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Kintrik

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Everything posted by Kintrik

  1. Movement speed buffs don't stack. So out of combat it has no affect because of sprint. Also when HO is active it has no affect.
  2. Here are my suggestions. Change the Prototype Cylinders talent to also make HEGC also affect kinetic dmg. Put a 6s CD on Retractable Blade, reduce the DOT duration to 6s, increase kinetic dmg slightly. Change Serrated Blades to: Reduces CD of Retractable Blade by 1s, 2pts add stacking DOT and another second off CD, and 3rd pt adds another stack and another second off CD. (3s CD and 3 stacks of DOT) Change Flame Barrage to: "... chance to reduce active cool down on Rocket Punch by 3s and make it free" Change Charged Gauntlets to: Rocket Punch as 25% chance to consume all stacks of Retractable Blade increasing the damage of your next Rocket Punch by 8% per stack consumed. Make Prototype Flame Thrower and single point talent and instead makes FT usable while moving. Link Kolto Vents to Prototype Cylinder Ventilation, make it 2 pts and change it to "Whenever HEGC vents heat you regen 2% of your max health" per point. Add Retractable Blade to Prototype Weapon Systems.
  3. If you are able to keep aggro with Rapid Shots and IGC procs you are running with some horrible DPS, or they are throttling because you aren't keeping aggro as good as you think are.
  4. if you notice it says it does X damage to minor or normal targets and Y to strong targets. Players are classified as elite for abilities, so any effects on strong- targets don't work on players.
  5. AdvP only needs a few tweaks to make it work. Reduce Retractable Blade DOT duration to 6-9s, add 6s CD, increase damage. Make Flame Barrage make the next Rocket Punch deal elemental damage instead of kinetic, remove free aspect. Add channel reduction to Prototype Flame Thrower, like each stack reduces the channel duration by .25 seconds. (total of about 40% reduction) Increase Charged Gauntlet chance to 35%. Also does anyone get any notification like the laughing for your Flame Barrage or Charged Gauntlet procs, cause I sure don't notice them.
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