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Ikolium

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  1. Hello, I'm using ChatGPT to translate my words, I hope they will be understandable to you "I have a lot of questions regarding the PvP in this game and many things that I find terrible and unacceptable. Why does it often happen to me (almost every day, sometimes multiple times a day) to enter the arena where I find myself in a 2vs4 or 3vs4 situation, and sometimes facing 3 DPS against 2 tanks and 2 DPS or even an optimized team? What's the purpose of doing this? I should specify that I am on the French server, but other servers won't be protected from my criticism because I've played on all the game's servers." For someone like me who's trying to win their arenas, entering an arena where the first round is already lost and the second round is probably a lost cause is really frustrating. Because not only do I assume that my deaths and zero damage statistics are counted in my record, even though I'm not responsible for them, but I also feel like I'm completely wasting my time and losing my enjoyment of the game." "But that's not all. On the Star Forge American server, I spent days doing arenas and kept ending up on a team with a memory assassin who spent his life not playing and staying invisible. He was making us waste our time and our statistics, and it was totally impossible to block or ban him from PvP, even though he's doing everything to ruin our gaming experience. Not to mention the players who use /stuck during the match because they don't want to play." Pourquoi laisser vous ce genre de joueur non bannissable du pvp ? "Why do losses in matches that are already lost or 2vs4 situations count towards our game statistics?" "Before we get to the issue of bugs, we still need to address the mentality of players and optimized 8-player teams." Why do 8v8 players often stop playing in the middle of a match when they're losing in terms of kills or objectives? Why do they spend their time either staying on defense or fleeing from combat? I've literally played entire matches on all the game's servers where I died 50 times because I was the only player on my team engaging in combat, while the others did nothing or were in defense. Why come to PvP to do that?" "I don't understand the mentality of PvP players in this game who don't want to engage in actual PvP." Now, we need to talk about two things: 8-player teams and game exploit bugs." Why do they allow players to tag in 8-player PvP with heal and Shank, meaning optimized damage tank builds that are even more formidable?" "What's the benefit for me of being on a team of 8 players who are completely inept and having to fight against a team of players who think they're strong in PvP because they're optimized and are slaughtering everyone, sometimes with zero kills and 50 deaths? It's just utterly impossible to do anything about it; the average player skill level is way too low to counter such teams." "Okay, now we need to talk about exploit bugs and bugs." Why is there a way to fly in Huttball? Why is there a way to become immortal in Voidstar matches? It's true that it's extremely rare for players to know how to exploit these issues, but it exists, and it's extremely frustrating to face. And now, why do many players complain about bugs or desync issues, where when they jump on an enemy, the enemy ends up in the same starting location?" In summary, there are significant issues with PvP in the game, including player mentality problems, unbalanced matches, and various exploits and bugs. You believe that players should stop playing as tanks or in optimized setups, stop not participating in matches, and that the game should prevent 8-player optimized teams. You also suggest allowing players to ban those who intentionally ruin the gaming experience. Thank you for your feedback, and have a good day.
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