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Rho-zhen

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Everything posted by Rho-zhen

  1. In general I find the proposed incentive to populate the SV server generous & acceptable, What I would like to see is a 50% CC reduction on the existing 5 inter-server transfers without the reduced credit limits as is standard now at 1k CC. This could coincide with the promotion/incentive & reduced credit allowances for characters moving to SV. (A more limited time frame would be acceptable as well for pre-existing 5 server transfers.. ie 1 to 2 weeks.)
  2. GSF can be brutal for sure, from premade teams to Sd-ers.. ie: you can't win, please or placate em all. On a completely different track, a couple things I've always wondered if were feasible. One deals with the concept of moving space debris, asteroids and such, with damage effects particularly in TDM. The other would be the concept of a Destroy the base/capital ship type map & objectives within a time frame, either with the players vs an Ai or teams vs opponents bases/defense structures. In the past there were times when a team would attempt to destroy the opponents spawn ships, even if just for fun. Beyond that of course we'd all probably like to see availability of older cartel or new type ships and a cosmetic sale from time to time.
  3. Essentially CM companions are meant to be for combat use, likely as intended.. when all your other companions are out crafting.
  4. A item name or partial item name search feature like the materials storage would be the most valuable thing for players, primarily for each cargo bay displayed.. if you could work it into all tabs of a cargo bay that'd be nice but not critical.
  5. I remember Musco & Boyd referencing a tentative plan to bring back or reboot/expand the dark vs light in some fashion or alternate iteration. I feel it would be best to return the npc mini bosses with LvD token rewards and perhaps if feasible add some new season related quest content and/or incorporate the existing previous season tracks like top secret army, underworld syndicate. The existing vendor gear is largely acceptable without needing to add more other than some novelties such as decos perhaps. Adding the ability to perform seasons objectives would perhaps be an ideal way to add LvD tokens to the payout schemes that already exist.
  6. The particular shade of purple item quality text for things such as linked items in chat is particularly hard on the eyes, a slight change or a distinct outline may help.
  7. Perhaps instead of outward cosmetics or different ship types, merely add some small & medium narrow floor decoration hooks and some small & medium wall hooks inside each of the existing class ships? (a mix of 15 to 30 should suffice between wall & floor with thoughtful placement.)
  8. Hello Team.. I was hoping you could re-implement the line selection or "cell sticky" that used to be functional in the guild rosters. Allowing GM the ability to arrow up/down through the roster. this was an important feature as oft times GMs are distracted by something else in game or chats, or another app window such as discord, or referencing information for guildies via web browsers and allowed them to return to the open member list without losing their place as long as the list stayed open. Particularly helpful when sorting list for member promotions most of all. Thanx.
  9. yep, truthseeker & zez-kai ell sabers are good substitutes.. gtn has posting but you have to watch for a good deal.. usually under 200k & good luck: rolleyes:
  10. GSF.. issues I see that could be addressed. 1] Learning curve might be offset by allowing players to use any ship/weapons load out in tutorial or at least the user's collected ships. Secondary weaps seem to be the hang up for most.. IE lock on times & targeting methods. 2] I have inconsistent braking function.. sometimes it stops.. others it will speed up then coaster brake stop.. tap or hold key don't seem to matter. After that of course I'd like to see better gimbles [review old MS "freelancer" flight mechanics for instance]. 3] Fix the paint jobs.. ie republic scout. 4] One or two more battle scenarios.. a single faction & a dual faction could be nice. Explore the use of NPC ships/characters to fill in faction rosters during light queue times. Explore concept of "uprising" type battle scenario..players attack a fleet detachment, for instance. 5] For marketing purposes, of course a few more ships available for CC's.. one new design of each class & faction for instance. That's all I can think of at the moment. Shout back if you need to & thanks.
  11. A novel idea every poster to this forum gets 10 CC for every page we fill?
  12. I may have made an error when I subbed.. a take home box that loads on your home computer almost never has these types of issues.(refer to KOTOR1&2) Eric is doing what he can & understandably any irritation should not be directed at him personally..ie. you do not shoot the messenger, ever. With that said..5k in CC would not crash the market.. as one user proposed.. when millions are offered via spam links by less than reputable personages.
  13. It's great that you're pandering w/ free stuff.. if you can jump through a hoop in time. A system wide one time gift of 5k CC would tend to quiet all players sub/non-sub.
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