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Drusillus

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Everything posted by Drusillus

  1. I prefer to run the raids with ML on, but obviously cannot because of this. Makes the ML feature useless. Glad we can trust our guild members. Just a pain in the *** is all.
  2. Some planets already have this. I had to go back to Hutta and Balmorra(I think) for my Bounty Hunter. Just I agree as a whole. I can see Bioware just adding more zones on these planets in expansions for just this purpose.
  3. Maybe if we had Target of Target in the UI we'd be able to know for sure how/when its working or not working.
  4. No its not There is an AOE graphic but the ability is not aoe. http://www.torhead.com/ability/eeuo61q/chaff-flare
  5. Spell it out for me please. If I want a roll/pass window to show up for my Ops members on boss loot, what do we have to have set? If I leave the loot setting default, doesn't it just auto-assign loot like in Normal mode? If I can avoid master loot and still avoid the game auto-assigning items to players I would be happy I just dont want to make a mistake and loot something to myself. Thank
  6. I hate it when people bail in Huttball. Ive been on teams who overcame 0-4 to win 6-4 or 5-4 at the timer. Those are the best matches!
  7. Sounds like a faction population problem on your server. You should be able to get into a flashpoint run anytime of the day. Do the level 50 dailies on Belsavis and Ilum too for fast cash (over 200k a day).
  8. Drusillus

    UI

    He kind of has a point.
  9. Agreed. And if they added a master on/off button we could just turn taxes on when the ops start and off when they are done for the night would make it easy as well. But to be honest, the credits that drop in Ops are pretty low. They dont cover repairs now, let alone when a guild would take 10%
  10. Of course not 1 10 2 20 3 30
  11. Guild taxes are a great idea. I would like to just comment on some functionality though. Taxes should be adjustable based on rank or location somehow. We have casual players, raiders, alts etc in our guild. I would only want to be able to tax the players while they are in HM Flashpoints and Ops. Not questing. Also, I would like the ability to enable/disable or assign a specific percent for ranks. So I could disable taxes for Alts for instance. This type of feature could be tied into the guild banks feature if/when it comes out.
  12. Guild taxes are a great idea. Help build a pool of credits that can use used for repairs, consumables, Mods, Barrels, etc..
  13. After I posted this thread, someone in the CS forums told me how to see last logged in Apparently, the arrow on the left side of the top tabs (any tab), if you left click it, there is a drop down to change that tab to something else. Last logged in is an option. So I just changed Rank to last logged in ans was able to see it. Kind of tricky if you ask me, I always thought those arrows were sorting arrows, which the right side arrow is. Left arrow is a drop down menu. Still need a Log though!
  14. Common in EVERY MMO but this one. A log to show the last few days transactions, such as invites, kicks, gquits. Not to mention the ability to see when the last time a character was online. As a GM, I cannot do my job well without these simple tools
  15. I see this feature working similar to the Priests Fade in WOW. Its not working that way, its broken. Every BH I talk to on my realm seems to have the same concerns
  16. Thats just a work around to a Master Looting bug imo. Glad it works, don't get me wrong. Just shouldn't have to do it. Bioware needs a lesson in master looting.
  17. I'm saying I think the location of their drop, plus the % of their drop rate doesn't justify itself in the item they are used in crafting. I feel that once a group is farming the drop point, they essentially have out-geared the item crafted. I could be wrong, but thats how I feel. There is no precise drop rate (%) of ether of the BOP items. I do agree the game desperately needs a way to trade an item between Ops members for a specific time after its looted (Like WoW).
  18. No comments huh? Maybe its just me
  19. We've had the platforms on Soa not re-appear. Even after a reset of the phase. When that happens we just call it. Also, we are constantly having lockouts on the Pylons in EV 8-man HM. And before people come on here saying we're doing it wrong, we've tried it 4 different ways based on user feedback on the forums. Some times it bugs out on the 2nd row where the controls lock out, other times, on the 4th row.
  20. I have seen the towered bugged in Hard Mode 8 man. Sometimes when we first zone in for the week, the towers, all the power calls are red/active and there is already a group of mobs spawned in the middle of the area. Other times, the power cells are yellow and no mobs. You may have just gotten what I call a Pre-agrro setting. We focus dps on the right power cells/turret, then the left while the tank(s) ick up the adds for aoe.
  21. Last night I got the schematic for Exo Supercommando's Belt I find that both the BOP Alien Data Cube and the Rakata Energy Node drop off the HM bosses in EV. I find this a little disturbing. The rating for this belt is 136. I am reading on torhead that not only are these items not a 100% drop, but in fact round robin loot is the only way they drop? Is this broken? We use master loot because the auto-distribute loot with round robin was giving people loot they already had over people who needed it. We were outfitting companions with gear before players because of this. So... I feel these items should be purchasable via a vendor or at the very least BOE. Thoughts?
  22. Undergeared in hard modes cause the same 4 people keep getting the loot on Normal
  23. So you're telling me I cannot set the loot to ML in a Normal Operation? That is very disappointing. I do appreciate the response though Happy Friday!
  24. Anyone been using Master Loot lately? We're considering using it along with loot council for our Ops runs. Reason being, with the standard loot settings, some folks have gotten 0 items out of EV and Palace while others have gotten many items, to the point of outfitting their companions. I'm gonna run ML in a flashpoint first just to make sure its not buggy but I thought I'd ask here as well thanks!
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