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NovaNoir

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  1. Man, remember when everyone was upset because character transfers weren't a thing, and everyone was begging Bioware to merge servers so that servers weren't ghost zones? Those were the times. I really wish this playerbase would make up its mind. People spent months begging Bioware to introduce paid transfers/server merges and threatening to unsub if Bioware didn't, and now that Bioware has finally introduced them, people are... begging Bioware not to go through with it and threatening to unsubscribe if Bioware goes through with it. Bioware really can't win, can they?
  2. I... didn't really find Voss that hard, playing as a tank-specced Shadow with Nadia. The few times I did die (that *********** psychadelic Voss dream kept throwing me off because I couldn't tell what was happening, and that Avatar guy in the swamp), I swapped to Tharan and stomped everything. That said, I'd gone through from Balmorra on undergeared and underfunded from constantly making armorings and mods for my friends, so I'd learned how to use my abilities effectively. The spike in difficulty from Belsavis to Voss is about as noticeable as the spike in difficulty from Balmorra to Quesh. It's definitely there, and it's definitely noticeable if you're not so overpowered you're roflstomping everything. It's not insurmountable, though. Unfortunately, the game doesn't exactly teach you how to use your abilities effectively. For people who already know, it's not an issue, but for new players who have been roflstomping- well, people have said it repeatedly; learn to play. I don't mean to be condescending when I say this. The game doesn't effectively teach you how to use your abilities and such, though, so you're going to have to learn. Try building up some credits, then go back to Belsavis and try to solo some of the Heroic 4's. You'll probably be curbstomped, but in the meantime, the tricks you pick up will help a lot. Just... experiment, and see what works. It took me a long while, and was pretty frustrating, but in the end, i figured out how to play better, and I've had more fun playing the game since I learned.
  3. The thing is, while that might be more realistic and in line with expectations, it's also annoying to play through. Which is bad when it's a game; you don't want an element of your gameplay, such as travel, to be a bother.
  4. Oh, I am aware. However, you are not supposed to, according to the lore and such (Jedi are forbidden to form attachments). what This. Light Side is idealistic, and often naive and doesn't take into account future consequences, because in order to make things better later you still have to do bad things now.
  5. Tharan, unfortunately, does not. Although that might actually differ if you try to romance him, from what I have heard; I will wait for someone else to chime in. Qyzen is a great companion if you are at all interested in looking at things from another perspective. His culture is very, very different to our own, and at least in my opinion, trying to see the world how he sees it is pretty interesting. He is also the only companion who continuously treats me with respect and likes me for my achievements outside of being a Jedi, so there's that.
  6. It's a lot easier to sign up for multiple trial accounts for things like gold spam if you don't have to have someone send you an invite.
  7. Certainly. Just hold the weapon by the blade, perfect solution.
  8. You're... ignoring the EU in an EU game set after several other EU games and incorporating material from dozens of EU media? And then claiming that Bioware made a mistake in making the Troopers Republic? I mean, you're ignoring most of the fluff of the game, then coming up with conclusions based on that. I'unno, that just seems stupid to me. That's really not cheap at all, you know.
  9. The Light Side points there, in letting the information go, are gained because you are allowing everyone to make informed decisions, allowing them a choice in whether they want to go over to the Empire or not. The other option gets you Dark Side points because you are taking away everybody's chance to choose. It's all about trusting your people and allowing them to make the right choice. The padawans offered you a crystal in order to get you to keep your silence. In taking the bribe and keeping your silence, you would be giving in to corruption. And, Jedi are not supposed to get into romances at this time. Keeping silent earns you Dark Side points because you are going against the Code you represent. Taking the bribe is an act of selfish corruption, thus the Dark Side points. You get Light Side points for disposing of him and allowing the villagers to supply food because it is the right thing to do; you do not get Dark Side points for doing the right thing, even if in this case the 'right thing' is helping the Empire. If you killed the guy and took his credits, you would no longer be corrupting yourself in taking the bribe; thus, no Dark Side points. This one is similar to the Senator's quest above; you are taking away the woman's right to choose for herself whether she wishes to endanger herself. You earn Light Side points for letting her choose, and Dark Side points for taking away her right to choose. As above, Jedi are not supposed to get into romances and such. So, in essence, this.
  10. Qyzen Fess is the best bro you could ask for in a companion. C2-N2 is the worst. If ship droids don't count, then Zenith.
  11. - Fixed Matrix Cubes - Accidentally banned half the people on the forums We've already gone into maintenance mode twice this week; the players will probably be upset if we do maintenance again. They can wait until Tuesday to be unbanned, right?
  12. I just can't figure out your math, no matter how much I stare at it.
  13. The thing most players seem to want at later levels is not so much more content, but more substantial content. That is, not the same group of dailies, the same few flashpoints, and recollecting the same datacrons, and rolling a new alt when you get bored of your current character. A greater variety of end-game content would probably help somewhat, as far as I can tell. As it is, you are kind of forced to do the same few Heroics/Flashpoints over and over at later levels, which grows boring and tedious quite quickly. I imagine just giving people more content would probably help with that, as it reduces the tedium of doing the same bits of content over and over, in favour of... doing the same bits of content over, I guess. But hey, you've knocked off an over! That's something, right?
  14. That would actually be a pretty terrible solution, as far as character development and roleplaying go. It doesn't fit many of the characters currently available for romance, and it seems lazy. As I understand it, the reason that Bioware is taking so long to release the SGR's is that they're attempting to put a lot of effort into it. That is, they're not just going to rework some of the currently available romances' dialogue to read as a gay romance instead of a hetero one, they're going to work from the ground up to make the SGR's actually fit with the characters, and possibly make entire new romances just for SGR's. Which, in my opinion at least, is a lot better than just tweaking the current romances to say 'she' instead of 'he'.
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