option? And even put a hiding option for holstered weapons like there is for headpieces. That way the possibilities are endless not only for switching combat styles and having weapons catered to your preferred outfits, but it can give your character more… well, character! More room for lore and storytelling with your character as well. There is a lot more detailed and insightful feedback about the weapons in outfitter than my own, but I figured a straight forward and general suggestion column might cleanse the pallet for the devs in terms of smoothing out the details into that final product that we so desire. Anyways… those are just my thoughts. I’m obsessed with this game and just want to see it get to the best possible level it can get to in satisfying loyal SWTOR players. And anyone going through the ringer on the PTS to mine more contextual data on what could be improved, i solute you and appreciate you, as well as any SWTOR devs who genuinely care enough to read these long winded suggestions and ideas and put them into action.
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