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mmmbuddah

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Everything posted by mmmbuddah

  1. Don't think it needs to be taken away, but healing to full while being invincible is a very stupid idea.
  2. lo *********** l >_< this is so true. I went from a commando with full lvl 55 pvp gear pre 3.0 doing 700 k damage per match, to over 1.5 mill with sage dps with half pvp 55 gear, it is just ridiculous how easy they are to use.
  3. Well, that covers sorcerers, which a lot of people realize are ridiculous atm as well, how about the rest of the classes? Hm? Literally 0 I can do against a PT or VG as a mando / merc. There is the knock back, but that doesn't work if they are using HtL
  4. Do you try to be a dick, or does it come naturally?
  5. I can understand the ability being there in general, but allowing them to heal to full while being invincible, is a bit silly.
  6. You do realize you sound like a complete ***** and no one is taking you seriously because of your egotistical *** hole attitude right? Just a quick fyi.
  7. Sage / sorc is the easiest pvp class around, you really cant go wrong with anything you pick.
  8. We aren't talking about the load time, we are talking how quick they can unload 7 SC missiles, its just outrageous. I cannot, by any measure, do that much damage in that short span of time with a commando, it just isn't happening. Be it assault spec, or gunnery. I have a vanguard as well, and I know I can murder and melt people twice as fast with tactics spec now. I appreciate them making it more.....effective, but the shoulder cannon is just outrageous. As for 10 meters, no, you can upgrade it to 15 meters, and by the time you turn to hightail it out of there , all te missiles will be launched, combined with other attacks and you will most likely be dead.
  9. mmmbuddah

    Electronet.

    Im gonna have to start streaming :/.
  10. mmmbuddah

    Electronet.

    If I had a time machine, yes, yes I could
  11. mmmbuddah

    Electronet.

    It was a good 2 seconds after I hit him with it, and with 32 ms latency I don't think it was lag, that would be some serious latency. That's the thing I cannot come up with an explanation, I have tried rationalizing it in my head, but nothing....
  12. Agreed. Again, as a commando dps I can only dream of doing that damage that quick.
  13. mmmbuddah

    Electronet.

    No no, he rolled -because- I used it. That's why I am kind of vexed and confused. I mean, commandos in general have a hard time doing as much damage as other classes, but rolling straight out of my electronet was really a slap in the face.
  14. Really? Then they simply need to reduce the damage, because it melted my health off like madd....I can only dream of doing so much damage so quickly as a commando.
  15. mmmbuddah

    Electronet.

    I cant speak for all the opponents I have faced where I encountered this problem, but the most recent one already used his cc breaker ( I just hit him with cryo grenade ), then after I attacked with electro net (he had no immunities active) he just rolled away like it didn't even happen.
  16. I don't think the vanguard and PT class are too powerful generally, but I just played a match where they were shooting off all 7 of their shoulder cannon charges within a span of 3 seconds, I am pretty sure this isn't working as intended.
  17. Agreed they were already a bit weak before 3.0, now its just ridiculous, I knock someone into an acid pit and they might as well dance and have an acid party.
  18. mmmbuddah

    Electronet.

    So I just came out of a match using my Mando gunnery class, and I could swear in the ability description it says it disables enemies from using charges, rolls, etc, yet I am seeing people charge, roll, and use force speed. I am pretty sure, according to description, they are not supposed to be able to do this, a fix would be appreciated.
  19. Again, someone else who ignores mercs and commandos. Why does everyone hate these classes?
  20. Even if their expertise is dropped, I have to do 20 k more damage in order to kill them, not very balanced tbh.
  21. mmmbuddah

    Nerf Sorcs.

    MEd shot does pitiful healing Ten seconds of immunity to knockpacks and roots, NOT stuns, sorcs have all 3 360 knockback with longer range ONLY if you take the utility, sorcerers have this too 10 percent more dr doesn't mean anything when sorcerers have a invinci bubble that heals them AND a normal shield that makes them immum to damage AND heals them Adrenaline rush is crap, lets be honest, 2 minute cool down and it only happens at 35 percent health, whereas AGAIN sorc can pop both bubbles and heal while being invincible, at any health percentage.
  22. Explain how 55-60 is EVERYONE in one bracket? You seem to be leaving out the other 44 levels that can play warzones. People, we ALREADY have 3 brackets, making it 55-60, instead of just 60 would not mess up pop times at all.
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