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Makais

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Everything posted by Makais

  1. I remember one of Bioware's main propaganda at game launch was "Bioware introduces a new concept in mmo's: Story!". It would be very nice to experience all story lines without have to repeat the same quests all over again. I sure haven't done all of them because of the "repeat" factor and I'm a founder...
  2. I'm also on the same predicament... Could have left the 12x class missions bonus at least...
  3. Now seriously, this ability, such as it is isn't practical. It just pushes people in front of you to little or no effect. Its damage output doesn't even make this a good offensive skill. What started to be a good defensive skill is now, IMO, neither...
  4. Concentrate on the word "conical"... Now envision something more 360º... Enemies flying everywhere! Can you see?? Wouldn't that be a sight!
  5. Seriously, I never could find a decent use for this "ugly conical thing"...
  6. You don't hate Overload m8. What you hate is a bad player... Me on the other hand, I hate (a lot) Overload! I hate since it's conical and useless and bugged... You get the picture.
  7. So would I... Since I don't have my hopes high on that, I cancelled my subscription and haven´t logged in since... Go Go bioware! On your way to success!
  8. Finally someone with enough sense of justice to shout "truth" from the other side of the stand! You have my respect m8
  9. Touché brother... And what about buffs for tank assassin? Can't read it anywhere... Must be that 1 minute on force cloak. Wooow...
  10. Perhaps you should learn how to read first... not viable isn't quite the same as less tankish. They are not nearly as good as a jugg right now. In PvP, even with full dps gear I don't even get near a deception or madness specced assassin dps. And why does survivor gear exists in the first place if there's currently no use for it...
  11. Where is the buff for assassin/shadow tanks?? Is it Force Cloak down to 2 minutes?? You mention it but I don't see it. In a previous patch you made assassin tanks much less... tankish, both in PvP and PvE. In PvP, I am now as vulnerable as a dps assassin, but with no dps... So that left me with CC abilities and guard feat. Since you are about to nerf Electrocute and Overload, I am about to be left with the guard feat. Perhaps I should go DPS. But then again, tanks are so hard to come by these days, and you are just making it harder... These changes are, IMO, another bad move. Perhaps you should focus development in some other feats, feats that don't make your clients evaporate day by day...
  12. You assume wrong, DPS Gear is what he has to wear from now on in PVP. Tank gear is useless since survivability was exaggeratedly nerfed.
  13. Then you are just another dps, that's why you didn't notice any change...
  14. Nah... forget that too! I'm heading to the beach!
  15. So... I'm both a Biochemist and an assassin tank and I was just wondering if, I don't know... if there's anything good to expect for my gameplay?... I don't enjoy much being killed as easily as a dps in pvp while doing half damage, I don't enjoy free threat (skill is secondary?) in PVE, I don't enjoy 2500 less armor, I don't enjoy insulting symbolic self-healing and I don't enjoy ridiculous shield procs... I also don't enjoy that stims have no use for 90% of the server population and that production prices are usually bigger than market prices... In fact, seems that the only thing I'm enjoying lately is my friends and Star Wars: The brand...
  16. Right before the end, it passes in front of you 2 times. This means you have to spam 4 missiles the both times. Very hard to see because it's easily mistaken for a normal fighter.
  17. I obviously do, opposite to you... I had DPSmeters for too long... It seems you got me all figure out m8... This is the point where I troll off. I'm afraid I'm just going to get beaten by experience from this point on...
  18. You still think too much WoWlike. Most of pro-addons argumentation can be easily tended by an end operation/flashpoint report, not needing addons at all. If a game is designed to NOT have addons, the difficulty will be in accordance. Addons will inevitably change game development, hence tuning up difficulty to the point of being impossible to enter endgame content without addons. And that's why at some point in WoW, every end gamer would have to have addons. Because the game was already too influenced by their appearance in the first place. The main problem here is still avoiding the not very appealing «excel like» UI that remains after all the addons I used to have in WoW are installed, and not being left behind and/or trying to hide my dps/aggro/healing numbers. P.S. In vanilla WoW, people used to clear end game content regardless the non existence of addons... P.S.2 If I was still playing WoW, I would obviously be "pro-addon"! How could I not be? But this is not WoW, it's SWTOR M8's! Are you that much "comfortably numb" that you would make no effort to adapt to something new?
  19. Would like that also... I'm playing as a tank and I think I wouldn't have to pick strayed mobs so often with that option. Again, the game is out barely a month now, let's wait and see.
  20. If you say so... We "badd-ons" tend to think quite the opposite... As for the dead weight, I couldn't agree more, just use an End Operations/Flashpoint Report to do your triage. So that proves that "badd-ons" here are not trying to hide. Many people use this argument. You should read at least some of the posts here before answering...
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