A option to purchase a 4:th crew skill slot. To make EA not go completely against it, it could be purchased for cartel coins from the cartel market, as long as it's a reasonable price for us players ( some items I feel are really over charged there ).
A clear exchange rate value between Cartel Coins and credits, to make a hopeful valiant attemt to "normalize" prices on items on the GTN.
Also as a previous poster pointed out, not to hide crafting material behind ops, pvp and MM content.
An exception to it could be material only used to craft things for pvp gear and/or items, that could be only gathered from PVP matches since they are only needed by those who wants to do pvp.
The crafting item "Refined Isotope Stabalizer", for example, is needed for more things than only that wich is needed for ops, so why lock it behind ops and make them so rare that the GTN price of them go from 50K to over 700K ( last time I bothered checking )? Cuz the truth of the matter is that not everyone wants to do ops ( for various reasons, including bad experience from more experienced users who rather kick unexperienced users from a group instead of guiding them through and explaining what they did wrong and what they should try to do to do it right ( a small jab towards those players, not the devs ), yet need those crafting materials for other things in the game.
And most importantly, for me anyway, remove the forced administrator acknowledgement from when starting the launcher so we who want to work on getting this game working under Linux / wine will have an easier time getting it to run. No need to officially support it, though that would be preferable, but also no need to go out of your way ( cuz that what it feels like for me ) to prevent it.
Take STO ( Star Trek Online ) for example. To my knowledge they don't give any support for running under wine, but it's not prevented either.