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Trevuar

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  • Posts

    17
  • Joined

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10 Good

2 Followers

Personal Information

  • Location
    MI, Jackson
  • Interests
    Composing
  • Occupation
    Slave to the System
  1. won't be back. I'm too busy working on my techno album to give a rat's about swtor
  2. She once kissed a wookie just to see what it was like. She slaps Chuck Norris on occasion. She's the one girl who Han Solo hasn't slept with. She is the most interesting assassin in the galaxy. I don't always drink beer, but when I do I drink Tatooine's Belgian White. If you live on Tatooine, you stay thirsty my friends.
  3. That may be true. Very interesting indeed. http://www.mediafire.com/convkey/9972/bpdaamzs5qdicxb5g.jpg
  4. Welcome Alex. Although you won't encounter me on the battlefield I welcome you to the community
  5. ^^^ This I have 78 days left. Read the link in my signature for more details.
  6. http://www.swtor.com/community/showthread.php?t=470564 Having played my first subscribed MMORPG I realize why I cancelled my sub today. MMO and RPG don't belong in the same gamespace. You can't do true "role" playing when the story line calls you the special person and everyone just happens to be just as special as you. IF EVERYONE IS SPECIAL..... NO ONE IS. http://www.mediafire.com/convkey/9972/bpdaamzs5qdicxb5g.jpg
  7. http://www.swtor.com/community/showthread.php?t=470564
  8. Having played through the sorcerer's main quest and started almost every class I find that the game regurgitates quests and that at a certain point I just skip the cut scenes. At one point I found the side quest story lines to be so pedestrian I stopped playing for like 3 weeks. I have never done that in any other Bioware game. There is a lot of grind and it's extremely difficult to solo as a ranged DPS. When I first played beta I realize that I was blinded by my excitement and just kept playing. One thing that really irritates me to this day is having to answer a security question almost EVERY TIME I LOG ON! (I even had to answer one just log in today...) I would love to be logged in after putting in my password, but SWTOR/bioware likes me to bash my head into the keyboard until I have to go buy a new one. The closeness to my companions seems lost when you have to gain "affection". It makes no sense to even have this system in ANY game (especially dragon age). In the original KOTOR you were with people who had similar enough goals that they wouldn't leave you until you killed them or made your final decision to make or break the republic. While using gifts to "bribe" affection and find more about my companion I got to do some quest with them and then we were finished having any real conversation about the main story arc of my character. This is a huge flaw and makes the game feel poorly constructed. While giving a broad amount of companions helps the "crafting" I would rather have a "Quality rather than quantity" kind of system. This game and others like to advertise choices that have consequence. But the only time I feel that my character has made any impact is on a flashpoint and on the main character quest. There are just a ton of random quests and you can't choose to just ignore the side quests and play the main story of your character which leads to hours upon hours of grinding so I can actually get to the story that I'm interested in. It's a bait to keep me playing and the reward is just not rewarding enough for me to want to play hours to see 2 minutes of a cut scene. I play games for story. So I could care less about the crafting system, pvp, market, and space combat. I did enjoy the combat system but there comes a time when using the same combo of actions to kill different colored enemies gets very boring, but this is a problem ALL MMO games suffer from. Everyone who chooses to play an MMO is sacrificing quality to play with friends. No matter how high quality the content is, there are way too many things wrong with the CORE of the genre. In KOTOR (or any single player rpg) I can walk out and explore a world and find many cool things and learn about the story of any given place and it does a really good job making me feel important. In SWTOR I walk outside and there's like 50 other people who I know are playing the same story as me, getting cooler looking gear, or just running sideways across my screen. It's a simple concept "If everyone is special, no one is." I feel like I'm just some average joe because everyone is "the best" bounty hunter, jedi knight, etc. etc. If I'm playing a storyline as "the best" bounty hunter, why would there be so many bounty hunters that are clearly better than me walking around me. It's a feeling of insignificance and when playing a game a player should never feel insignificant. That is why I am cancelling my subscription. ****goes to play Deus Ex: The Conspiracy
  9. I went with Lightning.... it felt impossible to solo....... so I switched to healing, MUCH BETTA!
  10. Heck I still don't understand why you can't take 3 companions with you.... If you can group up with 3 other people you should be able to have that many companions as well.....
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