Jump to content

Visorknight

Members
  • Posts

    201
  • Joined

Everything posted by Visorknight

  1. I think players tend to log on to their main strongholds such as in DK or coruscant. Maybe if fleet can have a personal stronghold, many players will have incentive to log into fleet more often when they relocated their main stronghold to fleet. These days we are going fleet only for trading purposes or getting weeklies quest or pvp quests etc.
  2. Yes, this is a great idea which gives us to time clear the command rank 300 achievement on all 8 classes.
  3. Quick question, will 240 augments still be available at level 75? since crafting mats cost may be prohibitive to craft the new augments, will it be economical to deck alts with 240 augments at level 75 first?
  4. I experience this bug before a number of times. Especially on artifice for level 10 components, after reverse engineer, no mk10 components.
  5. Even after taking away the 200 kills for conquest points, as long as the achievement of 50,000 kills for the cool manhunter title still exist. I doubt the gameplay will change much for reg pvp. The focus is still going to be on kills only rather than objectives
  6. Using a level 50 companion, dark projects can crit to give 2 per craft. Dark projects can go for about 2 mil on gtn, keys about 1.2mil+ depending on supply. Keys supply are low these days. At anytime, it is hard to find even more than 50 of them on gtn.
  7. Cost of any encryptions are going up since less guilds are doing small invasions now. Also commanders are hard to find groups since we don't need to do anymore conquest objectives to hit 15k. These 2 reasons contribute to a dive in availablity of encryptions keys. There is a third alternative, crafting dark mark projects. Each dark mark project can be used to redeem for a key in the fleet vendor. As long as you are willing to sink funds into crafting them, this may be the best options as encryption keys supplies are drying up fast.
  8. PvP is basically broken today. Most of the matches are all about full scale ganking players by premade reg groups rather than objectives. Huttball matches, the ball is always in middle since kills is more important. Players don’t bother to defend nodes anymore. The list can only go on. This contributes to lack of interest in queuing for pvp anymore.
  9. Yes trade emporium in a regular cycle like Titans of industry will be nice so that we can clear the achievement linked to such events as well.
  10. Big planets is fine, However, they can increase the resource nodes for planets like hoth to help out newer players who are still levelling their crafting crew skills etc. Hoth is a big planet but resources are very rare and hard to find.
  11. No it is not about that, they are always online 24/7 and refilled stock almost immediately. This is a good question if they are actually legit players right? If they somehow have a CM dupe, BW needs to check. If they are credit sellers using GTN to launder their credits, yes they should be banned as it is against TOS.
  12. Can i understand how some sellers on star forge seems to have an unlimited supply of platinum gear on GTN at all times? As an experiment, i have being buying the particular few sellers worth of CM gear, within minutes, they refilled again. I buy over 200 of those items, and yet they are still refilling. Does BW check on how these sellers are exploiting the CM system to get seemingly unlimited stock? If they are indeed exploiting, i think it is a serious economical issue. One example is black and black dye for example. I purchased over 200 of their black and black dyes but still they can refilled stock 24/7. I even buy at different timings to test in a 24 hour cycle. Within 10mins each time i purchase all their stock, it is refilled again. How is this possible? Are those actually players or bots? I whisper and send them mail but there is never a reply as well.
  13. Yes, there are many ways to gain conquest points even faster, mainly by doing the conquest objectives. Besides, 50k can be reached by at most 1-2 hour of mindless questing and just playing the game in 6.0. I would also suggest to maximise conquest rewards in 6.0 to play each toon in the main questline to 50k conquest and then swtich over to another. Rinse and repeat. In a week, all your alts will be at 50k conquest cap just by doing the main questlines.
  14. At least add the armor set into the CM? newer players do not have access to the DnL xp boost gear
  15. Yes! and also the CC referrals spammers as well. Please take action to ban them as most CC referrals spammers are also credit scammers as well. A visit to any starter planets will always find dozens of them spamming in chat all the time trying to scam new players.
  16. For the credit farmer referral CC farming standpoint. won't be the below solved this issue permanently? Limiting/preventing the CC from referrals may even do BW a favour as they boost their own CC sales as well. BW can add special mounts/pets/companions every 5, 10, 15 referrals etc, This is really help out to prevent credit sellers/spammers/scammers from gaming the CC referral system as well, and at the same time reducing their volume of support tickets catering to referral issues.
  17. Yes, there is a big deterrent factor. From the credit farmers standpoint. If there is a cap, the famers will have to get another account and pay sub again on the other account so that they can spam chat with their links. This makes things harder for them if it is cap at 20 or even 30. They have to monitor their accounts numbers and keep paying another sub for the next account etc. It will reduce volume since it get more and more costly to farm referrals. Also, in the light of all these, why not remove CC completely and give out comestic stuff such as mounts/pets/companions etc. BW can make a special referral program milestone. Instead of CC given, They can add special mounts/pets/companions every 5, 10, 15 referrals etc, This is really help out to prevent credit sellers/spammers/scammers from gaming the referral system as well, and at the same time reducing their volume of support tickets catering to referral issues.
  18. From your statement, it is hard if not impossible for BW to enforce the credits for referral links ban. This method of referrals encourage spammers who scams new players to use their referral links. What i am advocating is fair as to protect new players who will may end up a sub in the future if they likes the game. Bloating the unlimited referral program by encouraging sub players to keep spamming chat for CC monthly passive income and scamming new players is a terrible direction for BW to take, which should be limited as much as possible.
  19. Yes, warzone leaving is very disruptive mid match. Maybe a 30mins Account Wide deserter debuff will be appropriate for leavers mid match.
  20. Not every new players knows about your number 2 option, when they get scammed, they will get turned away from the game. 1 potential customer is now lost from bad experience. By reporting to bioware, they need to spend time with customer support to settle the issue which is costly as well. Also. this gives a terrible impression to new players starting out a MMO to see people spamming starter planets to click their links. It shows new players that the game masters are not taking action to limit spam and scams. Limiting active referrals will do justice to limit spam as subs with max referrals do not have the incentive to keep getting people to click their links anymore, hence reducing the spam and chances of new players getting scammed as well.
  21. Actually Mk10 augment kits are cheaper on gtn rather than crafting them. Gtn normally sells then for only about 100k each or so. Raw Mat prices are through the roof. The only cheaper option is to farm your own mats which takes time. 1 augment kit alone requires a player to reverse 10 level 10 components, and then require another additional 4 assembly component with 4 slicing blues and another 4 profession blues to craft. If you sell those individual components prices on gtn, u can make more than double the cost of mk10 augment kit back.
  22. Yes. This is why the large yield planet invasion should be set way higher, at least 20 million points to be fair to medium and small guilds getting a faction of large yield rewards even if they can complete the their guild conquest compared to large guilds.
  23. I do believe that the main issue with this referral program is that people are spamming general chats of starter and capital planets trying to offer 10 million credits to new players to click their link. Many a time, people click on them and they don’t get the so called credits rewards and they are very unhappy in chat, this is the scam. I am not asking for dev to gut the referral program but to limit it to a reasonable number like 30 active referrals to get 3000cc a month for example. We need to protect the user experience of new players. Besides, if you think about it, if this game keeps losing new players to bad experience. Your extra CC earned from referral will be worth exactly nothing in the Long run if they can’t make money right.
  24. If they can just cap the maximum active referrals to be at 20 or even 30, which will still translate to roughly 2000 or 3000 CC which they can still get monthly. This will reduce a lot of spam traffic in starter planets and also reduce the scamming of new players. Protecting new player experience is important as it determines whether they will sub and bring business to them as well. I am sure customer support will also be happy as they save time to deal with referral issues as well.
  25. Please indicate the times which i have so called insulted you with my replies which i like to see so i can justify my replies here. I am happy to reply on every instance here for your review. I am quite sure i did not use any obsene language, nor do i call out any forum posters names to attack them in any of my replies.
×
×
  • Create New...