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DaffyJr

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  1. I have a complaint about the new update. Its regarding an additional sound effect. I find it to be very annoying. When you travel on your speeder every 3 or 4 seconds an annoying alarm type sound effect goes off. It sounds like a really squeaky door. Or when you are enter or leave a Cantina, or you go from the left side of a Cantina to the middle of the room, there is an annoying squeaky door alarm? Why would one need an alarm for that? When you quick travel, besides the QT teleport sound effect they added some kind of squeaky door alarm sound on top of that? It's so annoying. Why do I need alarms to let me know I just travelled 3 or 4 seconds?
  2. You are referring to a completely different mission. Mine has no blue clickable thing in the area.
  3. Ive gotten as far as Out Of The Blue, Tertiary Array. Before I could press extra button and stand on Green circle i was thrown off pad into water. I went back, and no button. I loggedout, logged in,no button I died, went back, no button is appearing to continue with mission? Thanks.
  4. That was where I found it. You have to open up the Chapter list, it appears after something like XVI or something like that. Other guides said it was either in Contacts mission list or on your ship, which it was not either. So thanks for helping me out. I just did it, there's a lot of content there, plus the Zo-om droid, which was what I wanted. Thanks.
  5. I purchased Shroud of Memory from Cartel Market, 3800 cartel coins. I already finished Arma Rasa and have HK55. After clicking on Shroud cartel item in my inventory, it said, something like story enabled. But there is no Shroud mission in my mission list or Contacts? I also checked my ship, no missions? I redid kotfe IX also just in case, still nothing?
  6. No QO-77 customizations at all in game? Seems kind of strange?
  7. I don't want to sound critical, been playing since six months after game first released still off/on. I want to thank everyone at Bioware/EA for all the years of fun and fond memories I've had. I've made a few suggestions over the years, like adding a Find Available Guild Database on GTN terminal, which for some reason was rejected. Anyways just my two cents about Lore? Mek sha ? Really? Somehow I don't feel immersed in the genuine Star Wars lore? Following is a transcript one day at Bioware offices;(Warning I have a sense of Humor) Phil: Hey Pete, I'm getting tired holding down number 1 key to artificially create lag on this server to make it look like there are millions of people online. Pete: Yah, me too, wanna go to Micky D's and get a Milk Shake? Phil: A "Mek Sha?" Pete: NO, I said Milk Shake not Mek Sha......no wait, maybe we can use that? Hey, I just thought of new name for a Swtor location! Why not call it Mek Sha? Phil: Yeah,good idea! Sounds kinda foreign, like Hong Kong or something, other worldly stuff. Nobody's ever been there right? Pete: Yeah, they'll never know its not part of real Star Wars Lore! There is thousands of Star Wars lore locations, why not pick one of them? Thanks.
  8. I really liked the Seeker droid missions, I especially like the "Gone Fishin" times you get to look for loot. Some people commented before they said it was boring, well you either a fisherman or not. It was a lot like Fishing. My only complaint is the loot quality and frequency. Let me see what are some of the things I dug up? --an old boot --empty picture frame --some twine --a pair of Darth Marr's glasses, one lens missing. --Darth Malgus's old toothbrush Well basically the loot sucked. But what about updating the loot to reflect 5.10 or 6.0 gear? *I also would prefer a planet similar in size to Hoth or double the size, we need a big planet to explore, with lots of datacrons and easter egg stuff, nooks and crannies and big.
  9. I really like the sound of Hemdll Tre's language. It must be a real language, does anyone know what language it is? I've searched on google for a similar sounding language but can't identify it. I think maybe its Basque but not sure. Its very musical. Thanks
  10. I actually have 3 suggestions. 1)Replace Blaster volley from scoundrel with Sweeping Gunfire from gunslinger. I say this for a number of reasons. It takes me 4 times longer to do weekly heroics than it does any other class in the game, because scoundrel has no area attacks. Blaster volley is not an area attack. I have to have an entire mob line up perfectly for it to hit anything. Also they have to be within a short distance from me. 2) Get rid of scoundrels ability to run and hide behind boxes. I often will press middle mouse button to crouch down, but then I find myself 20 meters away hiding behind a box. Then because the enemy uses a slowness thing on me, I have to slowly walk up to the enemy to attack him. Also 95 percent of scoundrels abilities only work within 5 meter range, so what is the point of hiding behind a box 20 meters away? By the time I walk up to the enemy my health will be down by one third. 3) I made this suggestion 3 years ago. Swtor should have Guild Terminals, similar to Guild terminals that the mmo Entropia has. I've joined ten guilds only to find 3 people in each guild. A guild terminal similar to GTN terminals would help players find a guild suitable for them. It could list average number of active members, guild speciality, and ratings by members for example. By the way I think they did an incredible job on the Fallen expansion. Its what they should have done in the first place instead of dailys type expansions. Hopefully a lot of former players will eventually come back, if they hear about how much better it is. Thank you Bioware
  11. Often during dailies or especially events like Rakghoul is that when I use an area affect ability, a pvp enabled imp player who was invisible like assassin or whatever will be waiting to jump into it, while my health is down fighting npc's and thereby forcing me to be pvp flagged. I'll have to wait 20 min on my ship before returning. I find this very annoying, but I thought up a solution to get rid of "Jerks!" as I call them. Alot of classes use area affects in combat especially sage and commando, so simply not using them would not the solution. Why not have it that when using an area affect ability, at least initially, that it does NOT trigger pvp flagging? Pvp flagging would at first only be initiated if you used a single enemy ability like single strike, double strike, project, telekinesis etc. So for example; You see a yellow lily livered side winding imp! You want to engage him, so you first use a single attack ability, then you become pvp flagged, then you now use an area affect ability also on him? I think it sounds like a great idea!
  12. If you look at other mmo's like Entropia. They have guild terminals on each planet. They provide a summary description of each guild, guild rating system, how long guild has been around etc etc. Its too hard to find a suitable guild as it now stands. Thanks
  13. I want to give players a good deal on my crafted items but its impossible. Resellers bought about 80 percent of my crafted items then resold at double or more the price? Can you add this feature so that idiot resellers don't inflate the market so much? Thanks.
  14. I just checked; Gamershell Gamespot IGN Gamesrader No mention and no advertising there, unless I've missed something.
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