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Budderderrange

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Everything posted by Budderderrange

  1. For me, gameplay on Hammer Station is FINE. The levels say 15-21 but I've done it on my Shadow as a 23. I'm a 22 Commando, it seems like I can que for the FP, while enemies are level 15-17. I'm getting no xp from it, it's a waste of time.
  2. Nope, I checked, all 2 due 2 days ago are still subbed. I didn't post it in customer service, because it needs a LOT of time to get a response.
  3. I was disappointed to see, that my referral, had some cartel coins due on March 13th. I didn't get those cartel coins. It's been nearly 2 days since I haven't got those cc. I'm missing 300CC because of this.
  4. Not really, it makes them run out of force faster/be more vulnerable.
  5. But...but...but.. Force Storm should be used with Recklessness (god mode), not spammed, and you already had 2 buttons .
  6. I've been playing this game recently, and I've been noticing a lot of complains from pvp about people who die. So, let's make Sages/Sorcs more balanced, introducing 2 Force Forms. (maybe with Powertech's Magnetic Blast icon) Force Potency. (Level 10) Increases dmg by 10% Increases force cost by 20% (maybe with Gunslinger's Flourish Shot icon) Force Mastery. (Level 14) DoT time increased by 10%, DoT dmg by 10% 20% to decrease the target's Accuracy by 5% Force cost reduced by 5% Armor rating and damage reduction reduced by 15% Both are taken from Kotor 2, with similar buffs/debuffs.
  7. Upon finishing chapter 2 of the Sith Inquisitor's story on my Sorc (they're actually better if you DON'T spam Force Storm all the time) and was confused when I logged out then back in. I didn't see a [CHAPTER 3] on the loading screen, but the interlude. So then the next day I logged in, THEN I saw [CHAPTER 3]
  8. Ah, thanks. My sage is shooting tiny blue hula hoops at the ground that only cause 1 crack
  9. So, I started playing my Sage, leveled him to 12, decided he is a healer, but then saw Forcequake, I thought there would be at LEAST 6 cracks (1 per tick) not just 1 crack then the green space. With Force Storm, you get about 1-2 bolts of lightning per tick, so why not Forcequake getting 1-2 cracks per tick?
  10. Just stumbling around on fleet, found Hoth comms vendor, got Alacrity enhancements (Healer sorc) and turned my Innervate into a 2.8 second channel. I have 191 Alacrity, 7.99% channel speed, but as I hop onto KDY (Kuat Drive Yards) I get 358 Alacrity, but only around 4% channel speed? Without bolster, my Force Storm is 5.5 secs, with bolster it is 5.7 secs? My Force Storm's dmg also varies, sometimes it says 10K, 9.5K, 9.8K when I'm spec'ed lightning with the 25% dmg extra.
  11. [quote=Suromir;7929771 EDIT: oh other than the doubling of stats..sure that would be nice but Only the stat of 1... To the others, saying that Bioware would monetize this, I see your point, so how about using a Mildithe (or however you spell it) crystal, like with creating dye modules.
  12. Buy from Cartel Market packs, get 41+ crystals, sell on GTN, profit, repeat. Buy 2 from GTN, unlock for account.
  13. I recently thought of building your own lightsaber crystal by using 2 41+ stat ones. Since most of them have 2 colors, you can decide which will be primary and which secondary, from the 2 selected ones. Advanced Purple Outline Eviscerating Crystal ========== Selected as secondary. ========== Advanced Cyan Blue Indestructible Crystal ========== Selected as main. ========== Advanced Cyan White Crystal. Select your stat: *41+ Endurance *41+ Critical Rating. Preview: ========== ========== Crystals HAVE to be 2 41+ ones. Above is a example of creating a new crystal on a Item Modification table. Crystals bind on pickup.
  14. Sith Warror on Balmorra ''This will be like terrorizing children.''
  15. Really? ._. I use pvp to level my dudes, pve is still slow on the second planet. But they may be cannon fodder for the others, since they don't have adaptive gear (usually) which slows them down. I do really think the 10-19 20-44 and 45-59 should be implemented.
  16. Yes, I have the missions terminal ready to start chapter 4 in my ship. So I won't reach 60? huh.
  17. Hello! I recently subscribed and I got a mail for the Chapter 4 Makeb Rise of the Hutt expansion, but not a Shadow of Revan mail. Will I only level from 1-55?
  18. Ah, thank you! Now that I see your PoV, I'm thinking it was overpowered to have a 24% stack 5 times (24x5=120) Though can you tell me what level exactly is Med Shot or Kolto Shot granted now?
  19. I was wondering if the devs could add this for 3.0.2 or 3.2: Marauder and Sentinel, Guardian and Juggernaut, Sorcerer and Sage: Able to change if their lightsaber(s) is(are) pointing forward or backwards. For Guardian, Juggernaut, Sorcerer and Sage, if their lightsaber is on their left or right hand. Assassin and Shadow: Able to change if the double-bladed lightsaber is on the right or left hand. Sniper: Nothing comes to mind. Operative: Nothing comes to mind. Powertech: Able to change if their pistol on right or left. Merc: Nothing comes to mind. Scoundrel: Able to change if their pistol on right or left. Scattergun also. Gunslinger: Nothing comes to mind. Vanguard: Nothing comes to mind. Commando: Cannon on right or left side.
  20. Hello, I'm explaining 1 thing about 3.0 and asking 1 thing from 3.0. To all of the Mercs/Commandos below their 30s, you still have a heal on hit ability to replace 2.0 Combat Support Cylinder basic attack. For imps, it is ''Kolto Shot'' granted low levels (below or at 18) which heals for about 20% more, from what I've seen. Not sure about the name for pubs, but it's a insta-heal, no power waster. Now about Sentinels and Marauders. I've had a level 18 marauder (horribly outgeared, in my newbie times) and Juyo stacked to 5 times and a 24% damage boost each. Now it stacks 6 times and 1% each?
  21. I've been around forums for a while, but I haven't seen how to make a signature and a photo, Anyone that can tell me how?
  22. You make me wanna message him ''RP much?''.
  23. Another thread by me, complaining (sorry) but I'm asking if anyone else has had this problem, I was playing Novare Coast all fine with me Shadow, suddenly I find this level 12 at the south emplacement, decide to take him out. As soon as I attacked, he attacked back, regular, but I realized he was using the same attack, and I stopped attacking him. Luckily, everyone was capping west and east so I was alone with the level 12. I noticed he only attacked when attacked, using the same attack. Has this happened to any else? I don't remember his name, I know he was a level 12 Jedi Guardian with (I think) Synthleather armor.
  24. 'Cause some of us were pref at the time...
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