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Mikel_p

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Everything posted by Mikel_p

  1. Hey SWTOR community: I was hoping that this post gets read by the devs. I would love to see a vendor come in one day with the old crafting schematics from each specialization that would drop outside of what the trainer does. They drop so infrequently at this point in swtor that a vendor should sell them... even if it were like 100k credits a pop or something to that effect. I love crafting those old armors and weapons to put on my companions. (because i hate companion only bound gear).
  2. Hello Forums: I wanted to know if there was ever going to be added to the character perks a speeder perk that prevents players from getting knocked off by trash so much... since 7.0 began...my characters get knocked of between 75-80% of the time trying to go by trash mobs. it would make a good credit sync if they did it at like a billion credits per legacy or like 10 million credits per character or something to that affect...is there anyone else that would love to see this added to the game?
  3. If this becomes an unfixable issue... i could restart those characters if the Devs were to help us out a little... i would hate to lose those crafting schematics ive learned on those alts over the years... would love to see a vendor that sold all the crafting schematics for everything that has ever dropped... i still dress my alts in some of that old crafted gear or use those older weapon styles....
  4. I have noticed small fixes.... the faction and voice is corrected. but i am locked out of original combat styles on alts that i attempted to use the 2nd combat style on... even with saved loadouts on original combat styles. when i discovered the bug however... i chose not to switch most of my alts to their secondary combat style because of it...
  5. no...my character page says not eligible for 2nd combat style til i finish chapter 3 story... I have on all those characters a long time ago. I have the legend status and the achievements are still showing active... if they wanted to reset my story progress i could live with that as long as i did not lose crafting.... i have some schematics on those characters that cant be found anymore...
  6. Yes!!! i am having this issue... pretty much all characters created prior to 6.0 are affected... It has sucked all the fun out of this expansion for me due to the broken characters...
  7. Hello all... I think i may have accidently discovered an exploit in galactic seasons to acquire both of the strongholds... let me start by saying i play characters on multiple servers... i had bought the republic station Stronghold on Star Forge and the Imperial station Stronghold on Satele Shan... well today i went to buy the republic SH on Satele shan because i had gotten enough tokens from Galactic Seasons to get it and it said i had already had it... so i go to the terminal and it let me activate it... i also tested this on Darth Malgus and i was able to obtain both... my thought is that i transfer characters around frequently to balance out resources to all my characters and this how my legacy was able to do that...i could be wrong but that is my suspicion. I believe this because i almost never transfer an alt to my primary server of star forge and i do not have access to the imperial station stronghold... further more it tells me i am not a subscriber (which i am). i suspect this is also creating the bug on my account allowing me to pick a 2nd combat style but when i switch to it i am locked into it and can not access the primary combat style.....having got an email about my sub had changed when i purchased the Legacy of the Sith collectors edition.... maybe its all linked... hope this is not too much information about bugs and exploits...
  8. Hello All: Has anyone had their characters broken by the new update? All my pre-6.0 characters are bugged. When i selected a 2nd combat style to each of them is when it happened... when i change from the original combat style to the 2nd i selected... i do not have the option to go back to their original style... Example being i changed my sentinel by adding sage as his 2nd combat style... when i changed him over to set the loadout... i no longer can be a sentinel again... some of my characters have changed drastically cause of this... my female shadow took guardian as the 2nd combat style... when i switched over... she is now registered as a guardian and her voice changed from the female consular to the female knight. My imperial Sniper took Vanguard as his 2nd combat style and when i switched to set the loadout... he totally changed factions and can no longer access imperial fleet... he goes to republic fleet but is listed in an imperial-side guild. i called customer service and put in tickets to no avail... i hope someone sees this that can help
  9. Issue i have been having is not being able to switch between advanced classes.... i can run the mission to select one and can change to it... but i am unable to change back to my primary class... I have completed all the stories but the glitch i am getting is that is says it is locked until i complete chapter 3... so either it erased my legendary status or its some other bug... if anyone else is experiencing this please chime in as to what you have done to fix it...
  10. Nonetheless Steve... the old way was superior to locking the comps up... It was fun sticking a pink crystal in Malgus's lightsaber or putting a 2nd weapon on Ensign Temple for the Copero FP so she would dual wield... my request is to go back to unlocked companion's gear and weapons... obviously it is fun for someone at SWTOR central to limit the customization available to the player in the story sadly...
  11. Hello Devs and fellow Players. I have a small complaint over a trend that has been occurring with companions in recent updates... Bioware/Dev team has taken to locking companions in vanilla gear and weapons. Why has this decision been made??? I for one love to customize my companion's look and weapons as much as possible... i have about 61% of cartel items unlocked... please go back to letting us customize the companions at any point that we wish. I do not see a point in buying/unlocking more cartel items if i am unable to use them as i see fit. I love to put every companion on every alt in a different look and weapon so each story feels a little more unique... i hope others feels like i do.... Sincerely, mikel_p
  12. Hello Bioware: I am a long time player of SWTOR and love the game... with that being said... i know i may ruffle a few feathers with my ideas to help combat the rampant inflation and prices i see in SWTOR.... Even if nothing is viewed by the Devs and just responded to by players it's ok... 1)Mission rewards I complete a lot of dailies and heroics on a regular basis and see it can earn like in excess of 20k credits for completing a mission with the bonus... this should be lowered quite a bit. I've played other MMO's in the past and see that they reward anywhere from 500-2000 gold/credits for completing a mission... I also would not mind seeing the mission rewards standardized meaning no matter what level you are it offers the same amount of credits... 2000 credits helps a leveler a lot but endgamers should have to grind a bit to build wealth. 2)Cartel Market items I don't know how much this next suggestion will help combat the inflation on GTN of the cosmetic items resold on GTN by players... but perhaps items should be legacy unlocked on the player trying to sell a Cartel item before they can list it on GTN... I do realize some items have no legacy unlocks (dye mods, Xp boosts) and those should not be affected when listing them. 3)Crafting items Currently... some crafting mats, stims, adrenals augment kits, and augments are about the only thing build wealth on the GTN... I'm sure there are a couple of other items i missed but for the most part the above listed makes bank for players... my suggestion is to A)Put a vendor that sells popular items like that with a set price or with jawa scraps trade-ins and B) make those items easier to make and get materials for... if more people can make them easier and with a vendor out there... the price of items will go down... A good example of this is companion gifts... there are vendors that sell them on fleet but they are also sold on GTN for different prices.. another idea would be to allow a vendor to sell a lesser version of an item that can be crafted.... Example: 276 augs are about 88% of what the 286 augs give you. most content for the casual player is cleared with the blue augs... the end gamers will still do what ever is necessary to get the best items but casual players can still have fun and not have to send millions of credits to get items that help them compete in the content they wish to play... the economy will be better for it... Thank you for anyone that reads this and takes the time to comment.... Even the haters... we love you and you make life more fun.. Mikel_p
  13. Hello all, I don't quite know if this is the correct page to post this, but i may have found a possible bug in the Spirit of Vengeance flashpoint... Goldie can be killed inside it's cage with AOE attacks prior to opening it with the panel. I don't think this is intended and thought someone should know... hopefully someone sees this and reports it to the devs. Good Luck mikel_p
  14. This flashpoint is a real grind.... Trash mobs take too long to run through and there are a lot... plus i keep running into bugs that prevent me from moving forward... have done it on 3 characters and have had to reset the flashpoint to the beginning on 2 of them due to not being able to progress because a door didnt open properly or the cutscene did not send me to the next area as it was suppose too... with any luck bioware will provide a skip for this flashpoint so we can continue on with story content without having to do such a poorly done work that has no replay value past the 1st run
  15. Why does Manaan require more hooks than to complete it 100% than Yavin 4 stronghold or Tatooine Stronghold? Its about the size of the Nar Shaddaa Stronghold....
  16. Is it possible to make an armor for a mandalorian character that is casual but expands into the full armor set upon drawing a weapon... I kinda would say it would be borrowing from another Disney property of Iron Man where he expands his armor right before entering into battle...Having an armor like that would be amazing if Mandolorian themed...I know we have a few armors in game already that have effects when the weapon is drawn... so though i would ask....
  17. I am having trouble understanding the story skips going directly to Ossus...I've gotten a mix of dark and light story results. I've taken it twice and it appears that KOTFE and KOTET are tied to faction as the imperial characters go dark and republic character choose the light path through those stories... but the Iokath story and the flashpoints that follow do not do that it seems... One of my Sith Warrior characters kept Theron alive when taking the skip. I also did it with a scoundrel who apparently sided with the empire during the Iokath story that i had skipped? I wouldn't mind a guide on how that affects story so i can choose what i wanna skip more carefully... It appears some of the skip is faction based with the Empire being all dark answers and the Republic all light answers and then some of the skip is based on your alignment whether the character itself is dark or light...
  18. Hello Dev Team: Would there every be a possibility of bringing back cheap transfers for our characters on servers for like one day say every 3-6 months? I play across both servers... but mostly Star Forge for group content with my guild and Satele Shan for solo questing adventures... It would be nice to be able to move characters, gear, etc between servers every once in a while... I think a one day sale would help those like me who have way too many alts to stay caught up and who typically use main characters to gear out the alts....Thank you for your time and consideration.....
  19. I have to admit i find this a difficult fight if i don't keep Senya in healing mode. None of the healing classes can keep up with the damage output Senya will receive if she is in DPS ...I can still finish the fight on a healer merc/commando but the other 2 don't have the dps....Maybe I try her in Tank spec to see if she can survive... But this is the toughest story mode fight in the game by far....
  20. Hello Dev Team! So glad you fixed the rooftop of Manaan Stronghold because it is my favorite SH to visit. However... Another issue with Manaan was that when the rooftop originally broke... the hooks also went up from 650 to 800... Is this intended or was that a glitch as well... Thank you for all your hard work... Bearbryant
  21. Was Manaan Stronghold changed? It seemed to go up in hooks from like 650 to 800...was that intended???Maybe i missed the change in the patch notes...lol... Manaan is very crowded as is... dont know how im gonna get 800 decorations there...lol
  22. Hello everyone... there are 2 things i wouldn't mind seeing come to SWTOR for quality of life improvements even if we pay for it...I feel would be worth it... 1. Allow players to pay with cartel coins or credits to save our dye mods if we want to remove them from a piece of armor... I ask this mostly because i have a couple in armors i don't really use anymore but don't wish to sell or destroy due to the rarity of those dyes that can't be purchased through cartel market or hardly be found on GTN...Giv 2. Give us a way to make our favorite armors and weapons legacy. I know there are a lot of legacy armors and weapons out there... but if we could have a 2nd unlock for our items...i believe others like me would also pay for it...the original cartel unlock on items allows them to be downloaded to all characters on an account... a 2nd unlock to make them legacy would be nice... Thank you for your time and hard work on such a wonderful game!
  23. Hello Dev team: Is there gonna be more space added to legacy vaults for our crafting mats? As someone who does crafting on most characters of all levels with many alts... space in the legacy vault is tight as it gets takes 4 full tabs in the legacy vault for mats and assembly components ...adding anything new to crafting is really pushing it... a little help in space would be appreciated...thank you for all your hard work Fortissimus
  24. What is the possibility you get the dye mods in there too? Been looking for the black/green to drop in there for a while but it hasn’t yet...
  25. Hey Dev Team: My concern about conquest only being 3 planets is due to the behavior of the larger guilds...I play on the Star Forge server and 2-3 guilds tend to dominate conquest and will stay out of each other's way if it can be helped... I noticed Unchained Wrath, You Ain't Sith, and other amazingly well organized guilds like them simply go after other planets that they won't have to fight too hard to win...(almost as if they have a gentleman's agreement). Having about 9 planets would fix a lot of that so the better conquest guilds will go after larger yield planets.... 3 to each yield would help the make things more competetive....
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