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Florrentius

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Everything posted by Florrentius

  1. Any issues? Any graphics issues or abilities going array? im considering buying a 3480*1440 ultra wide, just not sure this game will work properly while raiding …
  2. Has there been any official word about ultrawide monitor support yet? more specifically 21:9? Now while there are busy modernizing the game like 64bit support maybe its time to consider this aswell?
  3. i am having the same thing happening. my ui bar with welcome window is located top right.
  4. so i downloaded the launcher from the swtor website, this launcher also doesnt start up
  5. Anyone can log into pts server right now thru steam? Launcher seem to crash, when pressing play in the steam library nothing happens
  6. REVITALIZE PACKAGE BUG : acknowledged!!!! Woohoooo
  7. As said, i couldnt be sure if the debuff bug has been notified before as there’s no listing of it that i could find. But as for the tacticals bugs, several of people said that this hasn’t been officially acknowledged or if devs even know about it. A friend of mine even contacted customer support with no real comment on it.
  8. For example, on brontes fight in DF, some ppl’s nanites are darkened out, others not. Is super annoying cause with all other debuffs like sorc bubbles and raid buffs u cant make it out in time before people are dying… Same on zorn and toth, tyth… etc Its not ranged base thats for sure
  9. I’ve posted this in bug reports section but no reply/acknowledgement from any officials. Just want to know if anyone is experiencing this aswell? Some player debuffs are being darkend out in the ops frame. this seems like a UI problem of some kind. The same debuff given to two different players in the ops frame can show up colored for one, while it shows almost in black/grey for another player. This is not specific to any specific debuffs, it seem to do it an all types of debuffs... This has been ongoing since patch 7.0 *this is super annoying as you CANT make out with raidbuffs debuffs and other debuffs being applied!!!!* Tacticals "revitalize" for corruption spec (sorcerer) is not working Tactical "locked & loaded" is still not working for medicine spec (operative)
  10. Any devs can please acknowledge this problem please? Please put this on the known bugfix list?
  11. Any devs can please acknowledge this problem please? Please put this on the known bugfix list?
  12. Tacticals "revitalize" for corruption spec (sorcerer) is not working Tactical "locked & loaded" is still not working for medicine spec (operative) Please have a look at this.
  13. Some player debuffs are being darkend out in the ops frame. this seems like a UI problem of some kind. The same debuff given to two different players in the ops frame can show up colored for one, while it shows almost in black/grey for another player. This is not specific to any specific debuffs, it seem to do it an all types of debuffs... This has been ongoing since patch 7.0 *this is super annoying as you CANT make out with raidbuffs debuffs and other debuffs being applied!!!!* Im not sure if this has been reported yet, but sure hasent been fixed yet, as i encountered this last night on the brontes fight in DF operation.
  14. and not to mention some legendaries dont even work. e.g. Revitalize (corruption) and locked & loaded (medicine)... etc... what a complete waste. They now announced 1 gold augment will cost 40k tech frags (= 20 sm raids). so if you need to augment all slots (14 slots) that 560000 tech frags (= 280 sm raids) for ONE character.... What is bioware thinking? i really cant understand this path they have taken... who asked for this?
  15. Is bioware trying bump they're daily active player count stats by making us grind and spend so much time ingame daily? Big fail i know, but still the grind is real. im grinding 10 years old content, and all i want to do is prog raids. So when patch 7.02 has released some of us can start another type of ENDLESS gear grind. Oems and RPMs will be directly purchasable from vendor for a discounted price of 5000 tech frags (“down from 10000”) You need 7 OEMs and 14 RPMs for ONE gold augment. This equals to 105000 tech frags. SM ops will give 2000 tech frags upon full clear. That’s roughly 52 SM raids for ONE gold augment Now multiply this with the amount of augments you need for different classes and you got urself a new job. Dont forget, other pieces of gear still cost alot of tech frags aswell, e.g. tacticals & legendaries per class, per upgrade.
  16. Something similar happened to me on nefra nim, i was on my sorc pulling 20k ehps and ppl were saying i should bring operative.
  17. yes, @devs... Can we please have a roadmap for 2022 please??????
  18. dont worry with this gearing system you will be busy grinding that for months
  19. Yes doesnt look too intuitive. will try it tonight, thanks a bunch yall atleast something that DOES work lmao...
  20. I thought this would give me a new loadout with same settings....?
  21. Yesterday i setup a second combatstyle for my sin as sorc corruption. Made a loadout for deception then switched to corruption set up passives and abilities on bar. Made a loadout for corruption. hoped it all saved but when switching to deception loadout it just dumped the deception abilties on bar everywhere..... thus saving no position on the abilty bar. switched back to corruption loadout and same happend, dumped most of the abilities on bar. Some abilities were not on bar even.... had to find them in abilities menu. Is this intended??? if so this is a pointless system imo
  22. I cant get why they have to slow us down in gearing and force us to do content we normally wouldnt do. Make gearing overly complicated and tedious making some people go in superfarm mode only to tire themselfs out and leave the game afterwards.... What great plan is this?
  23. Why are bosses only dropping same itemrating as ur lowest and not highest? So more, i keep getting duplicates which is infuriating to say the least. So i upgraded my setbonus implants to 326 and killed last boss EV HM, it drops a 326 blue implants even tho my main and offhand weapons are still 320..... Is this working as intended or bugged? What on gods green earth is this abomination of a gearing system?
  24. Imagine if bioware comes up with this idea of armorings, mods and enchanments only available from crafting... people selling them for hundreds of millions a piece in our current state of economy.... Pure torture to gear up...
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