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Quintessent

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Everything posted by Quintessent

  1. I agree whole heatedly, there is enough game content to have me play whats here for months without any new being added, but we can't play the content and enjoy it because of the bugs and server crashes, rollbacks, and the like. I stopped playing following the last rollback on red eclipse, II can't justify playing a game as time consuming as this when large chunks of your work can be wasted because some ******* tech spills red bull on the server stacks. Joking aside, Build it stable, and they will come!
  2. I agree, this needs reverting or altering a great deal, with the amount of the change they have made the cost of being a tank practically impossible unless you are willing buy CC items just to sell for gold. With this current patch they are practically stating an intent that you need to not only sub but pay more and more to be able to play a normal game. Like many others I will not be playing until much of these recent changes are sorted.
  3. Hi there, Firstly what is the level restriction on the mod? Also augments can only be installed on gear that has an augmentation slot. Some gear is crafted or bought that way, already with an extra slot, Some gear you can simply add a slot to by buying the correct level or slot and adding the slot to the gear at a equipment modification table. Once a piece of gear is augmented. You can add and remove the mod like any other. Need further help let me know.
  4. OMG I am so glad to see i'm not that strange!! LOL I have 13 character across two servers, highest is JK 41 Guardian, and SM 37 Gunslinger And I always want to stop by Higher character and try a different twist on a new character But I agree with the general consensus, listening to the F2P crows is great, just listen to us subs too. There are a ton of amazing ideas in this thread alone.
  5. I most definitely support this, in part or in full, legacy is great in concept and I am early on in it at only level 4, but I have already noticed that it provides very little reward or encouragement compared to what it should. The costs or the way its perks are unlocked need adjusting no doubt.
  6. I agree whole heatedly with the poster about the sounds for the smuggler, quick shot and charged shot both sounded much much worse than before. Quick shot before sounder much more mechanical and rough before like the smuggler really had done something un-intended to his blaster to make it fire off faster. And Charged shot sounded like it had been overloaded like it should. Charged shot now sounds like a high pitched space invaders blaster gone wrong, its doesn't sound "charged" at all, very bad change. And Quick shot just sounds like a normal shot just only two bolts instead of the normal flurry of shots, if there is a sound difference its not much. Noticed vital shot now only sounds a single blast even when using both blasters? it is meant to ? Change em back, makes gunslinger sound very lame overall especially considering how much you use charged shot.
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