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RedDeadFord

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Everything posted by RedDeadFord

  1. I'm so tired of entering Voidstar or team match that is 70% over on a team that has no chance of winning. How is this supposed to be fun. If the game is so lopsided that players are leaving in droves or one team doesn't have enough to make the match competitive, don't start the game. Or maybe recognize there's a problem with your format. <Update> Literally today I have twice logged into a 4v4 match to lay dead in round 2 and watch my team lose. I took a loss for simply attempting to pvp. No attack made. Not even able to move onto the battlefield.
  2. It's not by accident. It's why they shift all concerns about pvp to the forums. They're focused on incremental story content. What was the last pvp update you remember? Odessen Proving Grounds. Pvp is an afterthought.
  3. Can I give you a cookie for saying everything I wanted to say?
  4. I like to play multiple toons. It sucks completing one daily in 15 min for one character and farming the next daily for 6 friggin' hours because his gear is 270. It's stupid and only serves to waste my time and let my membership lapse. The changes only serve to alienate casual players. Why? Ranked is already there for the hardcore pvpers. Why make things worse for the casual player?
  5. I absolutely agree with the original post. Pvp is once more a chore and something worth avoiding. With regard to the punishment for early exit, it does nothing to encourage pvp play. Now if I'm in a match with tools win trading or who gave up at the beginning and are hiding in stealth, I'm punished. Sure, ideally, I could report them or kick them, but not in unranked where people become fixated on their task or kills in huttball when they should focus on the ball. I get it; it does suck when people drop. Can hurt a team. Or it can open a spot for another player. But now, all it does is causes me to hop to an alt. Usually people drop for a reason. They don't mesh with the team or they don't want to be pummeled by a team of 306 geared players camping right outside the pvp gate. You've had a punishment for early departure before, and we shouted it down. What's most egregious is now you've deincentivized pvp for casual players. We can't just have fun casually slogging along (yes sucking because we're casual players) getting our weekly and dailies. Now we have to join a pvp guild if we want to casually play unranked? I get pvp is not SWTOR's strong suit, but why raise the barrier to enjoyment? The rewards for unranked dailies and weeklies weren't even high quality. Is this an Anthem situation where you think less reward and more grind is a good thing?
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