the thing is, pvp'ers gonna pvp, regardless of the reward, speed of leveling, etc. We pvp because we like pvp. Whether you're lvl 15 and in all greens you picked up on Korriban or Ord Mantel or whatever, or you've already hit exp cap, you bought all your gear, you've got all your augs, you've even min/maxed your stats with other mods, you're still gonna keep pvp'ing. It's just in the blood. We charge face first into battle against players that we know are both more skilled than us AND outgear us, but we do it anyway, because that's just what PvP'ers do. The goal for any pvp'er isn't to level, it's to smash other people in the face. It isn't to get the gear just to have the gear, it's to have that extra edge to smash more people in the face. And if you don't have the gear yet, who cares, because you can still get out there and continue with a little bit less face smashing. They're trying with bolster to even it out some. It's not perfect, obviously, but it does work for the most part. It is not "completely broken" as some say. If it didn't exist, then geared toons like mine would be getting about 3mil damage on every match and a lvl 31 in pve gear would do about 11k dmg, so yes it does work, mostly.
Some people like progression, others like story telling, and others like me enjoy the rush of both owning and getting owned, seeing what other people are doing with their class, knowing that if someone that plays my class can destroy me regularly then there's skill I can learn from that player. There are no extended rotations in PvP, it's all situational awareness, and it's not about numbers, it's about winning. Enjoy it for what it is, I'm que'ing in pvp because I didn't preorder in time so I don't get to speed through to lvl 60 this week. Guess what, I get to starting next tuesday if I want to, so whatever. Or I can just keep pvp'ing, whatever, it's a big game and I can do whatever I want in it.
If it bothers you that other people have already hit 60 and you haven't, just pretend there's no such thing as a pre-release and that the expansion comes out next Tuesday, because if all you care about is hitting 60, that's great, there's genuinely nothing wrong with that, but you're not a diehard pvp'er, and that's great too. Be yourself But seriously, pvp rewards for EXP have never matched pve rewards. PvP is about PvP, not about leveling. Take joy in the fact that the person you just killed is actually a person, screaming at their monitor as you stand victorious above them. Who cares if you're level 42 or 17 or 60, it's not the point, so try to enjoy it for what it is.
Also, the reality is that gear only makes up a portion of the difference. People who pvp regularly don't generally complain about bolster. The reason being, skill makes up the difference. I can name a few players on the harbinger (I am NOT one of them) that could walk into a warzone at lvl 45 and destroy lvl 55's in pvp gear because they are really good. PvP is not about "highest dps rotation" like ops bosses are, it's about situational awareness, and that comes with hours and hours of practice, not bolster or gear or exploits, but skill and time spent.
Besides, for those of us who are pvp junkies, it gives us some extra time to stack up those pvp weps again so that when we do hit 60 we can get at least that first set of gear. Find the silver linings in life, enjoy a half-full glass, smell the roses, shower together, all that other jazz.