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OM-AR

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Everything posted by OM-AR

  1. As a non-mechanics thing I would like to see explosive dart launched from my back pack ( if equipped ), just like the rocket boost legacy item ( feet or back depending on equipment ).
  2. Regarding pve dps so far we have: 1- Give Jet charge with a fire trail talent for dps ( nice AOE and extremely fun mechanic ) 2- Remove CD on shoulder cannon, increase damage but put it on a 6-12 seconds cool down this would be a direct increase to dps on both specs, more so on AP. I'd like to throw out a few: 1- Give retractable blade and incendiary missle a cool down ( e.g. 10 seconds for activation + GCD ) but reduce their Dot duration. e.g. RB does 2368 internal damage over 15 seconds, 2368 / 15 = 157.9 or 158 dps Giving it a 9 second time 2368/9 = 263 a nice 105 dps increase. this is excluding critical hits. 2- CGC stacks up to 5 times. HEGC AP tree has prototype ventilation gives HEGC has an added effect of making your next flame thrower instant ( happens once every 15 seconds ) 3- Pyro power braces skill revives an added effect of: making rocket punch explodes the periodic damage(s) on the target and instantly give the full damage of the periodic damage instantly. 4- AP loaders receives an added effect of missiles having a 25% chance of instantly finishing cd on flame thrower. Slow day at work as you can see
  3. The "Fuel Leak" talent would be a very interesting mechanic. Activate it the run around scorching the place, it would offer a very dynamic mechanic.
  4. How about replacing jet charge talent with grapple and give grapple a 6 second cc. This will give tanks the cc and give the dps and tanks a gap closer.
  5. We are trying to find a solution for both pvp and pve. Shoulder cannon as it stands has low dps output in pyro and slightly better with ap. I wouldn't mind a non crit 1-1.2k hit, off GCD and stun immune attack every 6 seconds (166-200 extra dps in full gear) at pvp and would benefit me more so at pve. Removing the cool down of this attack and giving the power loader ap talent a decrease in attack speed say by 1.5-2 seconds would greatly increase our pve dps in both specs while staying away from the burst insta-kill dps that pvp'ers will complain about.
  6. Regarding your pve dps post ( no idea on tanking ): Jet charge for everyone would be great! Regarding how to improve our pve damage without affecting pvp, I think improving our dots would aid in that. More damage and lower duration of incendiary and rb would be the start. Free rail shot: with ppa isn't it already free? Or do you mean remove the active ability and make it a proc ability? The stacking of hegc sounds great. Shoulder cannon needs some love too, for not disappointing the pvp crowd: increase the damage and remove the cool down but lower the fire rate ( say once every 6 seconds ) or make it a proc ability from our actions.
  7. From a pve dps standpoint: As from what I see we need a 10% increase in damage. A good buff to Flame burst would benefit both AP and pyro as it is used quite frequently. Maybe go with something that is offhand dependent like Flame burst does x base damage + extra damage dependent on armor of off hand generator. Or adding a skill at the bottom of the pyro or ap tree that is named say " Fuel atomization " wth a description of " Your Flame burst damage is increased by 3-6-9 ( 3 skill points ) for each dot applied to your target " or " Your flame burst damage is increased by 3-6-9 when there is periodic damage on the target. This effect stacks 3 times " P.s. As a non technical discussion: As I play the class more for the fun and feeling than for raw dps numbers ( my main is a marauder ) I would love to have access to jet boost as a dps.
  8. As a pve person and subscriber, how about a quest line that leads to obtaining the mount?
  9. It's a great looking website that helped me a lot when starting the game as It showed me the basics. After that it's your responsibility to test things out and optimize yourself.
  10. 10/10 just for the awesome post. Something I enjoyed reading and sadly it's true.
  11. They can actually implement vicous throw so that it is a choke followed by a lightsaber throw.
  12. Yesterday I started the hunt for my HK-51 parts. I was asking guild members to help me get the FP's done ( false emperor sm, foundry hm ) when they told me that with my gear I could solo it ( 72-78 + 78 main hand ). When I started the flash point I really felt that I was watching an episode Star Wars and how truly powerful a sith warrior was, in other words extremely fun. Any chance of implementing a new FP mode that caters to the geared solo player that gives out the appropriate rewards? Something that will truly challenge the geared player without resorting to operations.
  13. I guessed that as well. I'm Expurple on svtperformance. And JUST started a turbo build on my 96 cobra with a MMR 900 parts. Cheers buddy.
  14. While I think Bioware is doing an excellent job with double experience point weekend, I would like to thank you ( the op ) for the entertaining read. /thumbs up
  15. They should edit the fly text with the ability to toggle on or remove some of the red text errors like: Target not close enough Ability on cool down Not enough X resource I made my UI really small so that I can enjoy the game more. Plus the fact that I'd rather be staring at the main action than at the quicks bars.
  16. Since Marauder is a pure dps class, I find no reason why they should nerf the dotsmash build.
  17. Currently I have 3 relics that I am juggling to find the optimal setup: 1- Obroan serendipitous assault 2- Obroan main stat 3- Underworld 280 internal damage Do the obroans stack? If not would you use primary stat or power relic? I am a 11/2/33 hybrid marauder.
  18. Out of curiosity what does SVT stand for?
  19. I would like to thank the No name guild and yoloborg for the +300 dps bump
  20. I am paying of course but I am on the Imperial side.
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