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Jboath

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Everything posted by Jboath

  1. Get crippling slash back? Nah, just use 2 utility points to regain that using another skill. /sarcasm I used to love combat. I'm enjoying getting used to concentration since they decided to give us some kind of cc immunity 4 months late.
  2. It's sad that it took some serious twisted actions by some to actually get them to respond to us. Instead we get dev posts asking for feedback that don't get any replies, or replies that completely ignore all the feedback in the thread. How amazing would it be to get a response regarding my suggestion below saying, "This is why A wouldn't work, and we might consider B. C is not going to happen because <explanation>. Yet they nerf healing abilities in an OP class, the community responds and they eliminate them. So in a sense, people who are playing sents get the feeling of **** you, go play a sage, they're great. And I do, and I remember during preorder week everyone saying holy crap Forcequake is so overpowered, they'll nerf this next week. And four months later after an entire ranked season, they actually did(by then incurring the wrath of people crying about losing that aoe they "need," while making some minor tweaks to a class stuck in quicksand up to its knees screaming, "Hey, how about you throw out some rope?"
  3. Force camo utilities need to be combined into a heroic utility. Leg slash utilities need to be combined into a heroic utility. Guarded by the Force utilities need to be combined into a masterful utility. The new concentration cc immunity needs to be spread across the other two specs. The masterful utility of meditating to stack centering needs to be baseline thus being able to utilize the guarded and saber ward utilities. Make defensive forms baseline.
  4. Force camo utilities need to be combined into a heroic utility. Leg slash utilities need to be combined into a heroic utility. Guarded by the Force utilities need to be combined into a masterful utility. The new concentration cc immunity needs to be spread across the other two specs. The masterful utility of meditating to stack centering needs to be baseline thus being able to utilize the guarded and saber ward utilities. And the obvious defensive forms as baseline curently enjoying a thorough reaming in the new dev post.
  5. been there, done that, and a bunch else, drivers, etc its a laptop
  6. Everyone knows twin saber throw is the best tank opener of any class. Tank specs really need to learn that.
  7. I need to copy and paste this so I don't have to bother writing it out every time I hear about a dev's OPINION on what sent/maras need. Force camo utilities need to be combined into a heroic utility. Leg slash utilities need to be combined into a heroic utility. Guarded by the Force utilities need to be combined into a masterful utility. The new concentration cc immunity needs to be spread across the other two specs. The masterful utility of meditating to stack centering needs to be baseline thus being able to utilize the guarded and saber ward utilities. Oh and just in case you're not listening to every single other sent/mara about our utilities and happen to read this one, DEFENSIVE FORMS NEEDS TO BE CLASS BASELINE. AND IF YOU WANT TO MAINTAIN CHOICE IN THE UTILITY SYSTEM, DON'T OFFER A UTILITY THAT IS ABSOLUTELY REQUIRED TO SPEND A POINT ON. A reddit( /r/swtor ) post a month or so ago ranked all the pvp specs putting sorc, hatred sin, whichever powertech as top tier pvp. Jug second, deception sin 3rd, sent/maras last, and everyone was pretty agreeable about the rankings(I don't remember where the other specs fell.) I know ONE, thats it, good sentinel on Bastion. but you can take any mediocre sage/sorc, hatred sin/balance shadow, pt/vg and they can run wild in warzones. Putting the above listed changes into play MAYBE would move us up to about deception sins. Thanks.
  8. I hope your mother plays bastion warzones.
  9. yeah i upgraded the ram to max back in feb, im looking into what can be done processor wise now apparently the thinking, hey its nov 2013, im buying a new computer, 4g ram? oh the game only needs 2... if i get a relatively decent one, it should be fine for an engine developed in 2006.... Oops.
  10. since the optimizations aren't really doing anything for our framerates, maybe an option to turn off other player characters animations in our group might help ive just given up on 16m ops that go sub 5fps and world bosses that disappear into a wall and i cant even swing at them after that even when theyre still focused amd a8 quad core, 8g ram, amd radehon 7460 hd yes ive been through the 92 suggestions on how to improve framerate
  11. Or you can just use the Ziost speeder mission and don't finish it. Queue all you want, run around warzones in a speeder. Hopefully they'll hot patch this like shadow's reoccuring leg slash.
  12. Promote all the wanna be ******es with old level 55 gear to 60. Seriously, it's been over 4 months. Exceptions for those who haven't bought the new expansion.
  13. I play a jugg and I'm saying nerf them. Yet more buffs.. Now on the other hand my sent..
  14. throw some periods in there man
  15. Really need to lock people out of 60 hard mode flashpoints if their gear aggregate isn't 178. If it's easier to code, go ahead and lock people out if any one piece is less than 178. Please, thanks.
  16. I think there needs to be 2 preferred levels. Once you've spent x amount of money on the game credit cap should be increased, unlimited warzones would be a pretty nice way of saying, "Thanks for spending x amount of dollars." You would think someone who's spent , say $100, would be allowed access to at least wzs and ops without having to finagle buying one off the gtn or getting someone else to buy them for them because of the inflation this game has seen. If only to minimally increase the credit cap for preferred to make it possible for people to buy wz and ops passes under their credit cap. I started playing in may of '14 but would think it's safe to say the game has seen some inflation since it went f2p in the fall of 2012. If you like crafting you're going to sub simply for the purpose of being able to stack 5 crafting queues.
  17. The first week of 3.0 everyone with a sage or sorc was commenting about how ridiculously easy it made everything. We were expecting this to be nerfed back in december. They finally decided to do something about it when they looked at the pvp stats of how "overperforming" sage/sorcs were. And it's true, it was easily the best aoe.
  18. so get your pve group and queue 10 matches, giving 10 other groups some rating points you dont care about
  19. Well, guess I can retire my sent and focus on my sage. You had a thread on sent/mara feedback and apparently listened to ABSOLUTELY *********** NOTHING. "We plan to focus on utilities on a later update." So MAYBE we have a chance for viability in the next season. Whereas sents utilities needed to be completely overhauled for pvp 3 months ago. Not that I do anyway in ranked with my laptop graphics card.
  20. Get rid of all the gear. Sell armorings/enhancements/mods for 40 comms and hilts/barrels for 50 comms like the planetary vendors. Crafted 186's are more suitable than 70+% of the pre-installed 192 mods anyway.
  21. or you could make it reasonable, one stun, for each class. get rid of the roots
  22. combine the two guarded by the force utility points, lower the cooldown, allow guarded to be used while stunned combine the leg slash utility points combine/change force camo utilities to act like resolute instead of removing cleansable effects
  23. Native bostonian.. Guess ill have to forgive him for being the wrong kind of sports fan.. Which will be a lotto easier to do if maybe he gets all the 186/192 gear stats fixed. I have 6 186 crafted items in inventory with stats worse than 160 ratings
  24. I'm in. After my first gree event I wish I hadn't missed Ilum pvp.
  25. Just wanted to point out with the weekly ultimate comms, non-operations, you can earn all of about 20, which would earn you a waist or wrist piece after about a month.. so somewhere between a year and 18 months you could earn a full set of ultimate gear. Whereas if you put the daily ultimate comm reward for hard mode flashpoint, (300 per month if ran every day + 20 on weeklies, non ops) you could earn about 3-4 pieces a month which would still take you 3-4 months to gear out completely. And you'd still have to buy the mods for your mainhand should they start selling on gtn. Anytime you feel like giving us a reason to run hard mode flashpoints again Bioware.. a 1/4 chance of getting a 192 for a 45min flashpoint seems ridiculous.
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