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Taareth

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  1. Could do an optional NPC shooting or training on the dummy as well as a variation.
  2. Delete the thread please.
  3. Lost influence could pool I guess to be used for something else. But story trumphs gameplay for this one, for me. Much rather have companions that can die, change alignments, double cross you, or be killed off by the character than those that remain static. As well as those you can spare or be redeemed of course All that said, a few static crafting companions would be nice with no real combat value, make them droids or non combatants if you like. No story time needed, just a line or two of hello and how you doing etc when you click them.
  4. How about you get to challenge someone if they are a bot, once someone, or anyone has, they are fine for the rest of the day and eternally so from the challenging player. They must have just been in combat to be challenged. (5 minutes or less ago, pvp/duels don't count) They must not have been challenged unsuccessfully for 24 hours. The challenge is made very, very simple for a human but bot proof. There is no time limit on a challenge but failure to get it right means a trip back to the med center. You can only challenge someone once, unless they fail it. Every time they fail it, a GM can see these strikes and think hmm that player has all these strikes against them, helping to weigh evidence of botting in future encounters. Ignored players can't challenge you. Players can issue a max of 3 unsuccessful challenges a day. All these safeguards should prevent abuse, the most anyone will ever have to put up with is a couple of people bugging them once.
  5. Without the force you'll be toast using a lightsaber, more a danger to yourself than your opponent in most cases. Even trained in the jedi arts and forms, you can't match the speed, power, instincts and natural affinity for the weapon. Even given the thread title, I don't think however the OP was suggesting a non force user using a lightsaber, but becoming a force user at a later date through the story instead. I am also well aware guys like this exist in comparison for speed, but they are really the 1 in a million human beings on the planet. And he gets haters for showing off his techniques which is quite sad.
  6. Exactly, I am not sure why this exists in no form at all, even if it runs with the system they are currently using. Retaining customers is the object of any business, and being rewarded for loyalty is welcomed by most customers. Puzzling for certain.
  7. Pretty simple really. From Today, every day or month you are subscribed makes you eligible for new unlocks, known as veteran rewards in other MMO's. Totaling these months up is the more common way to do it. This ensures they get regular income from those who want the unlocks, (if they are appealing enough I doubt there'll find HK-themed rewards will hold up to a full companion for example in popularity) You could even do this in tandem with the current model. How I'd personally do it, is have 2 unlocks each month, one at the start, one at the end, so it even gives the appearance its continually happening , but I am no doubt giving them ideas.
  8. Because it was always done this way - Isn't a good argument for anything done from this point on. Time subscribed totaled up should count for more, from a business and loyalty standpoint.
  9. Instead of a clever after X period of subscribing time he unlocks - making it available to subscribers but still rewarding them for sustaining a sub. Nico is a if you were not in the club by X point you can't get in the club. Bizarre design choice when you compare the two, especially for people that were not even present at that time, but there you have it. If the goal is to sustain subs, what BW should do is look at unlocks that happen after an extended period subscribed, to sustain subs for an extended period - logic 101. ^That out of the way, it baffles me why people don't want him in the CM costing a lot. People pay money, your game gets more funds, you get more content. As it is, meh one less thing for me to buy, i'll get over it. This whole exclusive content deal, if you were in the right place at the right time is too haphazard a way to do anything without causing ill feeling, as demonstrated here in posters and the issue will relapse repeatedly.
  10. I've roleplayed jedi generals and a military jedi who walked the line between codes on a major starwars site long before it was cool , with all the flak you can possibly imagine that went along with it. He was one of my favorite characters I have ever written because of the conflicts this presented, but also that he was very firm in his own convictions, never straying towards a darkside mentality. That and it opened up anti forcer options for the character using non conventional tech - So that wasn't a pro conformity post above. This was a pro class post, and a pro consider the time and extra work you'd need in story telling to make that Jedi Smuggler make sense when he speaks to other characters. So people aren't saying he was somewhere he wasn't or referring to an event he never took part in. The pro class aspect speaks about pvp and pve group content, and the balance that is maintained by Jedi not having blaster skills. I was and still am a fan of having storylines for characters to change alignments or classes, (post 60) but that doesn't mean it wouldn't take work in the storytelling side of things, and the fact it might make having many characters redundant if you can change more than once.
  11. A year+ away, and now enjoying the continuations of the story which we argued for a lot during the production of swtor. Really great to see it happening as a focus of development, I have old class stories to finish and new story content ahead of that, never a better time to be a returning or new player. Just grabbed the tatooine stronghold, quite a lot of work ahead to fill it , impressive sight but I have retreated to Nar Shadda for an easier task. I have unfortunately spent a lot in cartel coins , but happy to support the direction the game has gone (story focused). As for people justifying negative posts, no need. Just as there is no need to justify a positive post. Do as you like, apologize to no one for expressing an opinion. The only real thing to think on is how you express it and why.
  12. They don't tend to do cross class stories or rather transfers from one class to another, though it'd be fun to play out a storyline where you switch classes like that, it'd obviously take a lot more work for it to make sense when people are talking to you. If it's just a case of asking if smugglers should get lightsabers and jedi blasters, hopefully not , there needs to be some class distinction to make different classes have a purpose.
  13. /signed Just spent 3.5 mil to get a variation of a pacing sith, the last one I might add we'll see for a while unless someone gets lucky and doesn't want it with a chance cube. With no access to previous packs choice is very limited. Bang out a few NPCs, heck even use existing ones I don't care, you've got hundreds of assets right?
  14. Could try some youtube playlists of Swtor, Kotor or starwars movie music
  15. And story chapters with some meat on them. Which brought me back anyway, after a very long absence. There have been some favorable reviews floating around about them, even some new popular streamers etc.
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