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mrcoolxxx

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Everything posted by mrcoolxxx

  1. Ty for your replies, you guys have answered all my questions. I've been dropping accuracy and picked up power and surge, and my damage has improved significantly. Thank you again
  2. Hello everyone. I've started PvP-ing again on my marauder after a long break, and while it is fun, I'm currently having problems with my gear. I'm not yet fully Partisan (missing 2 or 3 pieces), but even so I've noticed my accuracy is somewhat low (melee at 98%/force at 108%) while the surge rating seems a bit high (close to 80%). I'm still using my PvE off hand, because it has some extra accuracy. I'm only asking from a PvP perspective: 1) How much HP, Accuracy and Surge should I be trying to get? 2) Is there anyway to get the accuracy without buying the same gear I already have and removing the enhancement? That would take a while. PS: While my forum searching skills are not OVER 9000, all I could find where questions about min/maxing carnage, which is not what I'm looking for. TY!
  3. The marauder specs have been explained and re-explained so many times that it's quicker to just search first than start a new thread. But with that out of the way, I'm in a cheerful mood, so I'll answer some of your questions. Before I start however you need to understand one very important thing: Marauders rely a lot on the last skill of a tree to shine as the dps monsters than we are (which you can get the earliest at 45), which means leveling up as a marauder will be a bit hard, compared to some other classes. Annihilation: is the dot build. It will also be your leveling build. The whole build relies on keeping your dots on your target, and at end game stacking juyo and annihilate( 4 stacks of annihilate makes it come off cooldown faster, and it's your highest dmg skill in this build). It's the best dps build, but because it takes a while to stack your buffs, it's recommended against mobs with a high HP. Long story short, you use it in operations. The reason this will be your leveling build is fairly simple >>> it keeps you alive! Carnage: is the burst build. It's a somewhat complicated build that requires a lot of proc-ing, and because of the nature of certain skils that may or may not proc at the right time, it's difficult to establish a certain rotation. It's very reliant on gore, massacre (which is the last skil) and the procs on execute and slaughter (you can check what each do by yourself). The build itself is fun, and can provide insane burst damage making it fun in Flashpoints, and PvP. Rage: Now this is the build you will use after you hit 45. It's the godlike aoe built that will make trash packs die faster than it takes the Road Runner to "beep beep". It's also referred to as the "Smash Monkey" build, and if you still don't understand what it is about, it's smash. To be more exact, it's about using certain skills and getting certain passives, that make Smash auto-crit and double it's damage. It's unbelievably effective against trash packs, which will be 75% of the mobs you kill, and it's also very easy to get used to. Pre 2.0, it was a good leveling build because force choke also added the stacks of shockwave you need for double damage, besides berserk and force crush (which is the last skill of the tree). Post 2.0, you only build the shockwave stacks with berserk and force crush, which you only unlock at lv 45. I'm not saying it's not doable, but it's not as easy as it was before. This is also the build that people cry on the forums about, because with the current bolster, it's just owns in PvP, and it's so easy to learn (compared to the other 2) that even a monkey could use it. As for your other questions. Crit vs Power, get your crit to 23~24% then only add power. As for rotations, I have no clue at your level. TL;DR: Use annihilation for leveling to 45, rage from 45 to 55. Get power. Learn to use the search function of the forum. Disclaimer: I am totally drunk atm so if I made any mistakes, I don't care.
  4. Any spec will work really. But we're talking about fast leveling here so if you want to kill trash packs, which let's be honest is what you will mostly kill, then rage is the best spec after you get force crush. Carnage is awesome for bursting down targets and anni is best against single targets with loads of hp. But as it was stated above, carnage and anni are builds for single targets. In the end I recommend trying all of them as all 3 are good. I am lvling as rage spec on Makeb and it is awesome.
  5. Unfortunately Sith Warriors are the type of class that start really owning at high lvl because it's one of those classes that require the last skill of the spec to shine, hence why carnage is not as good until you get massacre as you won't get enough ataru procs to make it work the dps. Rage spec is pretty good after 30 when you get shockwave, berserker and dominate which will make your smash hit for high amounts. This is very good against weak/standard mobs, if you use vette with aoe stance and have another player with you to heal if needed as it will make killing packs of mobs insanely easy. Once you get force crush (at lv 40 if you spend all points in rage until then) you will notice how easy it is to stack up shockwave for the next smash. Keep in mind rage is NOT a build you want to use in heroics/flashpoints as it will grab unnecesary aggro on you or get your group killed.
  6. Let's get back on track here. I've just hit lv 50 on my marauder a few days ago and I'm not really sure what to do now. I'm trying to decide whether I should use my comms and get lv 50 WH gear now, or wait till 2.0 comes and get the 55 WH equivalent then. The problem is, I would have to stick to recruit gear which would be bad. I've also read that the weaponmaster set effects are changing in 2.0, so if I were to get lv 50 WH gear, should I go for Weaponmaster or stick to what this thread suggested? Any input would help. TY
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