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Bughugger

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Everything posted by Bughugger

  1. Iokath looks amazing, show us on the guild flagship. There is just empty space to be seen through the Guild Flagship windows.
  2. My questions: 1) Will each command crate contain at least 1 piece of gear? 2) Will there be a CXP reward difference between doing for example EV HM, TFB HM and Ravagers HM? 3) Will there be Galactic Command rank requirements for wearing gear (think legacy gear)? 4) What will be the valor requirement for ranked arenas? 5) Will winning or losing in ranked warzones affect CPX reward so that people will not slack and still get more rewards than in regular warzones? 6) Can you hint at how significant the benefit of collecting warzone comms is before 5.0? Will it be like how companion affection is handled (a limited boost to the new affection system) or will people with huge stacks of comms rank up very fast at launch?
  3. Well with a max of 1 tank and 1 healer. And the reward bonus would be for all players in the match. To stimulate the whole community to play different roles and make the fights more interesting (maybe pvp is balanced for tank/damage/damage/heal fights or these are generally more complex and therefore more fun). Fights would also be longer though. I don't know how this would effect overall rewards.
  4. With the many decorations added it has become harder use the decorations menu. I would like to see both a search function and filter for locked (in contrast to unlocked) decorations.
  5. I guess Knights is just wording for historic soldier (this setting is many years before the movies and has warriors fighting for both factions). Knights of the Eternal Throne could be us in the new expansion, we are now serving Zakuul and protect the throne from bad leadership.
  6. Knights of the ...: Old Republic (we know the republic from the movies) Fallen Empire (Sith Empire, which fell, couldn't name it Republic again, plus game has Imperial side as well) Eternal Throne (continuation of Zakuul story, focus on post-faction story).
  7. Does anyone have new recommended crit/surge/alacrity ratings for full optimized brutalizer gear?
  8. Combat sentinel here. (Rep equivalent of Carnage) I need 3 more armorings and 1 enhancement. http://swtor.askmrrobot.com/character/e8707c75-8bec-477b-9cd2-ea9ea6491243 Read Omophorus hist post here for a good explanation of Carnage.: http://www.swtor.com/community/showthread.php?t=555446&page=2
  9. I just translated Omophorus his post from your Marauder thread to make it easier to understand for Sentinels. I hope I made no mistakes. Here his post, but with the names of the Sentinel's abilities.
  10. Thanks for the info, this gave me 7% more dps. I changed from elite war hero + war hero to elite war hero + energy proc.
  11. @Delphinhunter -You should not focus on getting high endurance, always get high strength items, augment and switch guardian armoring (low strength) to might armoring (high strength). - You will gain more crit with higher strength. - As combat sent I would go back to 30% crit and add to power. -The two people that responded to me also advise 110 accuracy, but for special attacks, so 100% for normal melee accuracy. - Do pvp and get pvp (elite) war hero relics (as combat sent I always went for boundless ages). Should be easy to get in 1.6. - Get all datacrons, companion affection buffs, use exotech might stims.
  12. Ok, I'll take the crit surge hazmat implant and change a 61 accuracy crit enhancement to 63 power surge. Thanks.
  13. I am a combat sentinel. My gear is optimized at the 61 item level. This is my gear.http://swtor.askmrrobot.com/character/e8707c75-8bec-477b-9cd2-ea9ea6491243 I now have more than 350 BH comms, and would appreciate some advice on what implants to buy and how to rebalance my stats after this. These two Hazmat implants are available, no power implant : Hazmat Pummeler's MK-1 Package: 60 accuracy / 76 crit Hazmat Pummeler's MK-3 Package: 60 surge / 76 crit I think I'll take the MK-1 Package since accuracy is preferred over surge in combat and my crit multiplier is above the soft cap. This is a before and after of my melee damage stats: Before: Damage (Pri) 1060.2 - 1229.2 Damage (Sec) 221.8 - 333.3 Bonus Damage 724.2 Accuracy 105.89% Critical Chance 29.45% Critical Multiplier 75.82% After: Damage (Pri) 1044.4 - 1213.4 Damage (Sec) 221.8 - 333.3 Bonus Damage 708.4 Accuracy 107.39% Critical Chance 32.18% Critical Multiplier 73.64% You can see my weapon damage decreases, my accuracy increases and crit rises above the soft cap while crit multiplier falls below the soft cap. I have 4 molecular stabilizers so I can get an enhancement or mod to rebalance my stats. I was thinking of: Accuracy/Crit enhancement > Power/Surge enhancement After implant + enhancement change: Damage (Pri) 1055.0 - 1224.0 Damage (Sec) 221.8 - 333.3 Bonus Damage 719.0 Accuracy 105.97% Critical Chance 30.76% Critical Multiplier 75.92% In the end I will have lower weapon damage, more endurance, a bit higher accuracy and crit multiplier, and instead of below the crit soft cap I will be above it. Is this worth the lower weapon damage? Or should I not rebalance and go with high accuracy instead of high power? But then how do I lower my crit and raise my surge? There are no quick ways to do this to my knowledge. Or should I not get a hazmat implant at all?
  14. I'm a Combat Sentinel. This is my optimized gear (with 61 item mods) : http://swtor.askmrrobot.com/character/e8707c75-8bec-477b-9cd2-ea9ea6491243 Long parses give me a steady 1750 DPS.
  15. I hope this bug will be fixed. "When you are in a operation or flashpoint if you die and hit the "Return to Medcenter" button you'll get revived with full health..." Also instanced general chat on the fleet.
  16. A knife wielding Noghri bodyguard for the Republic side
  17. Besides planets from the movies and the KOTOR games I would like to see some of these planets, which are important in some of the best of the Expanded Universe. Mon Calamari / Dac Bothawui Mandalore Hapes Dathomir Honoghr Myrkr Csilla Rhen Var Caamas I especially loved Honoghr and the Noghri species. A forum search shows I'm not the only one. Csilla is the Chiss homeworld. Also additions to the Correllia system, the five worlds, would be great, possible flashpoints. And maybe ancient locations, made by the Celestials, like Centerpoint station and the Maw: http://starwars.wikia.com/wiki/Celestial
  18. It's not such a bad scientific fantasy, since our cells also contain parts that were once bacteria: mitochondria. Without the mitochondria our lifes would not exist. http://thebrain.mcgill.ca/flash/a/a_05/a_05_cl/a_05_cl_her/a_05_cl_her_1b.jpg http://starwars.wikia.com/wiki/Midi-chlorian http://en.wikipedia.org/wiki/Mitochondria
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