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Santiago

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  1. I think it's nuts to suggest that you shouldn't add a desired/desirable feature simply because it will only lead to requests for more... so what? The game needs macros, period. End of story. Without them it's less fun to play for many, if not most, players. And this doesn't mean macros have to be automation either. But being able to make a macro to say target your companion then cast a heal... should have been in from day 1. Convenience features should be priority 1 not 2. Many games have folded because of the lack of such.
  2. All I want to know is when do I get the ability to move ALL my slicing points into another skill, free, since they've dramatically changed the skill. Do you guys over there really pay so little attention during the beta that you missed this before? Why now all of a sudden is this change required? I've spent time leveling slicing. You've now made it worthless for my use and I want that time back.
  3. This. Juggs need a LOT of work but this is probably our only ability that is perfect as is...as for about everything else...
  4. Thanks but no thanks. Where's the target of target display? Focus target display? Most already know about the commands, the problem is the lack of UI elements. Of course given the current state of the UI this is probably to be expected.
  5. The main concern... reserving character names. The proper way to handle this would have been to allow pre-order customers to reserve names on the web without staggering game server entry.
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