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yannnnick

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Everything posted by yannnnick

  1. PvP Crates are always empty !!! :mad::mad: I have done more than 5 weelies in a row and they where all empty. :mad::mad: That is really bad, how shout I get gear this way. :mad::mad:
  2. Here we go. The parse is from just playing random mfp's by GF. Just short for the special gear. Tank was 318 (maybe with luck 319 from the mfp befor) no set impla; basic vendor gear too -green gear, no aug's (and because of reasons on this char guard was not there and 2 cloaks doesn't work.) DD Scoundrel was 320 2 set impla -mixed blue and green, gold aug's PT was 321 2 set impla -mainly green, a few blue (low vet ****) and 1 purple, purple aug's ; no adrenal (because not bio 700 ) Heal was 318 no set impla -full gear from the Vendor, purple aug's tank and dd's know the Boss, Heal don't. That is the reason for the break before the fight's So here is the parsly link https://parsely.io/parser/view/621569 -regeate is cutted in 2 parts, because I die (my fault) and got a rez. -by Malgus we tryed something out, abot the mecha, that is the reason for more logs. That was my Statement at all. Oh and next Time pls don't flame ppl instant, because they have different Options than you. The thing with Master, vet and story that you called, was a clear shout out that you think I'm stupid. Try too be nice dudes. btw I was never in there in vet or story so idk how it is there.
  3. It is late here atm. So I will do it tomorrow. Btw how do I do that here?πŸ€”πŸ˜…
  4. Nop. Dot-PT and Dot-scoundrel Or 2 Dot-PT's Depends on the ppl
  5. LUUUUUUUUUUUUUUUUUUUL Yeah I know the meaning of Master and yes I'm sure, because I have the pts achivements and maybe if I search some Time the parse log too.
  6. 1. Boss balance. The Boss balance is okay. They are all beatable with 318 green and no implats or gold augs. But higher gear make it possible for all. 2. Trash Balance. The Trash balance is good. They don't do much damage, but the armor break is nice. (So it is fine, more problemetic is for example legacy of the rakata where they try too make add's stronger with just more hp (that is not stronger, just take more Time and is a little annoying)) 3. Functionality issues. If you get too the additional Boss and just kill the middle one you can loot it, but don't get the achievement and can't try it again. Maybe change it too get the loot after killing all 3, but than you can try it multible times. 4. Friction points. Nothing special. Some class differents, but possible will all over gs 318 nothing special needed like gold augs oder impla's. With higher gear or aug's more easy. The point in kill the Boss or not is understanding, I like πŸ‘ 5. Objectives are clear and understandable. Yes Questmarker are fine. 6. Pacing of Combat. Very different in the fights. First Boss have a little more speed for the heal (depend on the group) for dd and tank more low pace. Second high pace for all. With downtimes between the add waves for the dd's ( no energy struggle at all). Additional Boss has lower pace than second Boss, but no downtime that is a good exchange. Stone Stair is very slow pace. The different Timing of the voids is a little annoying and if you kick add's down the cliff and the survive down there that is grrrrrrrrr. Malgus is like damage him, wait, damage him, wait and so on. Idk how too discribe that as a pace. πŸ€” 7. Stone Stair. Like I sayed before it is a little annoying that the void habe different Timing at the different players and if add's survive that you kick them down the cliff so that you can't kill them is a little "annoying" but the idea itself is funny. P.S. Some sayed 2nd Boss is rng or a question of gear. That is not true. 318 (green) gear and purple aug's was enough too clear it safe. The point is not the gear it is the tactic. (But sure some class are better for the Boss the other, but that is the same for every other Boss too, so idk) Maybe just try a other tactic guy or check your output.πŸ˜…πŸ˜…πŸ˜… no front, just Comment.
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