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ultimarb

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Everything posted by ultimarb

  1. Please if you implement those weapons thisy way, dont let tet them be random drops (e.g. a lighstaber for an all tech class operation group). this was a mess back with the ziost operation boss.
  2. They are just there for balance purpose of the new nim mode of gods. as musco said they will be tied to new group content. just take a look on pts lockout section. there is already the new ossus single boss operation listed.
  3. but the outlander token unlocks a character server slot too.
  4. classes are not balanced for 1vs1 in swtor. sins dcd's for example are pretty useless against sniper & mercs.
  5. Is bodyguard merc still bottom in healers? No for endgame PVE it is on top right now. Mercs have the highest single target burst healing at the moment and a decent aoe healing for group. high healer dps. Sorcs have a better mobility, absorb bubble, but a lack of good aoe healing abilities and lower dps.imo they are best suited for tank healing. Operatives are a real weapon. but this depends on your complete raid group and the skill of your co-heal. they have the highest hps, due to their great group healing, but a total lack of burst healing. The most players dedicated to healing play all 3 specs.
  6. What exactly is the problem of playing class 2-6 with 248+?
  7. Does the reduce cooldown of adrenals & longer duration of adrenals count as stat perks an will hopefully not work in nim/mastermoder operations?
  8. argumentations with you is a waste of time....just...your guild is the only laziest bunch who cant afford 15,000,000 credits. just think about it
  9. Most likely the title was "Ancient Threat". You can gain those title by defeating the hidden world boss on yavin iv.
  10. 0% for all Mastermodes if this is truly a Pug. (Forming a group out of 6-8 known mm raiders doesnt count as pug imo) For Gods Operation it is even impossible to do the current Veteranmode with a Pug. Maybe after the huge nerfs coming in december for vet will do the job.
  11. Holy...please what are you doing that you cant afford to pay 15,000,000 creds? If you cant afford this amount of credits, there is no value for your guild to participate in conquest. you won't complete any yield. Since you're a pvp player. you get 20k a match per player. that's 80k for a full group. you do maybe ten matches an evening. thats 800k plus 4x 40k for both daily. 960k for just doing pvp matches. that's two weeks of HUGE GRIND for 4 people. do tatooine heroic quests during time in q with your full group. thats at least 400k per player in less than 30 minutes. you'll get your shiny "made in china" 15mio guildship in less than a week. there are no arguments in 5.9/5.10 to not have 15,000,000 credits to spend
  12. As Shadow you need a constant eye on your buffs and procs to manage your damage reduction. Compared to to Guardian this can be more difficult since guardians only rely on defensive cooldowns and passive triggered by rotational abilities. All healers will curse your shadow if you cant manage that. Well played the shadow is "easiest" tank for pve content, due to it's abilities to totally cancel or avoid incoming damage at certain situation (Resillience & Force Speed) For PVP the Guardian is the fotm tank right now and shadow the worst of all three.
  13. Building a new level (map etc) or texturing has nothing to do with server architecture, net- or engine coding. it's a totally different job. you cant just use your design resources for engine work....you dont waste resources if a chisel is doing chisel work instead of being an excavator
  14. I don't know what they have changed exactly to the drop rules of the avalance tank. they can now even drop in story mode (2 Players i can can confirm that have never stepped inside nim ec) but the drop chance seems to be very low, comparable to the red gree sphere
  15. Oh wouldn't say that. i think the last hair/complexion/make up/sith eye packs wer a huge sucess. every player i know has bought them and changed many existing characters with cc at the terminal.
  16. This is a major Problem on Tulak Hord Server. The Commanders are right now none existent anymore. There are serveral guilds & players competting for those commanders and their droped blue and purple schematics for numeral reasons: Frameworks for NIM Crystals Frameworks for Guild Ships (More guilds joined the hunt for commanders after those perks were anounced) Frameworks sell on high prices in gtn (some players are soloing commanders for that right now) player choose crafting box instead of flagship encryption as conquest reward Since Void Matter is now totally useless, a schematic to craft dark projects with them would be a nice move.
  17. In my opinion those Stats increasing perks will have a serious psychological effect on player base. Those perks are a kind of a progress like getting the new gear tier. not for each player, but for each guild. We all know that most classes can clear every NIM Boss with 242 gear rating right now on live servers. But when 248 was avaiable there was a new part of the player base who could now be clearing the content. so they aimed to get their raid group to BiS (248). Same thing with the 236 augments and after that the 240 augments (the increase of stats is ridiculous compared to 236) but look how many players have those shiny augments now. So if you introduce a buff (Gear, Perks whatever) their will be a new amount of players, being on the edge of killing the boss they were longtime struggeling on. So they will gasp for every advantage they can get, even feel forced to get those. Just imagine what those perks would have done to the older content, if they had been active then. Let's choose the reduced cd on adrenals & the longer duration of those... Draxus has ever been a dps check with 4 dps after a major content release (4.0, 5.0) With those two perks you would have 20sec of adrenal and adrenals would be ready for the beginning of wave 3 and in the middle of wave 5. Izax Hardmode: You would be able to use adrenals in phase 3 twice and they would come of cd right before p4. Styrak Nim: You could easily use adrenals two times more than now. On top of that their is still a new gear tier coming. even the effort to gain it is much higher than for current BiS, they point when the majority of the player base will be above will come very soon and some of them will reach the new BiS pretty fast, too. Imo their is NO need of stats being buffed any further with perks.
  18. there will be a big nerf coming to all nim op due to 258 gear. compared tyth nim with 248 pulls the 258 pulls on late pts versions feels like a permanent crystal of the nightmare fury. even hardmode today you can skip most mechanics with 248 already due to the massive dps you do. So there is no need for any of those stats increments via perks. I really like the idea of guild perks. but i think they should focus on other things then stats. If you want to support PVE activities some perks designed for pve activities could be something like this: Tier 1 10% Discount on Repair Tier 2 Tactical Nuke for Trash Mobs, to skip 1 two or three groups of them in an operation Tier3 Double CXP for the First PVE activity of the day Tier 4 Loot Perk. If you have this Perk active, Group Leader is able to use an item (very very high cost) to give an 100% chance for all loot types for the next boss encounter. the item should be destroyed after use
  19. Like the idea of those QoL Perks with increased mount speed and abilities etc. totally dislike those buffed stats like 5% more crit. before the "true" pvp people run out for another rampage. those stats are just for pve
  20. You must be one of the rare self reflected players left in this times of video gaming
  21. you'll have 400 bonus damage more with 258 than 248. in pvp tuned gear the difference will be more. but yeah minor stats difference
  22. the problem with sniper is that their counterpart is the sniper itself and partially maras. a sniper in a diversion will die in stun lock easily due to his lack of passive damage reduction.
  23. titan iv droped the last 5 styrak kills in a row for us since mid october. guess we hit the rnjesus jackpot
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