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BipolarJuice

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Everything posted by BipolarJuice

  1. Raising the sub price wont help much because the revenue stream for the game is the Cartel Market.
  2. I have my doubts that a new Star Wars MMO is coming. The industry (and the playerbase) is moving away from the genre as a whole, that and how expensive modern MMOs are to produce I don't think there are any takers out there (and if one was already in production, we would have heard from it). Once SWTOR goes, nothing will be replacing it.
  3. I never liked the story flashpoint system, but it wasn't as egregious when it was mixed with regular content. Given that the latest 'expansion' is literally just a story flashpoint and a zone that may as well be a story flashpoint because it plays as one is kind of grating. Especially since Elom is one of the visually best environments in the game and its reduced to one of the most tedious flashpoints released yet.
  4. It wont be the end as long as whales keep dumping money into the cartel market at a high enough rate to keep the game profitable, however if the quality+quantity of this latest "expansion" is any indication, I wouldn't expect the game to have many content updates left in it. It's pretty obvious that either the budget has been slashed to an all-time low or that everyone who actually loved the game has left the development team.
  5. The biggest issue with the Eternal Empire and related (Iokath, etc) storylines were that they didn't fit Star Wars in the slightest. An automated fleet more powerful than two galactic superpowers combined industrial output? A dyson sphere of abandoned hyper advanced technology? A literal God who chose to possess the player character for some reason? Machine deities and bizzaro AI? All thematically fine and well written, but didn't fit Star Wars at all. Fine as an original IP or a fanfic, but didn't belong inside of a Star Wars canon - and it all came at the cost of having more individual stories. Makeb ended up being Makeb because of budget cuts, which I fully understand and I would be perfectly fine if they continued down that route - two individual stories with customized character moments based on class. That would be fine. Shadow of Revan shot that in the foot where we got a one-size fits all story and a single class-based side mission. KotFE and KotET killed even that, we got a one-size fits all story that didn't even fit half the classes in the game and some rare references to what our characters used to be. And it ends with us single-handedly killing the big bad which renders every following conflict essentially meaningless. I actually liked Onslaught a whole lot more than the whole Outlander arc because it was a return to the original story it avoided a lot of (but not all) the confused mess of of the previous expansions. My characters felt unique again in a way they simply hadn't since I did the Rishi side missions, I was interested again. And then 7.0 rolled around where they changed a bunch of things that did NOT need changing (any UI changes have managed to do nothing other than piss me and a majority of the people I ask off - and even the people who don't mind it usually don't see it as a step up regardless), added hyper-buggy content that was no larger than Echoes of Oblivion despite supposedly being a full release and some very janky sounding voice acting. BioWare has been a hollowed out shell for me for a long time, I actually liked SWTOR despite the massive overhype that came with release, but other than that their last truly good release for me was Mass Effect 2. Everything since has been at best a mixed bag but usually trash. I'm not looking forward to what is coming next, and almost certainly not resubbing. I will shed one small tear though when EA shelves the studio in memory of what it used to be.
  6. I think we can do a little guessing and can assume the expansion on release will be roughly the same size as Onslaught was. We will get two small planets (although hopefully both Onderon sized at least, Mek-Sha was too small), an operation, anywhere between one to three flashpoints and maybe a new warzone arena. At least one of the planets (Manaan would be my guess, based on available EU lore) will also act as a daily reputation zone. In the months after the release we will probably get a trickle of small "catchup" story missions (state of the galaxy stuff), a new flashpoint or two and potentially some game events or additions to existing events (such as a swoop race track on Manaan). I really hope we get more zones that are extensive but I wouldn't hold my breath. I'd also like to see existing planets used better, which is admittedly difficult given the level lock, but we can get around that by doing what Corellia or Belsavis do by having seperate zones. Planets that come to mind for more expansion are Korriban and Coruscant, since both have plenty of room for expansion while the existing zones are relatively small and in Courscant's case uninteresting. I hope in whatever expansion they come up with next after Legacy will include some other classic KotOR locales like a revisit to Kashyyyk or Telos IV, both of which would be excellent locales for a full sized Makeb-esque planet. Another thing I hope for in future expansions is also some flashpoints that aren't part of the main story but well... flashpoints. Somewhere our characters can help the war effort that isn't necessarily a huge important part of the main questline (plus some of the areas from the standalone FP's are quite memorable). And while I'm on my wishlist of things: no more stupidly placed invisible barriers. Allow me to jump into ridiculous places like I can on Drumond Kaas if the terrain allows. Reward our exploration efforts, even if it is just with cool views.
  7. Just because they haven't been seen in a while doesn't mean they're extinct. They haven't been seen in a while because they presumably aren't particularly active given their size which would mean they're only going to be moving around when they can reliably consume more energy than they'd expend from moving and because Tatooine is a vast, uninhabited wasteland. In the OT era, it's stated to have a population of no higher than 200,000 (excluding Sand People and Jawas) on the entire planet. Most of that would be concentrated in a few small locations too.
  8. It will probably go a bit more like the development for KotET and KotFE, where we will have a small trickle of new content/story missions every now and then.
  9. Doubtful. This game is still profitable and so long as it is still profitable there will be a steady, but slow trickle of new content. I think at the very least for closure if EA decided to axe the game they'd release some sort of end-of-war content where the galaxy will calm down until the next Sith war.
  10. ^ That. There was way more than just two hours of content introduced here. I for one think Onderon is one of the coolest planets they've released yet (even if it is a little too small).
  11. Vaylin as a character improved a lot over KOTET. Almost felt kind of sorry for her on Nathema.
  12. The Force Awakens was horrible, this much is true, and the EU wipe killed a lot of stuff which was very good and much loved, but also got rid of a whole load of **** that never should've made SW canon in the first place. Otherwise, since then its been a fairly good job. And as said above, it isn't Disney.
  13. Two different styles of advancement. Sith advance by being better than one another; you want to be a Darth? Kill one of the existing ones or blackmail the Dark Council into making you one, sith philosophy doesn't factor in. The Jedi advance you based on your adherence to the jedi philosophy; to be a master you must be an ideal jedi, not a master of the force. Also I figure there are ultimately more Jedi then Sith running around because the Sith are forced to weed out the weak in their number, whereas the Jedi don't believe in that.
  14. Jedi Knight I & II (That is Outcast and Academy) both have probably the best lightsaber combat of any game released. They're very enjoyable although Jedi Academy is the superior game because it allows character customisation and it has less labyrinthine level design common to games of that era.
  15. For an idea of how bad it is I can put together a dedicated group to play GSF on Jung Ma faster then I can get a group finder pop for warzones or flashpoints. Removal of server focuses (RP-PVP for Jung) killed Jung Ma. I'd really appreciate it if BioWare could make character transfers a low cheaper especially for depopulated servers. Or just merge the servers. That'd be great too.
  16. Which is not what people want. Removal of the old FP gear made me leave for a while, it's just not the same anymore.
  17. Valkorion was the result of poor writing more than anything else.
  18. Basically this. I jump between preferred while at university and subscription while on break and the money cap is irritating as hell - I can't get anything done, but I also can't justify throwing money at something I don't really have time for.
  19. Game is suffering as BioWare focuses on the (good, but lacking) singleplayer content of Fallen Empires, the parts of the game that attract and keep MMO players, raids (OPs) and PvP are being neglected.
  20. I don't know much about the Vong so I can't comment on that, but based on Nihilus power, he could very likely swat with droidekas with a blast of force energy, either with lightning or telekinesis. And the multiple people discussed, as I said, with a few exceptions (I don't know why Exar Kun is there), Nihilus simply drains them dead in a fraction of a second, leaving behind corpses so devoid of life and the force it is as if they never existed. We know that his power is the final end of KotOR2-era Sith Assassins, who, as stated explicitly in the game, grow more powerful relative to their opponent so matching him in power is actually detrimental when trying to battle him.
  21. 1. How do you rate the The Force Awakens out of ten and in relation to previous Star Wars movies? Out of 10 - I give it 3 (as a Star Wars movie) 6/10 as a movie. I'm sort of iffy as to whether is was worse than Phantom Menace and Attack of the Clones. On its part it was far more entertaining than the first two prequels, and without any cringey Anakin/Padme romance scenes, but it did NOT feel like Star Wars, it felt like a J.J. Abrams movie. 2. Who is your favourite (new) character so far and why? Poe. I have a special love for cocky pilot characters who are confident and reckless. Not sure why. The actors performance was solid, although I wasn't too happy that he was basically a Wedge clone. 3. Who is your least favourite (new) character so far and why? I'm torn between Rey because she was a Mary-Sue (although the actress did a stellar performance) and between Ben 'Kylo Ren' Solo because he is potentially the most pathetic excuse for a villain I have ever seen, I neither liked the actor nor the character, although it had potential. 4. Out of the returning Original Trilogy cast, who gave the best performance? Harrison Ford hands down. 5. What was the most awesome/epic moment for you in the movie? I really enjoyed the battle at Takodana. The Battle at Starkiller base was too cliche. 6. What as the funniest moment for you in the movie? You spin me right round baby, right round like a record baby. Well that or the stormtrooper dereliction of duty during Kylo's ragefest. 7. Do you think Rey might be a descendant from the Skywalker line, and if so is she Luke or Leia's daughter? Couldn't really care, but it would make sense if she is so powerful. 8. The death of Han Solo, your thoughts? Should he have died, should it have been done differently? It was a good way to send off the character. I'm happy with it. 9. How do you rate the lightsaber duel out of ten and in relation to previous lightsaber duels? They rated somewhere between original and prequel trilogy fights (perhaps on par with Return of the Jedi). I do suppose most skilled lightsaber wielders are dead by this point the fighting would be a little more tame than in the golden age of the Republic. 10. How to you rate the film score out of ten and in relation to scores from the previous movies? And if you have a favourite soundtrack/theme, which was it? Never really paid attention to it. 11. If you could change one thing with the movie, what would it be? Rey (a character I really want to like) being a Mary Sue. That or the whole movie being essentially a re-imagining of A New Hope. 12. Finn is featured wielding a lightsaber in the film and in promotional material, but he is never actually depicted using the Force. Do you think he is Force sensitive? It's possible, but Disney rooted the canon so hard I wouldn't be surprised if the whole 'gyroscopic force' thing which made lightsaber wielding for non-force users impossible got axed alongside a lot of other important/beloved lore.
  22. You claim the title, and if no one opposes, you keep it.
  23. The last thing this game needs is a way to play even more multiplayer content in single player mode.
  24. Conquest is a joke as is. I play on a fairly depopulated server (Jung Ma, probably will move when character transfer sales are happening next) and two guilds dominate it: one imp guild and one pub guild. The ones who recruit en mass, everyone else left behind in the dirt.
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