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Masonheart

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Everything posted by Masonheart

  1. Heck, if it were up to me we'd be able to kill any companion at any time for any reason. Or at least fire them from your crew if you're being all light-sided and object to murdering them. I think they could actually do this if they could figure out some way to replace killed companions that have parts in the ongoing story.
  2. I would think a space stronghold would be more like a small space station, rather than a ship. Something like Port Nowhere from the Smuggler story. I think that would be cool.
  3. I agree that we need more interaction with our companions. I know creating companion story missions must take a lot of work to create, but it makes the companions so much more interesting and fun to have around.
  4. My best friend and I play this game together often and we would both like it if we could share or KOTFE chapters. I realize we can't both be "The Outlander" simultaneously, but friends should still be able to tag along while one is the outlander. Then later they switch and the other friend is the outlander.
  5. Wow! That is a lot of ideas. I was actually thinking of posting my own list. Mind if I do that here? 1. Expand beyond existing areas on existing planets and add exploration missions to give people a reason to go back and explore exisitng planets. 2. Replace "exhaustion zones" with impassable terrain. I love to explore the maps but hate getting killed just because I strayed a little too far. I understand the maps must be finite, but why try to kill PCs just because they are exploring? 3. Restore option to kill Quinn in original story. 4. Legacy credit bank. Yes I have read some objections to this, but non-subscribers could just have a legacy-wide cedit limit. 5. Allow changing outfits on new companions. (Lana, Koth, etc.) 6. Allow partial buys from GTN. Meaning, if someone is selling a stack of 50 somethings at 200 credits per unit but I can only afford to buy 25 at that price, I should be able to buy 25, leaving 25 still on the market. 7. In Companions and Contacts window allow sorting by influence level. 8. Since there is a bug in the crafting interface that seems to interfere with automatic refreshing, add a manual refresh button. As it is I must look at each individual schematic to see if I have the materials to make it. And other times it shows I can make something when in fact I no longer have the materials. 9. In addition to current material harvesting nodes, add a prospector droid that we can deploy that will look for hidden material nodes that can then be harvested. That's all for now.
  6. I'd like to see a stronghold on Manaan, with one (or more) level below the waterline and one (or more) level above. Maybe a dock for a ship.
  7. Thanks for the replies. I didn't think to look outside the instanced base. Figured any companions would be inside. I was at least hoping Vette would be there. I'm doing KOTFE with my Sith Warrior and she is his wife. Of course, I use her as my active companion most of the time anyway. And I agree the ship feels so empty now. I was actually thinking it would be awesome if we could choose where our companions hang out when not in use. As in, we could have some be in our ships, some in the base. Of course, I guess we can already put some in our strongholds. Anyway, thanks again. Just thought maybe I was missing something.
  8. I was just curious if anyone knows if all our companions in KOTFE can be found in the alliance base when they're not with us. I have found some of the companions while exploring the base, like Talos Drelik or Blizz. Some are easy to find, like Lana, or Senya or Theron. But there are still a few companions I haven't been able to locate anywhere in the base. I haven't seen Gault or Pierce or Vette. I do have these companions. I'm just wondering where they hang out in the alliance base when they are not my active companion. Or do some companions just not hangout on Odessen? Anyway, obviously not that important. I was just curious. I enjoy these little fluff details. Makes the game world seem that much more believeable.
  9. Hello, I'm looking for a guild to help teach me about SWTOR and how to be more effective at it, as well as teaming up to run missions. I am not completely new to MMOs, but most of my experience is from playing Eve Online for the past six years. I am a casual player. No regular play schedule, but if I am on it is usually between 6 and 10 PM Pacific time on weekdays. Weekends it could be any time. I have one character of each class, so eight total. My highest level character is a Jedi Knight - level 25. Most of my other characters are between level 10 and 15. One exception being my Republic Trooper who I think is still only level 4. I'm hoping to find a guild of mature players. I am 37-years-old, myself. I detest greifing or harassing other players and do not want a guild that allows such. I need a guild that is OK with casual play. I would prefer a guild that uses voice comms. I would prefer a guild that runs characters on both sides, not limited to Republic or Empire. If it sounds like I would fit in your guild, please reply here, or contact Ilandrin in-game. That's my Jedi Knight character. Thanks.
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