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Swessy

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Everything posted by Swessy

  1. Did you buy those extra char slots when you were subbed? Because you get 12 slots as a sub. if you then bought 4 you're having 16. Then you became preferred, wich is 6 slots, wich means you now have 10 slots of active toons. Is this correct? Or have you bought more slot-unlocks than 4?
  2. Even so, he didn't say anything about it NOT being the ships either in there that i saw at least. Not saying they will implementing anything of such sort, but COULD be reffering to customizing the actual ship as your "house" ? decorating etc. etc? I don't walk around hoping for that, but would be a nice addition, and a nice patch for those who want player housing i guess
  3. My top 5 list: 1. Class stories Many of them ended on somewhat of cliffhangers and I would like to see what happens next. Also I''ve read somewhere that the devs find it hard to get all 8 classes a reason to be on the same planet. Wich although haven't stopped them pre-50, I don't get why every new chapter has to be on a new planet. They could jump from planet to planet on already existing planets f.ex. Also liked the idea posted early in this thread about releasing it periodically, like f.ex telltale does with The Walki8ng dead. For me it doesn't have to be level cap raise either with class story. Can keep the cap raise with the overall story like Makeb was for my sake. 2. Minigames I would love both podracing, swooprace, pazaak, sabaak an much more. Make Nar Shaddaa the epicentre for gambling and games. 3. Planets Would love to see some excisting (in star wars lore) planets andtotally new ones. Expansions with several new planets. 4. Companions Both new ones and develop those we have further 5. Space thingy I like both pvp and pve so more of both never hurts, therefore i would love for them to include a PVE option for it. Also with this would be cool if they made ops, fps and such where you have to attack in space, and then continue on ground/inside ship/spacestation after f.ex. I voted for almost all of them but these are my topses Also, for the discussion going back and forth here, it has been my understanding from all i've seen leaving that i know of, that it was never the class stories that was the reason for them leaving. The reason for them was lack of endgame, or too easy endgame, plus lack of QOL things. In fact, those i've talked with have all said SWTOR has the best levelling experience BECAUSE of the class stories that they had in any mmo. That is not all players who left probably though.
  4. I am one of the lucky ones that enjoy both More for me to do, ergo not so easy for me to get bored
  5. I would guess there is a reason why cartel market is down during PTS. Cathar will be a cartel market purchase, so even if it isn't mentioned in patch notes, there is still a chance. I have no idea if my suspiscions is valifd or not, but i cross my fingers at least
  6. I know the game is designed around that trinity. And i'm fairly ok with it as well, but for class diversity it's not a good thing. And i see that point for the standard groupsize being 4 etc, so it would have to rumble up on the mechanics a great deal, wich i don't see they would want to do. Doesn't mean i don't want them to do though, since i myself like better to play a support class. Like the loremaster in Lotro wich was the only class that could distribute power to the group, like a healer for power. That too wouldn't work on several classes in this game since it's not a common powersource (ammoclips, force, focus). All i think is that if they went away from the trinity model, with all the changes that would need (increasing partysize etc) it would be easier for them to introduce new classes in the future.
  7. I would like a couple of classes similar to the Lore Master and Captain in Lotro. Where the loremaster focus on debuff/cc and the captain is mainly a buffer, but can quickly change role to a crysis healer or tank if your healer or tank goes down. For the lore master classtype to work alot of the cc abilities and debuffs the classes have now would have to be removed though. What kind of base it would have in lore i don't know, but i see the Loremaster as a jedi/sith of some kind, and the captain as well, a field commander or something like that. This would help the game of breaking out of the only Healer/dps/tank dilemma in my opinion
  8. think it was ECSM that is being nerfed due to PUGs. Is how i understood it at least.
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