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TrinityLyre

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Everything posted by TrinityLyre

  1. This list is awesome; I'm definitely guilty of a lot of these. I've never seen "the ***hole," but the thought of it makes me laugh.
  2. Every time I and a few others I've seen log in we complete this achievement. Every. Single. Time.
  3. I like this idea, but couldn't they also just make the quest able to be completed once per day/week per account?
  4. You can freely change the optional choices (the last two of some upgrade paths) at no cost to you outside of GSF matches. If you buy a component you don't like, you can buy the correct component.
  5. Anastasie - Suckafish - The Bastion - Heavy Medalist (1000 medals) - http://img841.imageshack.us/img841/4935/kupl.jpg
  6. This. But I also believe more skilled players choose scouts for their ability to turn the tide of battle anywhere on the map in a matter of seconds. The mobility is huge, especially in a domination match.
  7. No cap. If you're looking to maximize daily requisition get as many ships as you can upfront. Then play them all each day and use up their double requisition bonuses. If you feel like using a minimal amount of coins, you can transfer the ship requisition from starfighters you don't play often to those you do.
  8. You're correct, the actual icon for the purchase is the S-13 Sting with the spiffy paint job. The preview, however, is the S-12 or something that looks near-identical to it. I have a screenshot posted earlier in this thread of the issue. The gunship paint job actually seems to have the same problem - there needs to be some consistency I think.
  9. That would be awesome, and would definitely add to immersion. Maybe add a penalty to accuracy when firing with strike foils closed, too.
  10. Anastasie - S-12 Blackbolt - Suckafish - The Bastion - 17 medals/387 objectives - http://img42.imageshack.us/img42/49/1la8.jpg
  11. I feel like controls are fine, but they should eventually add a sensitivity adjustment and joystick support for those who can't stand the current controls.
  12. That's what I thought, too. When I went through the different customization options for weaponry I found a laser cannon identical to the one in the preview that the S-12 can already use: "Laser Cannon." It has the same fire rate in both previews and the same design, but the foils are not present regardless of which customization you preview. Here's a screenshot of the S-12 and the SI-01 Imperial Scout Paint Job preview side-by-side: http://img607.imageshack.us/img607/7553/dkld.jpg The aesthetic portion of it is a small thing, sure. But imagine what it could be if implemented properly? X-Wing/TIE Fighter and other previous games (Rogue Squadron) implemented it in a way that was interesting. If they're different ships they may want to remove the previews of ships that don't exist or are unable to look the way they do in the preview. It is a cartel coin purchase, after all.
  13. So there's a handful of ships in GS that look like they could have their foils (S-foils? They're open in the trailers while attacking) opened. The most notable one is the S-12 Blackbolt. If you look at the skin of the fighter itself it looks like the cut-out of the foils is already there, and if you preview the SI-01 Imperial Scout Paint Job in the Cartel Market it actually shows the ship (which looks like an S-12) with foils opened. Was there a plan at some point to allow them to open, or are these foil-open versions going to be new ships? It would add more to playing the various starfighters to have foils open and close while changing engine speed, turning rate, firepower or something of the sort. Just my 2c.
  14. My sorcerer is still in SuckaFish, the rest are in NSSMB (it's a close friends guild). I primarily play the Blackbolt (scout), but I've unlocked the non-CC alternate ships and I burn rested on them for efficiency's sake. I like the speed of the Blackbolt for Domination matches, but I might end up gearing up the Sting for Deathmatch.
  15. Same ol'. I just got my 10th 55! I miss ya! Need more skilled pilots on The Bastion... hint hint.
  16. 16 medals (I got tons of 14s but they aren't all that rare TBH): http://img824.imageshack.us/img824/4420/7522.jpg -Anastasie
  17. I pugged it with some other Empire yesterday. Regardless, congrats! -Anastasie
  18. I had this happen twice last night. This is what actually happens: You are killing the appropriate mobs, and you loot the item (the Sensor Array, witnessed by two other group members), however it does not advance your quest objective, it still shows that it is missing. Upon relogging it shows the quest completed but it does not advance to the next phase, forcing you to reset it instead of being able to scan the vehicles. This happened twice, once for two different characters. It's definitely buggy. The few other times I did it I had no issues whatsoever. Please report this as a bug so it gets fixed ASAP, it cost me quite a while last night.
  19. Bumping this... anyone actually know for sure whether or not these come from somewhere specific? Ran D7, FE, BfI and only saw one item 124 drop, the rest were 126...
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