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Sunbrand

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10 Good
  1. First of all, Sanctuary, you guys depend on your super Q's to do anything, + you are all rolling FOTM classes like a two jugg tank and two sage healers.... Second of all, Alpha Company, you guys have some good players like Dronos, but all in all, the guild relies on super Q of commando and scoundrel healing, commando (arsenal idk what it is pubside) and AP Vanguards. Lastly, CA, I don't see you guys super Q alot, but when you do it's a sage healer, a jugg tank, and a FOTM dps combo. As all le wise peepz sey... FOK A DOK FOK A DOK FOK A DOK
  2. ok good, then i can do it repeatedly cuz its lowbies and noone cares
  3. No I mean like: I grab the orb.... stealth..... unstealth then im not carrying an orb anymore. so then i can get another, stealth again, then unstealth
  4. Sorry, didn't know if this had been addressed yet, but here it goes... I was playing Ancient Hypergate with some guildies on POT5 and I got an orb..... I had to stealth out.... only to see it was gone... (I had expected to see this, because in huttball you can't stealth or phase walk with the ball...) But I went to get another one..... and it worked.... I ended up getting at least 16k offense points....I was thrilled about it but it should be fixed because the bots (not the credit ones) that join wzs to get comms could probably farm this using this method..... Hoep they can fix it
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