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Ozlandu

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Everything posted by Ozlandu

  1. My issue was resolved with the patch. Thanks for the quick fix.
  2. I leveled three characterss, one to 30 the other two to 20. It was nice, though a bit expensive. Also enjoyed being able to focus more on story missions vs the side quests.
  3. Good stuff Koozie, I enjoyed that. Thanks for posting it!
  4. This game does two things right, Story Telling and PvP. Both are excellent and very hard for any MMO to pull off. Adding more content in either department would be a win for the game. Personally, I'd like to see more story content over PvP due to the simple fact it's Star Wars.
  5. The answer could be none of them as well. Good point.
  6. Seriously? You're calling out Bioware because your not getting the shinies you want? Come on man, there are so many other issues worth bringing attention to but you want to call them out on gear skins. Yikes.
  7. I dunno man, I'm not going to argue the math or the syntax of the riddle. I think it speaks for itself. But it was a good brain twister and a fun read.
  8. 98% of the people in the world is a bad generalization of a small demographic ever asked this question. If it's based on the assumption of an average IQ ratio it is an even poorer generalization. The question itself identifies one person as keeping dogs (The Australian). If there are five possible answers, one is immediately eliminated making it only four possible answers. If a person just guessed blindly after this one deduction, they would have a 25% chance of guessing correctly. Thus out of 100 people (let's say that's the worlds population) approximately 25 would guess correctly making it only feasible for 75% of the worlds population to guess wrong. And that's assuming they used no other problem solving skills aside from the one very obvious deduction. Personally I see Einstein as a man of reason and logic but more importantly a man of numbers. I do not see him making a miscalculation like this and view the question as a low brow attempt to give a clever riddle more credability with an impressionable audience. That being said, I found this post pretty entertaining. Thanks. Edit: I did not include my answer to the riddle so I will do so now.
  9. A day I look forward to. Thanks Riivan.
  10. Thanks for the feedback everyone, it helps in getting some perspective on current class balances for me and where I should best begin investing my time. Although I think they are all worth playing, it's good to read that there is open mindedness about the utilization of an unorthodox class fulfilling the DPS role. It makes sense that certain classes offer party buffs that are just universally a good thing, coupled with good damage for the win. Just interesting to me that these really awesome classes are potentially so versatile, even viable, and capable of fullfilling multiple roles based on need or want. Thanks again for the feedback, I look forward to experimenting with this and testing it out for myself.
  11. Lots of very helpful feedback, actually considering getting back into tanking after learning about how much easier it is to manage aggro with the PT/Van. I love tanking, just not the micromanaging people part. Honestly I feel like if I could just recruit competent AI companions instead of the random pug pools I get I would probably go that route. Not to mention dibs on all the gear haha. Anyway that's neither here nor there, it is however helpful and I appreciate all the feedback from veteran players of the game. Being a bit unorthodox about my approach to a class is what drew me to SWTOR in the first place. I liked the idea of using a Jedi Knight to wreck face instead of being a meat shield, or a very dangerous Boba Fett style PT that can go toe to toe with the best of them. I'm an old skool SW fan, set in my silly ways. This was really just about getting a feel for the long term development of the class and as is the fate of most classes in MMO's, it's preferred end role in the group. Gonna go to the drawing board with these notes (Yeah, I actually wrote down some of the stuff you guys said) and test it for myself. Thanks for the links too.
  12. Thank you Creslan that answers my question.
  13. I hear ya. My initial concern was in choosing a class that just gets eclipsed by another in end game content. I realize every class is viable if played well, but lets be honest; the majority of people in end game content work with numbers not theory. I don't have a guild nor a character anywhere near end game at this point so it's really not an issue for me in my current situation. But it will be, and I would like to think long term about it so as to maximize reward and make the most of my time. I'm not really interested in creating a bunch of alts, though I suspect I will just for the different stories. Ideally I would like one, maybe two main characters that can see me through all the advanced end game content then perhaps on to PvP. Sounds like if I'm not going to tank, a flexible DPS/Healer is the way to go. Thank you for the feedback everyone, gonna go roll a Slinger and a Merc. But please feel free to add anything, all feedback is/has been appreciated.
  14. Interesting content, thank you. Although according to those numbers Slingers and Merc's actually rank higher than Mar/Sents or Snipers unless I'm reading it wrong. So why on earth would someone prefer them over a Merc/Slinger? Is it for the additional aggro a Ranged DPS pulls vs a Melee DPS? Thanks by the way for the link.
  15. What you said makes alot of sense. I also like the fact that the Merc could spec into healing for better FP ques. That might be the way I roll for my main since it's looking like my idea of using non traditional DPS classes out of character seems to be pretty unacceptable by most information I've found. What's your opinion on the Merc's end game viability with PvE content and PvP content? Does the class balance out well or does it lean more towards one sort of playstyle vs another? Sorry I realize I shouldn't be asking Merc questions in the PT forum, but it's all Bounty Hunter so hopefully it's reasonable.
  16. Hello DPS gurus. Was wondering what your thoughts are on using classes more typically associated with other defined roles for picking up the DPS mantle. For example, Do you think a Guardian could ever truly fill the DPS slot if built/equipped properly? How about a Powertech? Would you ever consider using any one of those classes over a more traditional DPS class, like Slingers/Merc/Mar/Sents etc. for end game NiM content? Is it viable? If not, what classes in your opinion excel in the DPS role better than the rest for versatility and preferability in groups? Not a very experienced player myself so I appreciate any feedback. Thank you.
  17. Hello Guards. Been reading up on the class quite a bit and have found enough information about it meditate on for a year. Kinda overwhelming for players like myself, but I'm excited to learn and figured I'd further that learning by asking a question here. In the raid videos and streams I've watched, I can't say I've seen a guard in a DPS role. My experience is just that though. This interest me because I would like to use a Guard for a DPS instead of a Sent simply for the meaningless cosmetic difference of one lightsaber vs two. I'm also a fairly experienced tank, but after watching alot of end game content I just don't feel comfortable with micromanaging other players as much as I do my own abilities. So rambling aside my question is, Is It Viable To Have A Guard In a DPS Slot For End Game Content? Or is it one of those things that people just shake their heads at and either politely endure or boot without hesitation? Asked a similiar question on the PT forum and got pretty much a 'No' there. Starting to think the designated Tank classes, aside from maybe the Assassin/Shadow, are in the end best optimized for that role. However it seemed the PT was once capable of fulfilling that role, so it lead me here to see if my next choice in character is viable. Trying to nail down a main, so any help would be appreciated. Thank you.
  18. I see. Well Ideally I'd like to go through all the content, but not as a character that isn't credit to team or the bastard step child of a preferred class. Thanks for the reply.
  19. Hello PT's. I've considered rolling a PT for sometime, and have flopped back and forth between classes like a bad habit. I think I've found my calling in tanking, but I'm average at best. Even so I know I will get better if I stick to it instead of re rolling. I've messed around with the Guard and Jugg and found them both to be rewarding in their own way, but pretty similiar. I recently ran a FP with a PT who was incredibly efficient and had great control of both the group and the aggro. I guess it just kinda put stars in my eyes and I wanted to get a feel of where the community stood regarding a PT's current viability. I do like PvP, though it's not my focus currently. I'm more interested in PvE content, so my question is more or less directed at PvE. How does the PT hold up compared to other tanking classes? If you were to que for some end game content and saw a PT tank, would you think "Oh ****, this is going to suck." or "Oh great, I love PT's. This should be good." Have you ever seen a PT que as DPS? Is that viable? I just wanna make sure I invest my time wisely. All thoughts/opinions appreciated.
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