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Plumz

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  1. Could you post which ones you got back at 0? This is a nice way to give everybody a finger, why bother raising anything on companions during 60 levels if than you lose them and they are coming back at 0? Well fook me, Thanks BW, appreciate.
  2. I am not sure about it. Someone told me ha had the ship droid at 10k and when he got it back it was at 0? Why nobody just plainly say: after you get your old companions back they are at 1. 10 lev influence (as yo had them at 10k affection before expac) or 2. 0 influence. which one freaking is it?
  3. So after completing chapter 9 you have a chance to get few companions (the old ones) back and their influence is reset to 0? So I heard about the ship droid and somebody had him at 10k affection for crafting before diving in the xpac story... Is that true? Please don't post Dulfy page in replay. I simply want to know if companions lose their influence when we find them back. Dulfy says nothing about what happens to influence level of your old comoanions when you find them back. Thanks.
  4. The conversion ratio of affection to influence is hugely unfair. My 56 char spent over 100 blue (lev5) gifts to make it from lev 10 to 20. Then I started a new BH. At the end of the quest line on Hutta Mako gets some points in conversation. THAT ALONE took her to lev4 influence. After that I got on fleet and did my guest to chose AC. With Mako present that convo got me to lev 6! With that conversion rate lev 6 = 6k affection. As I remember correctly, I took Mako (previously) to 5k affection with gifts when I got her and then she was about 6k at the end of chapter 1 (by convo gains only). It seems to me a conversion of 10k affection to about lev 25 influence would be fair. This conversion is favoring very much new players (or old one who are starting new alts) and punishing all of us who spent quite a lot of effort to get our companions to max affection. Kinda sad. Combined with the uncertainty of what happens to companions that we got used to over 4 years of playing - seems a lot of people (not only on forums) are not happy. I think BW really underestimated how much we all got used to our companions (love/hate relation). I think finding yourself NOT having them was quite a surprise of how much you were attached to them.
  5. Does that mean when I find them (through questing I assume) they will start with me at lev 10 influence (as they had before starting the xpac story)? Anybody was able to actually get back at least one of your previous companions? And what influence they had once you got them?
  6. I have a quick question since I can;t find any answers about it on any forums. Starting the xpac we are loosing our companions. Now at lev 56 all mine are at lev 10 inlfuece. What happens to them when I will be finally able to recruit them again? Will they loose the lev 10 influence and once re-aquired I have to start from 0 with them? Would greatly appreciate the answer, thanks
  7. There is the legacy perk that increases the chances of companions crafting an augmented gear by 1% (3 levels). I have 2 questions: In case of crafting mods that have no augments (barrels/ hilts/ mods/ armoring) does this automatically transfers into increasing chances of companion making 2 of those (instead of 1)? Also does this crafting chance apply to running any type of missions? I seem to remember reading someone posting that this increases chances of companion returning a mission with greater success. Because it doesn't say in a tool tip of that perk. Could somebody clarify this please? Or point me to a post clearing this up? Would be greatly appreciated.
  8. We have a right to voice our opinions and in this patch crafting got the end shaft. BW devs don't care about crafting and this is really amazing not to know your customer base. Tons of people craft and enjoy the system, it is a large part of fun for them. Screwing large part of the game for your customers is not a good idea. What really stuns me is how bad BW coders are to mess up a rng generator on missions with 2 variables. I mean really? REALLY? A successful return from a mission gives you 6 blue crap mats and not even 1 (!) piece of what you aimed for and accomplished successfully?! Are you kidding me? Do us a favor - go back to school and relearn the idea of rng would you? You guys are taking fail in mmo design to new levels for sure. Noobs
  9. Just a quick question to you guys. I am getting some pvp coms to get the lev 40 gear (lev 20 PT now) and was wondering. From your experience what stats would be better to run with? The lev 40 pvp gear has kind of 2 choices (I am going to rip the mods out and put into my modable gear). Should I get the +power or +crit offering gear pieces? What would benefit more at that level (pvp perspective)? Thanks
  10. Read my signature. Who gives a crap now about some summits when cartel market is rolling full steam. You get moar fluff:)
  11. no worry:) the event "will happan again.." Make sure you don't go on vacation during that time or something liek that:P I love being treated like a child by folks who I permit to charge my account 15$ every month:) Dun you?
  12. BW noobs apply half done solutions as other games have, but lack the proper implementations. There is a game with calendar of events that you know upfront and can plan for all yah needs. Saying "the game event will happen again in future..." is not what people expect for 15$ a month. On 1 side BW expect us to plan as logical adults for game events, rep grinds and such and on the other they treat us like imbecylic children. Decide already will yah? Because your actions speak all about you, not about us...
  13. So, I have been guilty of over-whining about BW incompetence and such and critizing their devs for well, everything. Time to give those guys preps for some awesome souce:) I heard from folks on PTS BW came up with new and improved way to do Hard Mode OP and FP. What yah need is 1 healer, bunch of dps with 1-2 tanking companions. The well geared tank companions reach 80-90k HP (zomg!) so they can easily tank bosses. A good healer comes around 400-600k HP (so there is no more need for stun bubbles in pvp!) and easily reaches over 1mln heals in pvp match under pressure, so pve healing HM is a snap now. Fast, painless and easy. No need for tanks (companions can do that) only 1 healer needed per group of 16 so every happy kid can do what they all want – pew pew! No more respecs! Kewl! Go BW! I love yah guys:)
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