Jump to content

Ramzezis

Members
  • Posts

    9
  • Joined

Reputation

10 Good
  1. Why so low damage? Pyrotech vs Advanced Prototype: -2800 Flame burst vs 5400 Magnetic Blast -1600 Incendiary Missile initial damage vs 2200 Retractable Blade initial damage -5700 Immolate vs 9600 Energy Burst (2400x4 stacks) Not to mention Advanced Prototype defensive skills: Energy Rebounder,Sonic Defense,Stabilized Armor.
  2. I will never understand why color crystals have stats. Power crystals must have stats. My idea is to add more crystals with stats. Because this game is MMORPG. For example: - Advanced Red Energy Crystal (Direct weapon attack deals additional 10% energy damage), - Advanced Blue Brutal Crystal (Your weapon attacks have a 10% chance to stun a target for 2 sec. Doesn't work on Operation bosses), - Advanced Orange Ion Crystal (Direct weapon attack deals 20% additional energy damage vs. droids/cyborgs), - Advanced Red Wisdom Crystal (+41 Willpower), - Advanced Purple Might Crystal (+41 Streangth), - Advanced Green Skirmisher Crystal (+41 Cunning), - Advanced Black-Red Aim Crystal (+41 Aim), and etc, just example. Why not? I doubt that entire Galaxy has only Crit,Power,Expertise,Stam crystals.
  3. Only sniper/slinger cant move and use their abilities (merc/commando can move and channel their blazing bolts. sorc/sage can cast their spells while moving).Our Leg shot ability is nothing now (remember new talents with immune to movement effects?). Sniper...hm,if we have to use cover, then make it more effective. My idea is to make sniper's cover like camouflage. Any damage caused will break camouflage effect for 5 sec (or more or prematurely and sniper has to use cover again to gain camouflage effect). Why not? Marksman sniper is the long-ranged assassin. He shouldn't be seen by enemies if not in combat. Why? Because hide and crack cranium by precision shots - that is his job. That's why this class doesn't have effective defense abilities. And shouldn't. Make this class be like more real imperial sniper.
  4. Ramzezis

    Sniper

    Why sniper has low damage? My Marksman sniper (168/174 PvP gear)deals 12k PvP crit (checked against target full 168 PvP item lvl gear). It's not even funny. For ex: vanguard/powertech, sorc/sage can move while casting/channeling their spells/abilities. And they have 10-11k crit against the same target. Lets use some logic. Marksman sniper can't move while aiming and has 2sec to cast Aimed Shot. Sorc/sage has 1.5 sec to cast his damaging spell (dont forget about talent which doubles spell). It means sniper will take 14-16k pure damage (without using def abilities) while using Aimed Shot.12k vs 14/16k? Srsly? Lets remember that Aimed Shot has 12 sec CD and sorc/sage spells has 9 sec CD. Now lets add def abilities/spells. Sniper has Escape 20 sec CD and Evasion 1 min CD (3 sec duration). Now about sorc/sage: shield with huge amount absorption of incoming damage,healing spells + shield with immune to all incoming damage (8 sec duration). That's why sniper dies and sorc/sage has 40-50% HP. I just want you to increase survivability or damage for sniper. Imperial elite agent (class background) and has no idea how to survive or shoot ? Then i can understand why Empire loses every time (in history). P.S.if add other classes then all that sniper can is make a shot and dye.
  5. ..or make weapons dyeable.
  6. I was thinking about combat in game. And i think it is not acrobatic enough. Even Kreia said: -"If you were to face an ancient Sith lord in combat, you would learn that we are as children playing with toys compared to the prowess of the old masters.". Exactly. We fight "as children playing with toys". Makashi Form, Niman Form, Jar'kai...where're they? And i doubt that 90% of melee strikes has the same combat style in Shii-Cho, Ataru, Shien, Soresu and Juyo forms. Make new animation for each melee ability in the all Lightsaber Forms. And add all Lightsaber Forms. For example: Niman - for Assassins and Shadows, Makashi and Jar'Kai - Knights and Warrios. And where short lightsabers, lightsaber pikes? For example: Short lightsabers - for Sith Sorcerer, Jedi Sage, Jedi Sentinel and Sith Marauder. They can use short lightsaber because shortlightsaber is faster than standart lightsaber and perfect for dual-wielding combat style (Sentinels and Marauders). Lightsaber pikes - Jedi Guardian and Sith Juggernaut. Heavy and slow weapon. But has massive damage.
  7. i wanna see Ruusan. history,visions of the Ruusan campaign,color crystal quests,artefacts and etc.
  8. This game has really unlimited places for new galaxies and planets. What about new planets? FE: -Manaan. A lot of water, glass tunnels, Darth Revan vs. Darth Bandon dueling place (for Lore point or for quest chain with a vision of this duel), giant fish and ferocious sharks and etc.; -Kashyyyk - jungles...jungles everywhere. Mighty wookies, ugly bowcasters, Czerka Corporation and etc.; -Dantooine - i think Terena Adare restored some outposts after destroying by Darth Malak, and mercenaries and salvagers dug out gates of the Jedi Enclave Ruins (another Lore point or HC area/mission) and much more. Really, need more planets.
  9. agreed. i hope they will fix cape color
×
×
  • Create New...