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Hurricane_san

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  • Occupation
    R&D for a TLD
  1. Player since the prerelease. They had to go and ruin the classes customizations. They had to go and ruin the marauder. I had promised to a friend I would finish the Revan story with him and now it's done. I'm free from my promise and from this circus. Good luck for those who stays. Signing off, Thanatiel
  2. I'll try to finish the quests because I'm playing with a friend. After that it's goodbye forever. What's the point playing a class if they decide to destroy it to force people to move to another one (thus spending more time in the game) A game is supposed to be fun. This is not.
  3. I was on the early access of Revan with my Carnage Marauder. Of course I immediately noticed the change in strength (being killed by mobs that I didn't previously saw as a threat was my first hint) I changed the way I played it. With a lot more efforts I managed to recover ~50 to 60% of what I had the day before (not the fun mind you, that was lost). After that first day I didn't bothered to play until today. I did the 2nd mission of the Hutts and was surprised to be killed by a couple of normal mobs. It was even worse than the first day. But also, I noticed some regular lag spikes (still seeing 44 to 55ms on the latency). So I guess that with the new, improved, way of playing the new CM, latency is a merciless killer. I see only two explanations as for why the developers did this: _ they hope the majority will switch class thus ensuring more hours of play (with only a minority of players leaving). This is actually a typical move to artificially give more "work" to players, thus ensuring they'll stay. _ they would not understand fun if hit them with a laughing-gas-filled plastic clown.
  4. Except that I'm alone and the instance is to my name. I was in one of the Hutt missions with a friend (the first? one starting in an area with lava) We go in the last place at at some point I'm supposed to go through a door. Except that the door trigger never occurred. I exit the instance, logout/login : no effect. I exit the instance, disband, logout, login : I managed to get to the door, I fight four guys and I'm supposed to speak to one when I win. And for the first minute the guy stays red. Then the quest icon appears on his head. Then he goes green, I still can't start a dialog with him and I get that message telling me I'm a guest in my own, solo, instance. It stayed like this until I gave up.
  5. I simply leave but there should be another way than leaving or to bring the higher levels from the guild. There is nothing to gain for these guys, AFAIK, so I assume they are just bored or so bad at PvP they can only "compete" against lower levels or venting whatever frustration from a miserable life, or ... you name it. So, what else can be done ?
  6. Game closes (crash). I restart the game, connects and ... 753 in front of me. Star Map : < 50 minutes wait. ... five minutes later ... < 55 minutes wait. It basically means it's over for this evening. I don't plan to look at a queue with SW music. For this I just need to put on a DVD. In WoW (1st minute player) I cancelled after several occurences of a wait queue bigger than 10 minutes. I'm no more patient now. People with a job (maybe not the primary demographic, granted) do not have time. When they can play it's for a given time frame. Fix it.
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