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beekayisme

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  1. This is so true. I have seen so many teams planning to migrate to FF14 come December.
  2. I dont get it. Every raider is a sub, with many subbing just to raid. Whilst casual players usually dont sub and dont plan to do raids (the amount I talked to during recruiting). They are now trying to piss off actual paying customers in hope to appease and rope in customers who dont want those content. Unless devs actually explain their intension and correct us wrong, I just dont understand, it is so baffling.
  3. I am only talking about PVE I am not sure if this came out before reading the feedbacks on this thread. If "we read every feedbacks" is true, then the overwhelming rejection to the new implementation goes directly against what you are saying here. People want more choices not removal of skills. From healer's perspective, a part of tank's job is to use DCD cleverly to smooth the damage spikes. Giving them less tools to do so dumbs down their role. As a healer, I used all my DCDs in operations. I cant imagine loosing any of them as they each respond to different situations. Taking away any just make me less effective regardless of any minor buffs. Am I to choose between calm mind, overload and force barrier? In terms of balance, how are you going to redo all skill trees and all HM+NiM operations in just 5 months? Especially now in July it's only the first draft and 'feedbacks are still being considered'. Overall I am quite disappointed. It seems that all the feedbacks are ignored completely.
  4. Speaking from tanking perspective: * Does this feel like a Jedi Guardian? Please explain why or why not. It looks like a Jedi Guardian. The signature moves are here which differentiates from other specs. * Is there anything that feels missing or out of place in the combat rotation? Guardian tank emphasizes on cleaver use on DCD to reduce damage and reflect significant damages. Each of the 3 abilities are used for drastic different situations. Saber Reflect (immunity and reflect damage back is very strong in many situations), Ensure (when healers are not available or is already stressed), Blade Blitz (great mobility and defense boost). To choose between the 3 dumbs down the play style so much. So much so it feels very boring to play. It gives player so little choice. I however do like the passives as it allows the players to choose which one best suit the boss. The tank needs to spec for Corruptor Zero fight and Revan fight differently, giving players more customizations. However the respec may be very tedious to do before each fight. * What are your initial thoughts with the effectiveness of the Jedi Guardian against enemies? As mentioned before, it has worsened significantly. It reduces player choice and thus you cant answer damage spike / sustained damage / leap out mechanics * How are you enjoying or not enjoying this class? Over all not enjoying. I enjoyed more abilities to tune passives but not reduction to abilities. * If you have feedback on the different disciplines and ability paths, please note your feedback accordingly so we can track it. If the goal is to give players more customization, it should not cut down the abilities then force them to choose which to retain. A better way will be offering different flavors. Example: Saber Reflect reflect 200% damage back whilst providing only 50% damage reduction. Saber Reflect reflect no damage back whilst providing 5 (7 if take Daunting Presence) seconds of immunity. Saber Reflect reflect bot melee and ranged attacks.
  5. There is no need for casual players to use all those abilities and still do well. You dont need cooldowns and rotation to cruise through story. You dont need optimised rotation and DCD management for VM FPs and SM OPs You need them for PVP, HM and NIM OPs
  6. Temasek is an APAC guild on Imperial side. Majority of players log in during 10PM to 2AM GMT+10. It's mostly PVE focused.
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