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RobCFrame

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  1. Thank you for taking the time in v6.2 to fix most of the issues with the /WHO command that were introduced in v6.1.x. However, there is still one thing that does not work that baffles me. First, here are the examples that I expect to work: 1) With no WHO window open, I type /who and the WHO window pops open -- THIS WORKS NOW 2) With the WHO window OPEN, I type "/who esa" and the WHO window input changes to "esa" and the search is run-- THIS WORKS NOW 3) With no WHO window open, I type "/who esa", the WHO window opens and its input changes to "esa" and the search is run -- this does NOT work. Number 3 is the way I wanted it to work -- and IT DID USE TO WORK (most of the time) prior to v6.1. But it still does not work again in v6.2, at all. Please put this example in the USER TEST SET for the /who functionality. Thanks for your time and attention.
  2. 10/29/2020 - LEGACY IGNORE Enhancement request - It would be most helpful if one or both of the following were added: Unlimited number of ignores (I believe it is limited to about 50 now); or, add a column to the right for 'Last Time Legacy Played' and show a number of days/hours since any of their legacy characters/toons were played. Then, if I am hitting the mas /IGNORE limit, I will stop ignoring people that haven't played for months or years. Another option would be to add a column that shows the date that I ignored them, so that I can choose to stop ignoring people I ignored a few years ago. Additionally, It would be MOST helpful if I could type into a comment field to write why I ignored them -- so I could judge later if they deserve to be the first unignored if the offense was more minor -- once again if I am hitting the max /IGNORE limit. Thanks for reading this and considering my suggestion! :-)
  3. I have also lost a few hundred [iridescent Bondar Synth Bonded Attachment]'s that I pulled from the new Materials inventory and deconstructed -- before I figured out that you can only get the MK-10 components for deconstructing ones that have NEVER been in Materials inventory, just you personal toon inventory. This is a MAJOR bug. I would expect this to get fixed ASAP. But given that it has been 5-6 months there, I am not holing my breadth. Thx a lot BioWare! A disgusted 8+ year subscriber!
  4. Can't login -- or it takes 10-20 minutes. Longer than the normal 20-30 seconds. SOMETHING IS WRONG WITH THE LOGIN SERVICE. A LOT of us are stuck on the splash screen and never get to our character selection screen, nor even any server selection screen. I see nothing yet in the developer threads nor the server status screens. SOMEONE PLEASE FIX THIS! We have guild events to lead.
  5. If a roll back of servers AND client to 5.4 is necessary as a temporary fix, then I suggest you: 1) identify all files in the Client-side 5.4a patch 2) Recompile the 5.4 versions of these files with a new version id (for 5.4b) 3) Force those files as a 5.4b update/patch to all clients. Thus, faking a new patch but actually faking a roll back. You may have already thought of this, but if not, just giving advice.
  6. I have been playing SWTOR for over 3.5 years and I have seen many really good players leave in the past year -- i.e., since 4.0. Players that love working as teams to help each other and overcome challenges. The reason they all give is "no real content change in over a year" -- but during that year there have been a major release and a lot of minor releases. Why do they say "no real content change in over a year"? It is because they don't feel that "more of BioWare's trademark cinematic storytelling" is 'real' content. Why? Because all that has happened is a bunch of 'do it by yourself' content (KOTFE Chapters) that requires no working as teams and overcoming challenges -- aka No new Ops. So when we see the announcements like [EA and BioWare are] "revealing a brand new digital expansion coming this fall, Knights of the Eternal Throne. The all new expansion adds more of BioWare's trademark cinematic storytelling" -- they all roll their eyes saying 'more of the same old nothing' -- and one by one they move to games where group effort is valued and their contributions to the group can add value. So what am I saying: Give us more Ops, and stop the lonely do it alone "cinematic storytelling". After going through it once, it is boring. An on your 28th character doing it is yawns-ville. Give us more "MMO" with your RPG -- not more 'just pretend to be a Jedi alone' role playing.
  7. My login has never been an email address. Calling it 'Display Name' only served to confuse me. It is never displayed anywhere.
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