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wildtera

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  1. There kinda is an "exploit", although not the kind of exploit as like a dupe. People are exploiting the terribly designed gathering missions system with mouse macros. The system really needs an overhaul so you can't easily do this. It should be overhauled anyways now that we got tons of companions. If you see someone posting tons of mats every day, 99.9% chance it is someone macro botting them on 1 or multiple toons/accounts.
  2. Sounds like a disgruntled macro user. Sorry, the credit train left the station. Enjoy the billions you've made while it lasted.
  3. There is no "thinking", it is hurting the economy. It doesn't hurt it instantly or in a week but left in for months/years and there is a big impact. No idea how people think there is nothing wrong with being able to create a lot of credits with a macro that anyone playing the game can do. Most likely the ones standing out in the open for all to see are credit sellers. Everyone else abusing this is doing it from the comfort of their strongholds. Next patch is about a week away, curious to see if BW actually cares about the game and does something.
  4. This is false information that people always pass off as fact to fuel their argument. First off this low percentage number is for the people that cleared everything or was on the hardest raid, not the amount that participate in raiding. People started this crusade against raiding when wow devs said only a low percentage of people stepped foot in naxx 40. Now people use this to claim low percentage of people raid lol. It funny you list those games and say only a low percentage raid. Yet some of their main end game content to this day is raids. With features now like automatic group finding, more people than ever are participating in raiding content. If only 3-5% of people do raids it seems kind of silly for those game to continue making raids don't you think? They continue to make them because a large portion participate in some degree. On the topic, KoTFE might have been financially successful but it fails as an MMO. Obviously there is no way to tell for sure unless the 1st quarter 2016 report reveals it. However if you have working eyes and are aware of your surroundings. At KoTFE launch population never got as high as previous expansions. Then the months after there has been a big drop in population across all servers. The only reason some servers like Harbinger, shadowlands etc are doing well is because everyone is abandoning the worst pop servers like pot5, jung ma, and bastion to move there. In the end even if this KoTFE direction they went is just as good financially or slightly better it is still a failure. Your job as an MMO is to keep people playing the game for as long as possible. Not play for a few days and move on to something else so there is less people in game to play with.
  5. You seemed to miss the part where almost anyone can easily macro this and gain a lot of credits while doing nothing. Those ones standing at random vendors like idiots around the world are most likely credit sellers and don't care about the account. Everyone else taking advantage of this is staying out of sight in places like ship and strongholds.
  6. You think you do but you don't. KoTFE was a huge success and was the best expansion. ::::::waves hand:::::: You will now return to playing the game.
  7. To be honest I thought the credits slicing gave after 4.1 was fine. Then I realized I have mostly just been slicing since 4.1 dropped. Before 4.1 I would just do whatever I felt like but now slicing is too good to pass up.
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