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I'm probably not going to preorder it but will buy it nonetheless, DAI was great with over 700 hours for me.
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At this point in the game the Alliance would crush both Republic and Empire easily, they still have the Eternal Fleet.
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Disney gets a bad rap around here but it was not Disney as a whole but a company under them that dealt with the music called Warner Chapell. Luscasfilms also under Disney however lifted that claim.
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The 5.10 Gear Changes Don't Work. Devs, Don't Be Stubborn.
NecroMayre replied to Ylliarus's topic in General Discussion
Only thing I dislike about the new gear is the fact that mods and enhancements are bound which is the dumbest thing they could have done, the rest is fine and people just like to complain. -
You're overestimating the amount of money they would get from new Spanish subs versus the amount they would have to spend to make this happen. They should focus on more important things like releasing 6.0 which will likely be the last expansion we see of the game if it ever releases. In other words, esta idea no es una mala idea pero no va a salvar el juego. Tienen que terminar la expansion nueva y quizas despues si la nueva expansion trae a nuevos jugadores empezar a implementar otros lenguages.
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Why is there no option to amicably part ways with Lana?
NecroMayre replied to Nefla's topic in General Discussion
I really like Lana, even then I would like other companions to do more as well. But there should never be a reason to kill Lana that would just alienate everyone. Vette, Theron, Arcann, Senya, Koth, Thorian, Aric, Kaliyo all had an option to be killed so they can't make them important to the story otherwise it would break the game for the people who killed them, but they may still be able to have certain scenes. Lana, Hylo, Beywan, Sana-Rae, Oggurobb, Gault can still be added to the story and be quest givers. New characters like Anri for Imp and Tau for Republic will probably be a focus for 6.0 which hopefully will see less of Lana but still keep her around and well hopefully In the future thugh I hope they stop giving us the option to kill off companions. The only companion that I actually liked having the option of killing was Quinn. Koth kinda deserved it too but not everyone would have the same experience so maybe not. -
The Root Of All Toxic Players ( Personal opinion )
NecroMayre replied to xdirengrey's topic in General Discussion
There's more dps in the group that any other role every group so of course chances they are toxic is higher, 50% chance a dps is the toxic one and they also happen to be the most played. That said it isn't the dps but people that are toxic, tanks and healers can be too. Blaming a certain role is stupid. -
I gave them to a romanced Vette on a new warrior and she took them.
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Yeah the mats to craft 216/220 aren't worth wasting on them until this is fixed and if it is intended 212 are good enough and cheap until you get operation relics.
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They will be aware of the bug and will fix it in 4.4 so nothing to worry about.
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204 pvp gear UN-augmented ok for HM FlashPoints?
NecroMayre replied to ross_deutsch's topic in General Discussion
Depends on the Flashpoint mostly, off the top of my head Blood Hunt, Lost Island, Battle of Rishi, and Manaan require at least 216 augmented gear. The others can be done in less tho there are moments in some other FP's that are hard without at least 208 augmented gear. -
Current xp ratio for class / planetary quest
NecroMayre replied to Xavyus's topic in General Discussion
65 on just class and planetary if you do Illum, Makeb, SoR and Ziost as well probably yeah. -
Set companion to heal, gear up with heroics on the lower level planets and that should be enough to breeze through all the story content. Just make sure gear is up to date a bit.