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My questions: 1) Will each command crate contain at least 1 piece of gear? 2) Will there be a CXP reward difference between doing for example EV HM, TFB HM and Ravagers HM? 3) Will there be Galactic Command rank requirements for wearing gear (think legacy gear)? 4) What will be the valor requirement for ranked arenas? 5) Will winning or losing in ranked warzones affect CPX reward so that people will not slack and still get more rewards than in regular warzones? 6) Can you hint at how significant the benefit of collecting warzone comms is before 5.0? Will it be like how companion affection is handled (a limited boost to the new affection system) or will people with huge stacks of comms rank up very fast at launch?
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Boost rewards if Ranked Arena contains tanks and healers?
Bughugger replied to Bughugger's topic in Suggestion Box
Well with a max of 1 tank and 1 healer. And the reward bonus would be for all players in the match. To stimulate the whole community to play different roles and make the fights more interesting (maybe pvp is balanced for tank/damage/damage/heal fights or these are generally more complex and therefore more fun). Fights would also be longer though. I don't know how this would effect overall rewards. -
Boost rewards if Ranked Arena contains tanks and healers?
Bughugger posted a topic in Suggestion Box
To promote matches that contain other roles than DPS. -
With the many decorations added it has become harder use the decorations menu. I would like to see both a search function and filter for locked (in contrast to unlocked) decorations.
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What does the name "Knights of the Fallen Empire" refer to?
Bughugger replied to BaronBS's topic in General Discussion
I guess Knights is just wording for historic soldier (this setting is many years before the movies and has warriors fighting for both factions). Knights of the Eternal Throne could be us in the new expansion, we are now serving Zakuul and protect the throne from bad leadership. -
What does the name "Knights of the Fallen Empire" refer to?
Bughugger replied to BaronBS's topic in General Discussion
Knights of the ...: Old Republic (we know the republic from the movies) Fallen Empire (Sith Empire, which fell, couldn't name it Republic again, plus game has Imperial side as well) Eternal Throne (continuation of Zakuul story, focus on post-faction story). -
Read my answer to your question.
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Combat sentinel here. (Rep equivalent of Carnage) I need 3 more armorings and 1 enhancement. http://swtor.askmrrobot.com/character/e8707c75-8bec-477b-9cd2-ea9ea6491243 Read Omophorus hist post here for a good explanation of Carnage.: http://www.swtor.com/community/showthread.php?t=555446&page=2
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[Guide] The Watchmen and Combat PvE basics
Bughugger replied to BlznSmri's topic in Sentinel / Marauder
I just translated Omophorus his post from your Marauder thread to make it easier to understand for Sentinels. I hope I made no mistakes. Here his post, but with the names of the Sentinel's abilities. -
Thanks for the info, this gave me 7% more dps. I changed from elite war hero + war hero to elite war hero + energy proc.
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Hazmat implant for Combat, need advice on stats balance.
Bughugger replied to Bughugger's topic in Sentinel / Marauder
@Delphinhunter -You should not focus on getting high endurance, always get high strength items, augment and switch guardian armoring (low strength) to might armoring (high strength). - You will gain more crit with higher strength. - As combat sent I would go back to 30% crit and add to power. -The two people that responded to me also advise 110 accuracy, but for special attacks, so 100% for normal melee accuracy. - Do pvp and get pvp (elite) war hero relics (as combat sent I always went for boundless ages). Should be easy to get in 1.6. - Get all datacrons, companion affection buffs, use exotech might stims. -
Hazmat implant for Combat, need advice on stats balance.
Bughugger replied to Bughugger's topic in Sentinel / Marauder
Ok, I'll take the crit surge hazmat implant and change a 61 accuracy crit enhancement to 63 power surge. Thanks.