Jump to content

Silcalm

Members
  • Posts

    19
  • Joined

Reputation

10 Good
  1. If bioware don't change the current pvp it will loose the pvp communiy to a breaking point. they feel safe because there are no real alternatives yet. but i must say there are 2 titles which picked my interest camelot unchained: like a remake of DaoC tri realm system ( currently alpha), mainly pvp-> pve only a minor part black desert: best graphics i seen so far (closed beta in japan;korea) so if they dont react to the community, the community will leave;) and to sum it up -> one more sub canceled because of the current pvp situation
  2. sniper is really hard to play but i still see them in solo ranked but mostly they are skilled in endurance so they can survive longer but you are a natural fokus target
  3. my 2 cent for hatred.... nerf deathfield like smash ( only the critchance of recklessness count for one target) or that recklessness cant be combined with deathfield. with that there is no possibility that 4 hatred can annhilate tank+heal+ 2 dps in 4er rated 4x deatchfield = 4x 10k = 40k like smash early before 3.0
  4. Silcalm

    Remove DoT Spread

    for what people play dot spec if they cant manage their dots? if you want to play dot than you must look for them. if they would remove dot spread the class stacking of hatred sins would stop and only the good ones will manage to play the spec. so the game will be balanced in that aspect. i play a lot of solo ranked and it is so annoying that after 3 GCD you have 6 dots on you which are ticking each for 1k (6k every 3 sec non krit) and the only thing the enemy must do is to use one aoe range skill with a diameter of 8 m change it the way like the operation must do....dot spread to the most unreasonable skill.... or remove it. because now you dont need skill to play any dot spec of the stoff classes what is your opinoin about this?
  5. ok different opinion... i like to say i see more potential by deception in a close up fight because their DCD last 2 GCD in where you can attack, by an concealment you have the problem you must chos to defend or attack ( with roll it can be a two sided sword , but powerful if it isn't countered with roots) and when you get stuckt in fokus you can use phasewalk to port you out of the danger , so i would say from the point of defense they have their own powerful DCD so its hard to compare . for DMG i think concealment is in a really good balance because it has its conters ( roots, slows) for deception i must say i played one for 3.0 but in ranked i see a lot of sins in deception spec who can pull higher numbers than hatred if the fight is short. so to sum it up ... when they buff deception in dmg they must increase the conter ( effect would decrease survivability) similar like concealment and vengeance juggs
  6. my opionion on this topic is that deception need'nt a buff because they are good as they are now. they have enough tools to keep alive and put out good numbers because of their DCD also their utility pionts give you godmod. they mustn't spend meaningless points. and a little tip beside dont compare concealment with deception because every concealment will be slightly better 1n1 vs deception but in ranked arena concealment sucks....... how good is the best dmg when you are a sitting duck with a root breaker every 45 sec and only one antifokus skill? deception is better for group play .... antiroot every 15 sec 2 antifokus skills (phasewalk the most underrated skill) and purge as utility which you can easyly take.... so the only thing they must do is , adjust hatred down maybe they should remove dotspread and give the ap pt a 1 sec CD on his missle and fix the bug with sorc where the cant be interrupted..... btw *** why thy increased the cd on interrupts......
  7. Silcalm

    PT -Tank in Ranked

    just ignoring that the bg was 5 min longs all the cc and so on ... xD and why the dps has so few dmg look at protecten btw mr pro
  8. Silcalm

    PT -Tank in Ranked

    rofl ignore the stats and say the dps are bad sure.... rofl just ignoring melee vs melee PT tank pull too high numbers in dmg and when you say its fluff dmg why not cancel it? why they should need fluff dmg anyway but yeah the usual troll who ignore the facts burimon is eceptional thats a fact but the highes dmg? come on.... and the dps is not bad because they always in ranked and top dps when there is no PT Tank
  9. Silcalm

    PT -Tank in Ranked

    the thing about fluff dmg is that it is DMG and the protection too and they were both in full tank eq and no all player are good with their toons
  10. Silcalm

    PT -Tank in Ranked

    look at this screenshot: http://fs2.directupload.net/images/150104/jl9aiyqx.jpg it should not be possible that a tank has more DMG as a dd. i know Burimon a little and its not his wrong doing, its biowares fail. Burimon is an exceptional player and he dont cheat or something like that but as you can see the stats...its ridicoulous not only burimon all PT Tanks in TANKGEAR pull those numbers Bioware what have you done? do you want to break pvp so badly?
  11. test http://fs2.directupload.net/images/150104/jl9aiyqx.jpg
  12. saw something good on an other thread ^^ look at this video and it shows that dotspred is a litte to op when the video owner wants to delete the links write me. so after you watch this video think about it ... soon after you want to try this out and ranked will be filled with hatred assas
  13. not realy when u are fokused u get heal from ur healer who is free casting if it isnt a operativ heal then the bursat heal of sorc and merc is enough. and in melee fights pt has the upperhand because of hydraulic overlord and the 30% stun reduction + every 6 sec shield and 25% reduction aso..... but something productive: i've seen operative healers who gained survavelity because of positioning. for example: makeb : let your team fight beneath and u heal from the bridge.... because of that u gain some valuable seconds... but when they have fokused you with both their burst its game over so hope for a mass cc from a teammate. shield probe is a joke now ... 4 k absorb every 30 sec ( holds only 10 sec) ... like to have shield of a sorc ( 8k absorb min, every 20 sec for everyone and uprgadeable as stun bubble....) op heal has no dcd for an up close fight...... if you like to mention vanish? dont come up with that against a pt/vg that would be silly^^ if you get rootet you are dead ^^ sorc has bubble and merc hydrauliy overdrive^^ root lock is as deadly as stunlock because it prevents kiting
  14. yeah sure want to see ur dps when u get rooted all the time in ur matches there are only few roots possible but that not what i mean the best match i had 1,8k dps with tank and heal and NO roots so its not a l2p issue
×
×
  • Create New...