The Nightmare Legacy is recruiting, and we need more people for our raiding team. Right now we raid on Sunday mornings/afternoons, if you want more info you can check out our website thenightmarelegacy.enjin.com or talk to Tazmynn in-game.
The Nightmare Legacy is interested. We have a TS server and usually around 3-6 guildies coming to scheduled raids. What time of week would this group raid?
Even if a top-tier guild would be okay with all of the requirements, they probably wouldn't be able to read through what he wrote to know what he's looking for. Typing like that is only getting in the way of you finding what you're looking for, JMD.
I have some rotations.
Lightning: Maintain affliction (this is key for Thundering Blast auto-crits)
Use Chain Lightning on Lightning Storm procs and Force Lightning on Lightning Barrage procs
Use Thundering Blast on every cooldown (maintaining affliction and using CL/FL on procs come first though)
Next on the priority list is Crushing Darkness, then Lightning Strike (you'll sometimes have to spam this a few times in a row)
Also, throw in Shock sometimes (useful for breaking up the turret-ness of Lightning and for using right after thundering/lightning strike so you don't miss seeing a Lightning Storm proc)
Hybrid:
Maintain Deathmark (from death field) and Affliction
Use chain lightning on lightning storm procs (you'll get lightning barrage procs too, but you use force lightning enough where those will always get used)
Use force lightning until you get a Wrath proc
Use crushing darkness on the wrath proc if you can, if not, lightning strike
Repeat force lightning for wrath
PvE, PvP, or both? For PvE, either tree or hybrid (2/16/28 is what I would use) is good . For PvP, Madness will get you better numbers, but Lightning is better because it has more burst, and kills more people. Hybrid is in between.
Even if he didn't type like that, I'm not sure how many guilds would like to run with someone who doesn't wanna be recorded, doesn't wanna parse, and doesn't even want to join the guild.
There is a way to know if each one is healer or dps.
Merc/Commando: Form
Op/scoundrel: Kolto Probes swirling around everyone
Sorc/Sage: Everyone has shiny bubbles
I'm not talking about dying strategically to go for a pylon. I'm talking about when people respawn and are at the respawn area, then jump into the pylon detonation when the gate goes down. I don't know if it counts against the score, but either way it's a waste of time and a pointless death.
The worst thing is in hypergates when people jump out into the pylon detonation from the spawn area then die. You have to "remind" them that the pylon detonation kills you.
A little? You're aiming very high. Just try for people who can kind of play objectives and not smash their face into enemies all match, that's the best you can hope for on an entire team.