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RedTheHedgehog

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  • Location
    Rio de Janeiro
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    https://rocinha-lucky-tour.webnode.com/
  • Occupation
    Tour Guide
  1. Recently I returned to swotor to finally get that Copero stronghold and, doing the quests that the historian guy gives, I realized that the flashpoints, even in story mode, take too long to complete. Enemies that are health sponges, bosses that are even bigger sponges, too many mini bosses and god forbid you disconnect, suffer a power outage or needs to be afk for a moment and get booted from the server, because you'll have to do it all over again from the very start. Spirit of Vengeance and The False Emperor are some examples of FPs that feels like they take FOREVER to complete and at this point it's frankly the only reason that keeps me from leveling alts because they are just such a chore to do and that is only getting worse because Onslaught feels like the last time we had story progression through exploring planetary quests, like the class stories, instead of today that it's just talk to X person -> Enter small new daily area-> Flashpoint -> end of update. AND I GET it, they are dungeons for grindy rewards that you are supposed to roll with a team, but I am playing them for the story, not to grind, else I would've just queue (not to mention that some FPs, like the Revan Arc FORCE you to do them alone else you won't move on with the story) Am I asking Broadsword to just nerf the story mode FPs so we can just do them and be done with it? Yes, absolutely. Let the group modes grind as much as they want with the bullet sponges.
  2. With the advent of combat styles finally separating Story from Combat into "Origin Stories", we finally get the perfect opportunity to, for the first time in 10 years, get a new class, now called origin, story. Think about it: A highly requested storyline that has been requested for years are Imperial Trooper and SIS Agent. Before 7.0 that would mean making new skills, balance them, make different animations, make them mirror with each other and perhaps even a new weapon(which means a whole storm of other stuff). But now, the SWTOR team can finally make these stories without worrying about combat as the player can just pick one combat style and roll with it! You're making an Imp Trooper? SIS Agent? Just pick one of the available Combat Styles as they aren't locked to classes anymore! Heck, they can even make new Jedi and Sith origin stories! The possibilities here are really huge due to story not being locked to specific combat skills! New Origin stories means more alts, which means more people playing the game, more creative work, more people buying stuff, it's a win-win for everyone!
  3. You're basically supporting their move to get people sub on December and they delay to keep the sub money
  4. Very scummy way to secure your holiday bonus guys. very shady move to delay the expansions a week before the release date. It's obviously a move made to have people sub in advance and not be able to cancel or refund.
  5. EVEN WORSE, you guy delayed right one week before the release date ON PURPOSE just to people subscribe in advance and not be able to cancel and refund their subscription. Absolutely disgusting.
  6. I subscribed for nothing? Is that it? TWO WHOLE MONTHS?! Next time, don't give an ETA unless you are absolutely sure you will be releasing on that day. Onslaught was short and disappointment. Now you're delaying what will be another short expansion that will need 7.X to continue.
  7. I subbed this month just for 7.0. With this delay BS of TWO MONTHS I have absolutely ZERO reason to play the game, so my money was basically thrown in the thrash. Can I get refunded somehow?
  8. "Given that some of you have put a lot of time into these characters, it is our goal to find a way to give you access to them again." Don't say that you will do stuff if you won't do it.
  9. Small Eternal Drama spoilers Until Ossus release, we could keep temporary companions like Marr and Acina out from Eternal Drama chapters if you replayed and left them. Sadly i discovered this isn't working anymore after leaving chapters for half an hour and the game still wouldn't let me have the companion like players said it would or how the videos showed. I subscribed specifically to have Marr as companion, imagine discovering that i couldn't do that anymore, not just that but all the players that grinded his influence had to bite the dust as well, an ex guildie once told me that his friend sinked thousands of credits on Marr influence just to have him Thanos snapped. But, at the beginning of the year, our friend Charles Boyd himself stated that, as it wouldn't do any harm or ilegitimate advantages over others, they would fix it. So i proceeded to uselessly try to keep Marr on every update. A small anomaly, i was running my Sith PB Jedi and left the gravestone chapter, only to be surprised that HK did stayed with me when i left for Stronghold, so i tried this on my main that already finished, but it didn't worked. HK does travel with you to Zakull city area, but if you leave the planet he leaves. Dark Side Arcaan stays with you if you don't finish Last KOTET chapter tho. Marr and Acinna still won't stay with you, no matter if you complete the chapters or not, same for Valkorion's Father. How could this be fixed in an easier way? All those temp companions could be added to the companion device in the alliance base. YOU ALREADY CAN retrieve dead companions there, such as Koth, Senya, Torian and SCORPIO with the game warning you that this changes NOTHING in the story. An good fix for that? How about this: (tl;dr) The idea is: When a character complete KOTFE Chapter 9, every companion they get will be legacy available to all other characters that also complete that chapter. Basically Legacy Wide Alliance Contacts completed and Companions recruited regardless of class. Introduction: The Eternal Alliance, the grandiose 3rd faction built by you to overthrow the Eternal Empire, home of both Republic and Imperial people and sympathizers, a place for everyone, regardless of their past actions and ideals. From its foundation to this day, you've been working to recruit people from anywhere to join your side, even though the Eternal Fleet is long gone, the alliance people still follow you, they are your people now. The Plan: Recruiting every single new alliance new member can go from easy to plain torture. From the lore hunt for a new Dashade to the Excruciating Quizen, Lokin and Bowdaar's grinds. Doing them all in one character is already a long time tiresome chore, now doing it all over again in all your alts that is the bigger nightmare. Now, in 6.0, with the Eternal Drama expansions long gone and the command system buried, it would be a great idea to just make every new companion your character recruit unlocked to every other character from your account as soon as they make their own alliance chapter or skip it. How this would be executed: There is always (a sadistic) someone that will preferer to things stay the way it is now, so this unlock will be done by a simple choice. There is a terminal in the Commander's quarters on Odessen that you can use, after many layers of dire warnings from EA/BW, to bring back all of your original companions or dead ones from the story. You will go there and there will be a new 3rd choice: "Bring in all companions already recruited by my other characters" In this choice, it would appear the name of the other characters you wish to bring in. An an example, my Sith Warrior recruited everyone that is available to him, so if any other character select the SW's name all my other characters would have access to those companions as well. The thing is, some companions are locked to certain classes, like my Bounty Hunter can recruit back Mako and Akaavi and my Smuggler can recruit Corso and Risha. If my Sith Warrior went to the companion terminal and selected my BH and Smuggler names, he would gain access to Risha, Corso, Mako and Akaavi. The same would be applied to every class. So yes, if you have a Sith Warrior and a Trooper and they recruit Pierce and M1-4X, all your other characters would say good bye to those blasted pvp matches that most story players despise. The main idea here is to have all companions recruited by all characters available for all alliance commander players if they chose to do so. Also, also, all temporary Companions such as: Darth Marr Darth Acina Lord Dramath Arcaan Vaylin Tau idair Darth Malgus Major Anri Arn They will also be added as a 4th choice in the companion terminal: "Bring in all temporary companions" Darth Marr, as an example, was already an usable companion for a very long time, and players sinked a lot of money to have his influence on 50, just to be not summonable anymore after Ossus. The devs said they would fix this, well what do you know, this is the fix. Most companions can be usable despite the story saying otherwise, but people use them anyway. Probable complains/Questions: 1: But Luiz, what about characters that you killed and/or exiled? Dead companions already can be summoned back in the companion terminal, the fact they are dead and return is up to your choice and/or headcanons and you can simply just not use them. 2: But Luiz, why would anyone do this? Completionists that want all companions, Roleplayers(you don't question them, they have their own Star Wars life and personal stories) and in general people who like having a big crew and not doing Star Fortress or/and Eternal Championship 800x times or, worse of all, PvP. Also, save money with gifts and not having to wait for Rakghoul event everytime they recruit Lokin. In my case, i just like all of them and want my alliance base as crowded as possible. 3: But Luiz, i like the way things are now! That's why this new idea is entirely OPTIONAL, you have to go out of your way to enable this. 4: But Luiz, would they keep Influence? Yes, as they would only be accessible to endgame characters anyway. 5: But Luiz, what about companions you would meet in the future? As i said above, most companions can be usable despite the story saying otherwise, but people use them anyway. Also a lot of story instances lock you to use a certain companion, so the ones you chose are only for free play anyway. 6: But Luiz, all companions are basically glorified NPCS with re-skin that do the same thing! Yes, but most people don't care for that, just to have the glorified NPC they like by their side is already enough to make them smile, also, roleplayers.
  10. bump cuz this idea is too important to forget
  11. bump cuz this idea is too important to forget
  12. so, you gonna fix this or not?
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