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ChadSkywalkur

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  1. Thanks, I already have that unlocked so I couldn't see the price. There is still a few days left in the sale and I really want to unlock those stronghold defender weapons, but don't have enough CC to pay full price. :( I remember at some point last year they corrected a bunch of prices during a sale.
  2. While this method is still the best deal, there are a few minor details. 500cc per month is only for monthly subscriptions. A 2 month sub (Origin bundle) gives 525cc per month, a 3 month sub (Amazon bundle) gives 550cc per month, and a 6 month sub gives 600cc per month. It's only a free month if you were previously paying $15 per month. Since we're talking 'best deals' and '6 month periods', a better comparison would be the 6 month subscription; which is $13 per month. With that in mind, you save $3 (or pay an extra $7 if the Origin bundle is not on sale) and get an extra 3050cc every 6 months. Basic math below $40+$20+$15=$75 $13*6=$78 525*2+550*3+500+1050+2400=6650 600*6=3600 6650-3600=3050
  3. I know these weren't working at all in collections and have just been fixed, but it would be very nice if they were part of the current 50% off sale. Right now they are still 400cc a piece Also, in case Keith, Charles, or anyone else from Bioware (When is Musco coming back? ) sees this, there is at least a few items with the wrong collection unlock prices. Bronze items not on sale (60cc): emote: chair 5 emote: thrash Bronze items "on sale" for 120cc: emote: no bones Silver items not on sale (240cc): defiant technographer's blaster defiant technographer's offhand blaster defiant technographer's blaster rifle defiant technographer's sniper rifle portable relaxation unit (regen) Silver items "on sale" for 200cc: beskad Gold items not on sale (400cc): creature companion: tuk'ata remote control ebon hawk (regen) Gold items "on sale" for 300cc: recon trooper armor set Probably plenty of other incorrect items, but that's all I've noticed. If you know of other items that are priced higher than they are supposed to be, you can post them here in the hopes that it gets fixed.
  4. Are they? I've never looked before, but they're all gold rarity, which is normally 400cc, and I didn't think there was anything in collections priced higher than that anymore. TOR Fashion has them at 400 https://torf.mmo-fashion.com/collections-unlock-costs/
  5. Has anyone tried to unlock any weapon tunings? They all say 50% off, but the price is 300 cartel coins.
  6. The dilemma it seems is Bioware wants, 1. 4 tiers for operations (story, veteran, master, and +1 for the new operation) 2. mixed system gear for pve and pvp (for convenience, dual progression, limitations of GC, etc.) 3. gear to be obtained at the same rate in pvp as pve (because of number 2) The problem is 4 tiers is too slow for pvp. It just is. As another person said, that experiment has failed. So, how to solve that fundamental problem while maintaining the three points above? Well, I don't know much of the technical capabilities of bolster. But if it were possible instead of a flat bolster level, to have gear bolster up to a certain level. For example, 230-->242 232-->244 234-->246 236(+)-->248 That would keep the desired 4 tiers for operations and make pvp gearing faster (by shortening it to 2 tiers) without actually gaining gear faster than through pve. For pve'ers high-end gear would still be effective in pvp, unlike 4.x and they would still have all the 5.x gearing benefits from pvp that they have now. For pvp'ers they would only need to get to 236 gear to remove any gear disadvantage in pvp and then would continue to progress through GC while pvping without any drawbacks. So basically 4.x gearing with bolster instead of expertise. (Is that a tl;dr? Whatever, don't really care ) What do you think? Would this be possible and would it satisfy you as a pvper or pve/pvper? (I don't think people who just pve are really affected by bolster. But you know, whatever, you can say what you want.)
  7. I too rarely post here, but your argument is fundamentally flawed. In four years, the time I have done the most pvp was 4.x after getting full pvp gear. Because gear is not a motivation to do pvp. No one enjoys being at a gear disadvantage in pvp, so clearly they don't grind through it for the fun of it (which a game is supposed to be). They do it because they want to be able to pvp. And if they want to pvp then they don't need a carrot on the stick leading them to do it, especially one that hits them in the face as they go along... If being on the wrong end of a gear gap was my reason to play, I would just stop. I do see where you're coming from though, I wouldn't mind needing to gear up for pvp, provided it doesn't take so long, instead of 248 bolster handing it to you from the start. And the problem with any bolster rating lower than that, be it 238, 240, or 242, is it still provides a gear gap that players will want to overcome, (But again, this is a negative motivator, instead of positive encouragement such as cosmetic rewards) but can't make any progress on until reaching tier 3 or 4. Making each and every of the hundreds of GC levels before that feel useless and wasted, when there should be an immediate sense of progress if the idea is to keep the players engaged. I also do pve though, so I would gear up anyway. Making 248 bolster the second best option to a shorter gear progression. By the way Bioware, the reason I didn't bother to post in this topic sooner is because there is almost no difference with the three options presented and none of them fix the problem. Making it look like you're having a positive discussion about improving the game while actually doing nothing.
  8. Can you transfer to Harbinger? That's where I do most of my GTN stuff and I have an Unstable Arbiter's Lightsaber I've been trying to sell there.
  9. Me too! Also on Harbinger, although only one of my characters is affected.
  10. I'm having the exact same thing with a different item that I bought off the GTN after the maintenance. I lost the amount of credits used to buy it and got mail saying "transaction complete" but accepting it does nothing. Seemingly the other side of the same problem: last night I listed 7 companion gifts (separately) and when I logged in today I had 7 messages in the mail saying I had sold them 12 hours ago AND 7 messages saying I had sold them 1 hour ago (so after the maintenance). When I clicked "accept all" I got 7 standard error messages and only received credits for 7 gifts. Which makes sense because I only listed 7, but someone tried to buy them after the maintenance and after they'd already been sold. ALSO, both those things happened on the same character (on the Harbinger) and after closing and restarting the game, I can't log into that character anymore. All my others seem fine, but for that one when I click play I get the loading screen, but when it finishes I'm back at the character select screen. Lots of people seem to being experiencing these and similar issues as well: http://www.swtor.com/community/showthread.php?t=921429 http://www.swtor.com/community/showthread.php?t=921444 http://www.swtor.com/community/showthread.php?t=921445 It doesn't mean they aren't read. In fact, there are five posts from Musco in the bug report forum today
  11. I think someone hacked Musco's account.
  12. If you're only at the first fight, then have you tried just abandoning the quest and picking it back up again? When I went through Iokath on my sent with 220/230 gear I was quite squishy and had to stun or burn enemies quickly or get overwhelmed. One thing to keep in mind is that it is a non level synced area.
  13. This was happening to me before 5.2 as well, but it does seem much more regular now.
  14. No your definitely right, but they have to start somewhere and imo this is a good start.
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